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Sennacherib

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Everything posted by Sennacherib

  1. Sennacherib

    WW2 map

    hi, I open this thread to keep you informed about the release of my ww2 buildings : addons which are in the folder: these addons replace all the previous ones. snc_obj.pbo: - barrels - heer crate - crates - tractor (this is the Linker split's tractor, I have only change some lods and the model of the wrecked tractor) - a barricade - MG pos on a barrel (I used Upminder MG42 and sound from the old AND_Mg42 addon): a new link below - a barrel chair snc_farms: - cottage (with 2 set of textures) - cottage open (with 2 set of textures) - farms (a new model and the old one + different textures) - a wheelbarrow + a wheelbarrow chair + 2 bis houses retextured. the link: http://www.multiupload.nl/2KOWY29JS3 the hedgerows + objects: (some hedgerows are for the moment in test phase, I put them in the package, so you could give me some advices. All the hedgerows don't use the same colors scheme; that is for the variety of the landscape) btw, the pbo ww2french is needed because I used textures and 1 object from this pack. thx to the uknown guy who did these addons. http://www.multiupload.nl/KKTL13XRPJ I44_jc is needed too for the ferns (for the moment; if I can contact him, I would be able to use only the fern): a link: http://www.multiupload.nl/CU571PVH87 i hope that there aren't errors:p new link for snc_obj. the MG pos had problems (btw I forgot to write, that the script and the rtm were make by AND). the gunner is now SoldierEB http://www.multiupload.nl/WV986GRZQ5 a link for download the first part of my buildings: PS: don't use the damaged house, the geo and the fire lods are for the moment placeholders, so they don't work. (sorry, I work currently on these lods). oh! don't use the sidewalk, because I rework it.:p http://www.multiupload.nl/2PAGIITYUK alternative links: http://qooy.com/files/0IM44O6H3W/snc_Thouses.pbo
  2. Sennacherib

    WW2 map

    thx @prof, I have already released some buildings, asap, I would release the unfinished stuff. ;)
  3. Sennacherib

    WW2 map

    hi, I wanted to say you, good bye, i left the ofp community. I stopped to play at this game, and I stopped also the creation of addons. I spent too much time on this game since 2002, and i'm really fed up now. when I would have the time, I would post here all the stuff that I made (but I don't know when!) :)
  4. Sennacherib

    WW2 map

    thx. soon I'm going to release the new buildings + the new sidewalks. Later, an alpha of the map. why an alpha? because I don't have the time to finish it :p Anybody will be able to use\modify it as he wants.
  5. Sennacherib

    OFP Addon request thread

    hi, someone would have the first Mr Duck's terran vehicles pack?
  6. Sennacherib

    WWIIEC Road to Caen Demo 0.3.3

    nice job mate. you have given life at FAB's addons, thx for that ;)
  7. Sennacherib

    WW2 map

    thx @Nikiller don't worry, I have already thought about that ;) . Although, with the dumb AI, this is really a pain in the ass :p
  8. @Revan9190, I can give also the psd for the texturing. the two kinds of helmets have their own uvmapping :)
  9. Sennacherib

    WW2 map

    hi, I have updated my blog, with pictures of a new enterable house: http://3d-mod.over-blog.com/
  10. Sennacherib

    How ArmA III should really look like

    thx for this vid, really funny. I like the car part :biggrin_o:
  11. Sennacherib

    WW2 map

    hi, @incubus, sorry but I don't play MP games;) @NacroxNicke I haven't planned the creation of ww2 weapons; the thompson is just for the fun. But when the thompson will be released, it will be free to use. ;D
  12. Sennacherib

    Is Arma 3 authentic?

    why BIS don't create a fictive modernization of the zulfiqar-3 : http://www.worldaffairsboard.com/attachments/iranian-question/24981d1303781571-zulfiqar-3-mbt-26_147103_3d663c850f5d3fa.jpg this would be in my opinion a better idea.
  13. Sennacherib

    WW2 map

    yes, I know. But the creation of damaged buildings is more difficult. I must respect the reality + make the buildings useable by AI. Also the texturing takes more time (floors, interiors etc etc). Also, for example this is impossible for me to create the 1944 Carentan town; this is too much work. So I prefered to take COD2 as reference for the creation of the buildings. And only for the creation of the sidewalk, I spent 2 weeks: - find an idea - understand how I could use this idea - how to match reality. - different tests. etc etc And don't forget, I make all the stuff by myself, and I don't have a lot of time to create addons.;) I live in west France (Brittany). So I use the existing buildings around me as references. The architecture in Brittany is quite similar to the architecture from Normandy ;D
  14. Sennacherib

    WW2 map

    well, I have begun 2 new buildings, they are opened and the first one is damaged. + I have also begun a damaged 2 floors building, but I have problems with the stairs. I make also a thompson M1A1, this is a way to forget a little bit the buildings :p
  15. Sennacherib

    Neil Armstrong (82) died

    a great man, a great destiny. Like youri Gagarine and the other pioneers; He was a opened door on space, and the future of mankind.
  16. Sennacherib

    WW2 map

    this map and the buildings will be for "do what you want with them" ;) sorry, no I don't have pacific addons. I'm not interested by these battles.
  17. Sennacherib

    WW2 map

    after more than 1 year; I have updated my website. there are stuff always shown here + 2 new houses: http://3d-mod.over-blog.com/categorie-11757594.html :)
  18. Sennacherib

    WW2 map

    don't worry mate, all the buildings are low poly; always under 1500 faces
  19. Sennacherib

    WW2 map

    new pics of the map with the new texture for the ground, and the new sidewalks: http://img585.imageshack.us/img585/1241/gcs0118.jpg (199 kB) http://img853.imageshack.us/img853/5874/gcs0120.jpg (212 kB) I still must add variety for the houses (more shops and different height for the buildings), I must also do some adjustments for the sidewalks. the sidewalks don't work on landscape very embossed. I must also create a curved sidewalk, because for now all the streets are straight
  20. Sennacherib

    WW2 map

    a new building fitted for the new sidewalks:
  21. Sennacherib

    Congratulations to NASA and JPL, Curiosity touch down.

    science was/is/will be the future of manking. I'm proud to be an human, when I see a such a feat. money is never wasted for science, but it is wasted to pay footballers and other athletes.
  22. Sennacherib

    WW2 map

    hi, I have put a dl link for my buildings on the first page: these are the odols, i'm going to put a link for the mlods late; I must clean the folder before.
  23. Sennacherib

    OFP Addon request thread

    hi PuS, I haven't put links, I was waiting for requests. Do you want the odols or the mlods? ;) ok I put links to dl the buildings: (at the bottom of my first post) http://forums.bistudio.com/showthread.php?108302-WW2-map someone knows great bunkers? I have already MCM44's bunkers, + bunkers from the GFX team. I have also the Mapfact's bunkers, but they have problems (the doors don't work). i have also bunkers from Awol, but they have tons of problems. ideas?
  24. personally I don't like at all, what I can see in the vid. where is the simplicity? The panel with all these icons seems really uncomfortable for an intensive use . And If you don't use all the microsoft programs; is it possible to remove them; the panel seems frozen.
  25. Sennacherib

    WW2 map

    thx a lot:) if someone is interested, I can release the first part of the buildings (odol or mlod), and also the psd, if someone wants to create skins for them. btw, I want to add rubbles on the map, like the ones in COD2, but I don't have ideas. i don't know how I could do them; because they must fit the buildings, and they can't be too big. ideas?
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