soul_assassin

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About soul_assassin

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    Chief Warrant Officer
  1. I think the sound issue is a known bug and has been already resolved (or is an arma bug, cant remember)
  2. @HeroesandvillainsOS thank you for clarifying this for our really upset and disappointed mission maker friend. @maquez what hinders us is the fact that BI classes and names in no way reflect any true military unit structure of any of the factions we make mods for. Since we, you know, try to make somewhat a realistic representation, it's kinda important to us. We trust that makers of ALiVE can manage to code a system which is more generic and acceptive of more than just the vanilla setup. We have so much to take care of in our own mod that we do not have the time to cater to requirements of other 3rd party mods.
  3. yup its currently a game limitation what you are seeing. Simply fully trying the weapon should set the laser back on the rail.
  4. We cannot maintain multiple distribution points. The amount of data is too high, the demands on effort and time are too high. Especially if the problems people have are local and not general. 99% (almost 200,000 people now) of people and servers can use Steam without an issue. It is then up to the user to align with the distribution and solve any software issues. We do not want to waste development time to tailor to the 1% of people having issues, also taking into account that they also want different methods: torrent, wget, PWS whatever.
  5. Congrats! Awesome :)
  6. Also, the BMD is made of an alloy of 91% Aluminum, 6% Zinc and 3% Magnesium.
  7. As I said might be a bug, but might have something to do with you shooting at the big ass engine in the front.If the hitpoints get triggered on the model thats what happens. You can clearely see that the engine gets hit and starts smoking.
  8. The M113 might be a genuine bug btw. So why not report it on the issue tracker rather then just show your displeasure here? Also, from your video it seem the UAZ explodes fine so I dont get what your initial complaint was about...
  9. eehh i dunno what you are playing but at RHS we try to base all our values on fact and not on balance. Everything from ammo penetration to engine parameters. If you are looking fr balance then RHS is not for you because real life is not balance. The fun in the game is finding an advantage despite unbalanced technology. We have no bias for one side or the other. We have a very scientific way of approaching this. Dont forget that the engine has its own quirks and sometimes weird things happen. Other mods also influence behavior greatly. But if these things make you lose interest thats ok :) its not for everyone.
  10. its the way the arma engine works haha. The only damage we actually simulate on top is ammo penetration.
  11. Actually some of our members are contributing to that. So rest assured that if all meets our needs we will definitely use the system.
  12. I do however think that people will still request here and ignore that thread.
  13. NO not worth to make ticket. Each artist chooses to create own style of damage.
  14. You have a bad Arma 3 version. Update to the latest and all your sorrows will go away.
  15. well except that one time when it did 2 years ago :P