Heatseeker
Member-
Content Count
5222 -
Joined
-
Last visited
-
Medals
Everything posted by Heatseeker
-
Wait.. this patch renames the game to A:CWA? Well, happy 10th OPF:CWC :) .
-
PC Discussion Thread II - All PC related discussion goes here.
Heatseeker replied to Placebo's topic in OFFTOPIC
I have a doubt about SLI and X-fire setups. If you plug 2 cards with say.. 1024 GB of video ram each will they eat 2048 GB out of VAS? Im inclined to believe so but im not sure.. :confused: . -
Realtime immersive - Militar simulator cryengine
Heatseeker replied to minimalaco's topic in OFFTOPIC
This whole product comparison debate is just as absurd as those numptyâ„¢ threads sugesting BI to make the next Arma game with the cry engine.. it makes the brain cry. -
Glad this is still on but.. i hope they fix those crappy resurection/avp style aliens, yuck :crazy: !!
-
I think we can all agree... optimization
Heatseeker replied to Fuzzy McDoodle's topic in ARMA 3 - GENERAL
I disliked the bad performance and horrible looking lod's of the chernarus trees more than the indestructible forest.. -
Realtime immersive - Militar simulator cryengine
Heatseeker replied to minimalaco's topic in OFFTOPIC
More like a kewl Crysis mod in its infancy, if you ask me you guys give the "serious game stuff" too much credit. Military standards are pretty low... do i see a simulation anywhere? Not at all.. -
I think we can all agree... optimization
Heatseeker replied to Fuzzy McDoodle's topic in ARMA 3 - GENERAL
Optimisation is such a vague and strange term, did A2 need "optimisation" or is the game content and some design decisions pushing the game behiond what is.. optimal for it? Was it ever optimal to make forests with thousands of independant trees (when they worked just fine in OFP)? Is it optimal to make large towns with full enterable buildings (when most interiors are actually 100% useless)? Is it optimal to make such high detailed character models and weapons (when you notice a fps hit by placing a single platoon)? There will always be something to complain about.. but it helps when you know what you are complaining about. -
I wouldnt have noticed if you hadnt brought it up actually.. English? Autralian? Still poor comedy if you ask me.. edit: It just struck me how old this thread is and how much better the forum was back in the day.
-
The least they could have done is look the real numbers up... but its ironic how they take the piss on EU while 1/3 of their own debt is in the hands of foreign countries, "lets ignore our 14 trillion debt and have a go at foreign economic trouble instead"? Internal economic and financial problems dont seem to be taken as lightly hearted though :rolleyes: . Is that Iran listen under "oil exporters" who own US debt? Thats genious lol :D .
-
Yikes that sounds even worse than Red River :crazy: .
-
Am I the only one who disliked the futuristic approach?
Heatseeker replied to ray243's topic in ARMA 3 - GENERAL
For some reason I'd still like one of them more than any other modern tank.. guess i always pick the cool stuff :cool: . -
That rant has little to do with the campaign discussion. In OFP CWC the soldiers were even more robotic, the simulation was much simpler, there were only 3 diferent civilians that looked more or less the same (no women) and there was no wild life at all, yet CWC 1985 was a great campaign.
-
I would combine both styles (CWC + Res) in a single campaign. Remember when Nato pulled from Everon and Armstrong was left behind? From there i would switch the campaign to a Resistance style, for some time.. There were good gameplay elements in Resistance, like scavanging weapons and keeping them and your men from mission to mission but if you throw in tanks and helicopters the whole resistance vibe is lost.
-
I went thru the game twice and barely used it, it was glitchy too.
-
Cover systems are for pussies! :) . Edit: Vietcong more or less nailed it.
-
I saw footage of JO gameplay and it didnt seem that way, in the helicopters the players were either atached to turrets or seats, i thought the vehicles were atached to eachother the same way too, 128 players plus the ability to load vehicles in other vehicles is quite impressive though, unfortunetly as far as that game goes it stops there..
-
Action Menu, Enemy light indicator & Right Click zoom
Heatseeker replied to Avgeris's topic in ARMA 3 - GENERAL
I still prefer the less exagerated zoom in OFPR too.. the Arma terminator zoom feels weird to me. -
Still crashing the cessna into the mountains every now and then..
-
Pre-announcement ARG answers to questions discussion
Heatseeker replied to Damu's topic in ARMA 3 - GENERAL
More like ARGHhh.. Did someone @ BIS discovered a top secret Russian helicopter prototype? (hamovâ„¢) Arent you scared about uncle Putin coming after you guys? -
You could move around freely inside a vehicle controlled by another player? Without being "atached"? :confused: .
-
If im buying retail i shouldnt have to run bloat just to play the game, i was too happy when i found where to disable that steam shite that pops up while im gaming. Steam patching sux too, you dont patch, you download patched files and i dont see any advantage in re-downloading half the game every time BIS releases a patch. Tbh i prefer clean software, the advantages are obvious.
-
I have yet to play a game were "walk in cargo" works properly online, its impossible to sync the clients perfectly even when the vehicle is slow (ex: GTA IV tug boat). In the case of a submarine or C130 maybe BIS could come up with a more gracefull solution using animations but thats probably as good as it 'could' get, imo.
-
Give ArmA II CO and DLC free when Arma III is bought = Moar sales
Heatseeker replied to Cookieeater's topic in ARMA 3 - GENERAL
Give! Give! How about.. if i buy your house you give me your car with it? :) . Honestly now, i didnt like how the A2 content wasnt up to the same standard as OA's stuff and i'd prefer if they keep the new game.. new. -
Its still a valid concern, just think about the gameplay for a bit, forests compensate the lack of micro terrain and the limited object density, they improve the gameplay alot. When you ambush an enemy convoy where do you escape to? To the forest. When you want to aproach the enemy base using stealth how do you do it? Thru the forest. If you need to take a.. well nevermind that one :rolleyes: . If someone comes after me in a helicopter and there are no forests what am i supposed to do? Run for the hills? F that!
-
Winter is freaking horrible man, cant we just pretend the world is perfect and there is no winter?