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mathias_eichinger

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  1. mathias_eichinger

    [SP/CAMP/CO] Real-World Operations (RWO)

    Thank you @h34dup for honoring me for my contributions to RWO, sadly I have not finished creating a proper mission in years, and I do fear I have completely lost my editing skills. Sometimes, the itch is still there, but the mountain is to steep to climb again. If you would ever post a mission again, I'll be playing it for sure - your stuff was always top of the line.
  2. OVERVIEW Real-World Operations (RWO) is a new initiative which focuses on rendering missions in Arma 3 inspired by military operations taking place in the real world. The idea is to use reports on real conflicts as a basis for creating scenarios or even Campaigns that explore these conflicts in Arma 3. While the missions are not 100%-accurate renditions of the situation on the ground, they are intended to generate interest among players in learning more about the real events and to honor the sacrifices made by the people of our respective armed forces. Most releases are accompanied by the news articles that inspired them. RWO releases will be standalone, with different sets of addon requirements, created by different editors. Conflicts and operations of interest are separated by region much like a news agency, with different regions such as the Middle East, Africa, and Asia falling under their own "bureau" (which will eventually be headed up by an editor with experience in the area). With the growing database of free addons available for Arma 3, the possibilities are vast and exciting. POTENTIAL STORIES TO BE EXPLORED (to be updated) Middle East Bureau Afghanistan (Operation Enduring Freedom) Pakistan - War on Terror and CIA Campaign, Indian/Paki Jammu/Kashmir Conflict Yemen - CIA Campaign against AQAP Iraq - OIF, post-withdrawal counter-insurgency Iran - Clandestine operations Syria - Syrian Civil War against al-Assad Israel - Israeli/Palestinian Conflict, Gaza War Africa Bureau Mali - French/NATO incursion against Islamist fundamentalists Somalia - Campaign against al-Shabaab, anti-piracy operations South Sudan - Darfur Conflict Congo - M23 Rebellion, Lords Resistance Army (LRA), The Kony Hunt Libya - Libyan Civil War against Ghadafi Asia/South Pacific Bureau Senkaku/Diaoyu Island - PLA vs. JSDF China - Domestic disputes, War on Terror-related Ops Korean Peninsula - Tensions between North and South Korea Philippines - War on Terror against Abu-Sayyaf/Moro-Islamic Liberation Front Burma - Ongoing internal conflict Cambodia - Cambodia/Thai border dispute, drug war Vietnam - UNSUNG is approved for RWO Vietnam missions Europe Bureau South Ossetia - 2008 Russian Incursion and Counter-Terrorism efforts Chechnya - Chechnyan Conflict Kosovo/Yugoslavia - Kosovo War North Ireland - Dissident Irish/British Conflict France - I44 mod is approved for RWO WWII missions Ukraine - Crimea Crisis Americas Bureau: Colombia - Ongoing conflict with F.A.R.C. Mexico - Mexican Drug War Falklands/Malvinas - Falklands dispute between UK and Argentina CURRENT MISSION RELEASES 30/04/2014: [RWO] Dirty War by mathias_eichinger takes place in Nicaragua in the 1980ies. The player is a Delta commando, leading a squad of Contras to recapture a village from the Sandinista government forces. More info and download here: http://forums.bistudio.com/showthread.php?176793-SP-Dirty-War-%28RWO%29 15/11/2014: [RWO] Operation Traveler by mathias_eichinger follows the exploits of the Selous Scouts in the Rhodesian Bush War in the 1970ies. More info and download here: http://forums.bistudio.com/showthread.php?185630-SP-Operation-Traveler-%28RWO%29 05/01/2015: [RWO] War of Dagestan by mathias_eichinger takes place in Dagestan and explores the events that preceded the Second Chechen War of 1999/2000. More info and download here: http://forums.bistudio.com/showthread.php?187083-SP-War-of-Dagestan-%28RWO%29 12/05/2015: [RWO] Counterterrorism: ANP by mathias_eichinger takes place in Afghanistan, right now in the year 2015, featuring Afghan National Police operations. More info and download here: http://forums.bistudio.com/showthread.php?191674-SP-Counterterrorism-ANP 20/08/2015: [RWO] Capricorn 2015 by mathias_eichinger takes place in the Tyrolian Alps in Austria, featuring Bundesheer soldiers in a mountain warfare exercise, in reality conducted as current as June 2015. More info and downlaod here: https://forums.bistudio.com/topic/184200-sp-capricorn-2015-rwo/ Get the entire collection here: http://steamcommunity.com/sharedfiles/filedetails/?id=482136010 USEFUL LINKS Original Arma2 thread http://forums.bistudio.com/showthread.php?144822-SP-CAMP-CO-Real-World-Operations-%28RWO%29 Extensive wikipedia list of wars http://en.wikipedia.org/wiki/Lists_of_wars#Wars RULAC, lists the world's nations involvement in conflicts and peacekeeping operations http://www.geneva-academy.ch/RULAC/index.php HOW TO GET INVOLVED WITH RWO We are always looking for new members, especially intermediate-to-expert editors and addon-makers, but just about anyone is welcome to participate as a tester (provided we don't have too many testers and not enough editors). Ideal members are self-sufficient, patient, and willing to proactively solve their problems while improving their skills at the same time. We have a Google Group filled with resources, including the RWO mission-maker's checklist, and a place to share progress, elicit feedback, and complete private testing. If you're interested in joining up, send a PM to me, h34dup or KommieKat with a Google Accounts-compatible email address (for access to the Google Group). INPUT AND SUGGESTIONS WELCOME Even if you are not directly involved with the creation of RWO releases, your input, ideas, suggestions, and concerns are all highly valuable. Please feel free to share your thoughts and ideas here in this thread!
  3. mathias_eichinger

    Wiki's Creations

    I am sorry to report that does freeze my ArmA 2. Not playable though I did play that campaign a few years back. Afghan War Diary on the other hand does work and I just finished the first mission. The second mission is short action that kind of connects to the 3rd one, while the 3rd one is good house to house fighting that folds into tedious house to house searching; this mission crashed for me as well. Subsequently, this campaign freezes my PC from the 4th mission onwards, tried several times to no avail. Six Days in Fallujah does start... but the first mission has a bug where the Hospital search objective is never completed with no enemies to be found in this compound. Hence the mission did not end and I cheat-skipped it. Operation Gothic Serpent's first mission - Arrival - is bug free, but the title pretty much says it all what happens in the mission. Mission 02: Irene is a short hotel clearing mission that has no bugs but it's share of close encounters. Short, but quite enjoyable. The next mission was oddly called 06: Black Hawk Down, and as the title suggests, this one if full of action, with well scripted helo insertions and without any bugs. Quite enjoyable. Mission 07: The Sacrifice turns out to be non-winnable, and features a kind of turkey shoot non stop action. Mission 08. Reinforcements is a rather long walk with scattered resistance that becomes more intense towards the very end. Mission 09: Rescue Convoy is a short shootout with many explosions. Not much to do here but rather wait and let the Littlebirds do their work. Mission 10: The Mile is rather long, and it is a bit more difficult than the last one. Not completely easy to get clear of the city! Operation Spring Fire Mission 01: Ghost Recon is your run of the mill recon mission where you have to locate AA (though not destroy it) and spend much of the mission on your belly. The contrieved latter part where all enemies crowd your extraction area prompted me to give up and not finish this mission. Mission 02: AA party was one that featured too many patrols - the team you have got is a liability that invites detection. But, if they don't survive you apparently lose your satchel mules, as I discovered that 1 charge is insufficient to blow up an AA tank. Crawling for hours and intervening APCs teleporting to your position for every silenced shot you fire then were the final nails in the coffin that let me quit this one prematurely too. Mission 03: The Assault has a showstopper bug where the squad leader does never lead his squad out of a corner from the barracks. With the player a mere sqaddie, the mission therefore never ends. Campaign verdict: Not one I can recommend playing. Operation Umbrella Prelude: Operation Umbrella: Just a short standard "arrive at the base" mission with not much happening. Mission 01: The Beginning is already a bit scary with the first encounter of the undead. And while it is short, it is also bug-free. Better late than never: Mission 02: Second encounter spins the story a bit further, the action is still limited, but it does keep the player curious about what awaits during the next mission. Mission 03. Dr. Ashford is a bit superflous. Just drive a doctor a few hundred meters thru a base. Mission 04 is unfortunately a very boring taxi service affair, and the last person does not move after getting his notes - showstopper bug encountered here. Mission 05: Infection is actually very scary, considering ArmA2's somewhat dated visuals, and we encountered heavy losses. The quite different "zombie atmosphere" works well here. Mission 06: UBSCS has a showstopper for me insofar as I cannot find all 3 items inside the police station in time, meaning before the building is crowded with Undead and my demise is inevitable. Mission 07: Betrayal suffers from balancing problems as well - my squadmates expend all their ammo, the Undead have strength in numbers, and even a few lightning fast undead women and dogs which waste me and my squad a good 500 meters outbound of the crashsite already. Makes me wonder if this mission concept works in SP at all. Mission 08: Evac is pretty much the same experience - and worse - as the player is not even equipped with an antidote. So 1 encounter with the undead spells a time-delayed game over. Mission 09: Revelations just wraps the campaign up - the only thing important to it are the few lines of radio chatter, and it ends after just a few minutes of no action. Operation Licorne Mission 01: Arrival in Lingor - slightly more interesting than previous arrival missions in older campaigns as it includes venturing out of the airport to see the problems of the country first hand. Mission 02: Peacekeepers: Slightly more difficult and a fitting and moody gentle introduction into a first firefight and escalating the situation in Lingor. Pretty much what the layman expects of UN peace-enforcement/keeping, well done. Mission 03: Evacuation does not work due to a showstopper. First, an error robs me and my squad of most of the weapons, and then, the evacuees are positioned inside a building that has non-working doors! Cheat-skipping necessary. Mission 04: Vidora is a nice little conventional infantry action, but reasonalby fun to play and free of bugs. Mission 05: Ambush is a short and rather intense firefight that is also fun to play and free of bugs. Mission 06: Hell of a day and Mission 07: Lost initiative are a showstopping pair. Mission 06 ends immediately after the player is killed and leads directly to Mission 07, when in mission 07 you cannot use your rifle's optics to fire off a round. Mission 08: Evacuation is a great and intense mission. I did not read the updated briefing properly and got an M136 which is not powerful enough against the AAA , but before I could get the Javelin, the next mission objective popped up which was exfil - luckily the few shots the exfil helo took did not bring it down so the mission ended successfully. Mission 09: First strike is clearly overdosed on enemies....too many of them draining ammo and taking care of my team afterwards. A bit toned down, this would be a great mission, but I was just too tempted to use the endmission cheat due to frustration. Mission 10: Air Supremacy had to be skipped due to my poor piloting skills. Mission 11: Pathfinder contains a config error that deletes all rifles from my soldiers, so there was no chance of ever finishing this mission either. Mission 12: Tank Hunter is pure tedium and possibly bugged - I blew up the tanks and had secondaries all the way on egress, but the objective did not tick off - also, I was not able to ward off the pursuing enemies due to them coming at me through high vegetation and me spotting them way too late... Mission 13: Tiger's Fangs is one I tried really hard, but my poor piloting skills lead to me being shot down continously, so I cannot really comment in full on this mission. Mission 14: TELD does not work as a config error deletes the ammo of all 3 sniper rifles at the player's disposal in the Briefing screen. Mission 15: The Convoy is also ruined by lacking magazines for the primary weapon and enemies sniping through the bush with their AKs in the middle of the night. Misson 16: Chopper ride is a very interesting concept, but the SAM threat is just a tad too unforgiving.... I gave up in frustration. Mission 17: Heavy Metal is bugged: 2nd objective does not tick off, and once I disembark my tank to look for remaining enemies on the 3rd objective, my tank is listed as too damaged and the mission is failed. Mission 18: Airborne is a welcome relief, challenging and bug free, enjoyable to the end! Mission 19: Close air support is a flying mission I cannot really comment on, because I suck at flying in ArmA2. Mission 20: Rescue is an action-heavy infantry mission which is enjoyable to play. Just make sure to manually equip your squad in the briefing to circumvent a config error. Mission 21: Black Dawn is even more interesting than Rescue, and a typical Black Ops style mission that turns into hot combat pretty soon. Well done here.
  4. mathias_eichinger

    [SP] Information Embargo

    Yes, this mission is top notch, and it still works flawlessly after 3 years. A warm recommendation for any ArmA3 player!
  5. mathias_eichinger

    [SP] Search and Rescue

    Pretty nice mission, on a beautiful terrain, the only problem is that I cannot open any doors on any building....so I cannot locate the pilots and end the mission!
  6. mathias_eichinger

    Dynamic HVT Takedwon (Kunduz MAP!)

    I am a bit skeptical about dynamic missions because they lack a narrative structure, but as this one had at least a hint of an appoximate location of the HVT (called cheating!) it was actually fun, especially with the Gear selection stuff at the base. Without any direction I would have been lost, and my verdict would have been not quite as favourable...
  7. mathias_eichinger

    Op Wolf

    Good that this thread has not been deleted....as this is a real fun Shoot-em-up-style mission that deviates from the usual "tactical objectives" stuff that ArmA3 offers. Nothing groundbreaking, but short and simple action.
  8. mathias_eichinger

    Ghost Recon - mission pack (singleplayer)

    Missing addon: bb_oa_mercs. Looks like one needs the Operation Arrowhead version of Schnapsdrosels Mercs. Escort Service is suffering from serious pathfinding issues. Under the hood, it's a solid BlackOps mission, but my team gets stuck in prone position well before the bridge landing, and the pilot does not move out of his corner in his barn. Not sure if it's Podagorsk, but that's a major letdown. Red Ball Express has a nice firefight and a classic objective with a little different setup, but exfil and infil are rather boring. Average mission in my eyes. The 3rd mission "Sky Something...." was a pretty tedious affair. At the first objective you had enemies appearing out of thin air which proved to be a very hard challenge, and the last objective had the same problem. If that would have been toned down just a bit, this would have turned out as a nicely challenging and well made mission.
  9. mathias_eichinger

    [SP] Civil War in Chernarus

    Having the same problem as Mirwais1984 three years ago, what a shame, this mission looks complex and intriguing!
  10. Tried this one and it is really a nice, well scripted instant action mission. Personally, I am more intrigued by story driven missions, but this mission of yours definitly does what it advertises. :)
  11. mathias_eichinger

    [SP] Operation Pitch Black - Created by Murcielago

    Well, my take on this mission is a bit different..... I can see the many features implemented in this....and then there is no save possibility, and an unexplained time limit - major letdowns for a pure SP mission.
  12. mathias_eichinger

    Call of ArmA

    I am surprised how everybody has overlooked this gem of a mission for years! This is exactly that mild-SciFi-features touch that should have been in original ArmA3, as it can be expected from a 2035 scenario. Varied mission that is played from 2 points of view (2 elements), only letdown is that it did not end for me (lone last enemy problem perhaps). Warm recommendation to play this, people!
  13. mathias_eichinger

    Lone wolf 2.1

    I tried it today....a bit on the arcade side...at the beginning, the enemies appear to materialize out of thin air, and the last one is WAY out of bounds... a bit rough around the edges I would say.
  14. mathias_eichinger

    Dangerous route

    I just tried this mission and would absolutley love it, if that helo would not be too flimsy. A real attack helo that would take a little punishment would be great, or at least if that surefire AA soldiers would be removed.
  15. mathias_eichinger

    [SP/Challange] Helicopter Landing

    Another old mission nobody has ever tried - this one is bug free, and it is a real challenge, while totally scaleable in difficulty! Most recommended for pilot practice.
  16. mathias_eichinger

    [SP] Insurgency generator

    This mission does not show in my "Steam subscribed content" list despite listing as "subscribed" in Steam. Anybody else having that problem?
  17. mathias_eichinger

    (sp) Nuclear Sunset

    I am surprised nobody has tried this over all these years. This is a fun little mission without any bugs, and well worth your playtime.
  18. mathias_eichinger

    [SP] HumAid & Sling It - Helicopter missions

    I am surprised that nobody has tested this over all these years. HumAid is a good idea, but the 90m ceiling is just unfair, as one has to cross it on hilltop deliveries and one violation is a death sentence. I would appreciate it if that could be eased off, but then, maybe not going to happen after all these years. ;)
  19. mathias_eichinger

    [SP] Nuclear Dawn

    Just tried this old mission, and here are my observations: 1) Overview is lacking 2)Ambient lighting interesting, but this monochrome lighting obscures the enemies a bit too much for my taste 3)Mission itself interestingly challenging, sometimes a wee bit annoying due to 2) 4)Mission ends before I can blow up the trucks (because they roam around in the base).
  20. mathias_eichinger

    [CAMP] Lions of Kandahar

    I just re-tried this old classic and I am through with the 1st Mission: Welcome Back. The attention to detail is incredible follks, time to dust off your copy in ArmA 2 and indulge in some nostalgia! The 2nd Mission: Bingo Red One puts you into the boots of an Afghan Soldier, and also serves as a kind of nice introductory mission. No bugs spotted there. 3rd and 4th mission are great and I don't want to spoil anything. Mission #5 is unfortunately bugged: The objective at the abandoned mine does not tick off despite radio chatter telling you to move on, plus the optional IED search yields no results. Mission #6: The Voice of Death is a good sneaky black ops mission, only letdown is at the end where I get bumped by the enemy in a LUP, while the screen fades to black and the story is narrated via TitleText... fortunately, the mission ends before I can die with nothing to do against it. Mission #7: Black on Ammo is a rather short vehicle-borne mission which serves as a kind of variety enhancing tool among the infantry missions. Mission #8: Seven 2000-pounders is bug free and puts you at the helm of a mortar -this is also a nice change to usual ArmA 2 stuff. Mission #9: Put Your Mouthpiece In is basically a series of firefights, but it is well paced and fun. Mission #10: Friends for Life features a heroic action seen more in Hollywood Movies or Call of Duty games, but it actually fits in here pretty well. Mission #11: Holding on at all costs is one I cannot beat, but one of the most original ArmA2 missions ever. It puts you behind the guns of an AC-130 gunship. Too bad that the position is always overrun before I manage to kill enough enemy! Mission #12: Not Your Lucky day is a longer patrol mission, but it never gets boring because mission design and immersion are top notch, especially the custom radio messages. Mission #13: The Dragon's Back is bug free and very enjoyable. It wraps up this excellent campaign quite nicely. Verdict: If you are feeling some ArmA2 nostalgia, and are not afraid of downloading addons, this is a must play!
  21. mathias_eichinger

    [SP] UNTSALT Day 2

    Version: 1.0 Required Addons: UN Units 2030 by SabreD http://www.armaholic.com/page.php?id=26799 https://steamcommunity.com/sharedfiles/filedetails/?id=374644346 CUP Weapons http://www.armaholic.com/page.php?id=27489 http://steamcommunity.com/sharedfiles/filedetails/?id=497660133 CBA A3 http://www.armaholic.com/page.php?id=18767 http://steamcommunity.com/sharedfiles/filedetails/?id=450814997 ArmA 3 Apex by Bohemia Interactive ArmA 3 Tac Ops by Bohemia Interactive Contents: -One folder for use in the editor (feel free to learn and copy from this mission). -One pbo that goes into the "missions" folder to play right away. Overview: Your UN convoy is stuck in a village.... the enemy has blocked the route ahead, as well to your rear. The local Altian National Guard commander has been issued an ultimatum to turn you over to the enemy, but instead has opted to fight. Quick, get to your positions, there are engine noises in the distance.... Known Issues: The objectve does not tick off, despite having a trigger with SetTaskState "Succeeded". Mission does end anyway. Download: http://www12.zippyshare.com/v/gm0B0XBS/file.html http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1276697495 (Mission is identical to the zippyshare one, but had to be renamed due to a strange upolad bug). Cheers Mathias
  22. mathias_eichinger

    [SP] UNTSALT Day 2

    Thank you spotter, I really forgot some additional addon requirements this time! Apologies!
  23. mathias_eichinger

    Codename: Charon - SP

    I had much fun with this, but as I landed my combat-damaged helo, my rotor fell off, which prompeted the sniper I just inserted to execute me. This stopped the show for me, but up to this point, the mission was very much fun and indeed well received piloting practice.
  24. mathias_eichinger

    [WIP][SP Campaign] Arma III: Retribution

    I installed and loaded this mod, but it never shows up - neither in my "Campaign" menu nor in "Scenarios".
  25. mathias_eichinger

    [WIP][SP Campaign] Arma III: Resurgence

    Once subscribed, this one installs in my "Scenarios" as opposed to "Campaigns" but it does not start.
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