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Dwarden

BI Developer
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About Dwarden

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  1. this is not BE RCON port, it's BE's own traffic port BE RCON stays -1 (2301 default) BE traffic from today's DEV branch onward gets +4 (2306 default) the reason is get rid of some those time-outs, mass kicks and other stalls so if someone of you running those 100+ player servers and getting those, it's time to test at some point vs DEV branch or at least RC when it comes
  2. Broken Zeus causing crashes

    @fourjays can you turn that discovery into simple reproduction package for our QA ? mod+mission+howtocrash steps ? :) {if it's purely scripting then ofc mod not needed}
  3. Community Wiki Upgrade

    thanks for the reports API is re-enabled syntax highlighting is again operational report any other little things cause usually it's some module settings related to update (many external modules became over time part of mediawiki core)
  4. Broken Zeus causing crashes

    @fourjays tried new profiling branch performance binary from last week ? also crashdumps will be useful
  5. 1.76.143281 new PROFILING branch with PERFORMANCE binaries, v07, server and client, windows 32/64-bit, linux 32-bit server + Fixed: Particles could disappear when looking at them ( https://feedback.bistudio.com/T119284 ) https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-176-performance-binary-feedback/?do=getLastComment Arma anything discord: https://discord.gg/arma
  6. 1.76.143261 new PROFILING branch with PERFORMANCE binaries, v06, server and client, windows 32/64-bit, linux 32-bit server + crash fixes + fix for 64-bit memory usage output of #monitor in server console https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-176-performance-binary-feedback/?do=getLastComment Arma anything discord: https://discord.gg/arma
  7. Visual Upgrade – Feedback

    i know it's been ages since i said WIP and same about the documentation i just want to say it's not abandoned yet (i know enduring the wait is unbearable but i can't speed this up)
  8. 1.76.143185 new PROFILING branch with PERFORMANCE binaries, v05, server and client, windows 32/64-bit, linux 32-bit server + additional crash fixes + in-sync with 1.76.hotfix (1.76.143187) https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-176-performance-binary-feedback/?do=getLastComment Arma anything discord: https://discord.gg/arma
  9. Broken Zeus causing crashes

    that will happen at some point ... there're more crashes to fix until then
  10. 1.76.143069 new PROFILING branch with PERFORMANCE binaries, v04, server and client, windows 32/64-bit, linux 32-bit server + crash fixes (zeus related) https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-176-performance-binary-feedback/?do=getLastComment Arma anything discord: https://discord.gg/arma
  11. Broken Zeus causing crashes

    @TPM_Aus yes the profiling branch and it's performance binaries are multiplayer compatible with main branch stable binaries i also recommend the server to use those too
  12. 1.76.143044 new PROFILING branch with PERFORMANCE binaries, v03, server and client, windows 32/64-bit, linux 32-bit server + multiple crash and stability fixes https://www.dropbox.com/sh/582opsto4mmr8d8/3BSy9PdRGm https://drive.google.com/folderview?id=0B03-H4YIbhkFMUt5RzNqZjFlNGs available via STEAMklient/STEAMcmd as branch too, read https://community.bistudio.com/wiki/Arma_3_Steam_Branches#Arma_3_Server BIForum feedback: https://forums.bistudio.com/topic/160288-arma-3-stable-server-176-performance-binary-feedback/?do=getLastComment Arma anything discord: https://discord.gg/arma
  13. Server FPS limit testing

    erm there is no link in FPS between client and server that was removed ages ago that apply in terms of dragging performance down unless either side drops below 20 if server is below 20, it's very wrong, the longer the worse until unplayable state (choked slowly) (even if you don't see the server and client predicts states, compensate positions or discard the obsolete messages) if client is below 20 then it's wrong too and over time it means more work for server ... but if server runs e.g. 40 fps then client can run 60 (or 100 or more ...)
  14. Broken Zeus causing crashes

    try new performance binaries from profiling branch https://forums.bistudio.com/forums/topic/160288-arma-3-stable-server-176-performance-binary-feedback/?do=findComment&comment=3232979
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