xxbbcc

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About xxbbcc

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    Master Sergeant
  1. I think my post was pretty clear that NO other non-BIS addon was used. CBA 3.3.1 breaks key bindings and CBA 3.1.2 works. I do not have custom addon keybindings - I'm pretty sure I said that, too.
  2. I just installed CBA_A3 v3.4.0.170627 (from Github) and now all my key bindings that include Shift or Ctrl have stopped working. I double checked with all addons disabled - vanilla Arma 3 works fine but if I enable the latest CBA release (with no other addon), all those keybindings stop working. For example, I use "Right Shift + / [NUM]" to map "Weapons -> Optics Mode" and this used to work with all earlier CBA releases but stopped now. I could remap one or two keys but I have upwards of 20 keys that use Shift or Ctrl and I also use the same keybindings in Arma 1 / 2 so I'd have to redo it all over several times. It'd also be very inconvenient to relearn all those keys after so many years. Is there a way to disable keybinding support in CBA? I don't think I have any custom addon keys bound (I didn't ever set one up for sure), only keys defined by the game. This problem is a massive issue for me, many of my keys have Shift or Ctrl (for years, going back to Flashpoint) and the latest CBA makes the game unplayable for me. Since most of my other addons rely on CBA, I can now only play the vanilla game. I have the latest release version of the game from Steam (not the dev version) with all the available DLC-s installed, on Windows 10. Edit: After further testing, I see the same behavior with CBA 3.3.1 (I haven't used this version before). I also noticed that not all key combinations using Ctrl are broken - several work but several don't; I don't know what may differentiate between them. "RightCtrl+/ [Num]" doesn't work but "LeftCtrl + 8 [Num]" (for adjusting combat stance up) does. I'll try a few more older versions of CBA to see if I can play the game with all addons until this gets sorted out. Edit 2: rolling back to CBA 3.1.2 works.
  3. Thank you, I'll check it out. I found other mentions of them on these forums now that I searched for the name and they seem to have a decent reputation.
  4. I'd like to highlight this to everyone who thinks that doing everything in parallel is easy. It's very, very hard to get it right and it's even harder to properly test. I'm pretty sure that if it was easy, it would've been done by Bohemia long time ago. It's in their best interest to have the game run as well as possible on as many computers as possible - it simply means fewer bug tickets, fewer annoyed customers and more sales.
  5. Thank you for your response. I'm not sure about dedicated servers - they're clearly superior to anything shared but they're also very expensive. I only have a handful of people to play with (8 or less) so paying $70(-ish) a month is a tad too expensive for a hobby that we can't play more than probably once a week (if we're lucky - all people involved have families, some more than one kids, etc.). The shared hosting looks a lot more sensible, if it works - this is why I posted the question. Your answer somewhat reinforced what I thought: that shared hosts simply over-rent their computers. Since Arma 3 is very CPU-intensive game (even on the server), I'm worried that shared hosting (cheap as it is) will just be a poor experience. I may just end up buying a computer and then inviting people over to directly connect to it from my home when we play.
  6. I'm not sure if this is the right forum to ask about this but it is related to Arma 3: I'd like to play online with a few friends of mine and I'm considering renting a game server, rather than buying and running my own. I've never tried this before so I don't have any experience with hosted gaming servers and the features / control panels and the performance of the game. (I ran my own Arma 1 server before but there I had full control of the server.) I looked at a few rental companies and found that www.gameservers.com offers servers in Dallas where we live. I'd appreciate some feedback if anyone used this service before. I looked at their site but I couldn't find a lot of information, especially about uploading addons / maps / missions. (This is not an ad for the company and I'm not affiliated with them.)
  7. Found it, thank you. It's hidden deep inside the client under account. It shows up there now.
  8. Where is that? Do I see that in the Steam client or on the Steam website? All I have is the confirmation email I got from BIS and I don't see any changes after the purchase in my Steam account so far.
  9. I pre-ordered Apex and "redeemed" it through the BIS store - when I click "Detail" it says it's already redeemed through Steam but I can't see anything in my Steam account. Should I see anything in my Steam account right now? (Or only after release?)
  10. Thank you for your work on CUP - it's an excellent project.
  11. Thank you for your mod - works really well.
  12. Solano and serjames: thanks for your responses, I'll give that a try.
  13. Robalo, thank you for this excellent addon.
  14. Solano, thank you for your work on this - in general, the changes you made make Arma 3 a lot more visually appealing. I just recently installed v6 after using v5 for a while. In general, I like v6 more than v5 but there are some things that bother me a lot - some of them were already mentioned in earlier messages. One is that midday vegetation seems overly red. (Actually, most colors seem highly oversaturated on clear sunny days.) It feels almost cartoonish, just like one of the other posters mentioned. Is it possible to tone it down? Another is: the red rooftops of buildings take on a very deep, intense dark red color (perhaps with a hint of blue) during overcast weather; they look almost alien. I like the brighter, fuller colors of your addon but v6 feels over-saturated. I think the most natural colors (appearance?) would be the saturation of v5 with the brightness fixes you applied in v6.
  15. Sorry for not reading through 45 pages of comments. I don't like the new color scheme of the forums - low contrast and poor font / size choices make it hard to read the pages. Individual comments are somewhat hard to tell apart because the comment title doesn't separate well enough from the comment body. I also dislike the large amount of wasted vertical whitespace - I'd prefer a bit more condensed, somewhat denser view. The top toolbar (where it says "Rules") is way too high and wastes a lot of space for nothing. The first comment on a topic page starts at Y=600 (or so) - on a 1080 display, 60% of the screen size is wasted on toolbars, pointless images, etc. The red link color is really poor on the gray background. A color scheme with better colors and better contrast would be preferable to the current one. I also see various labels with black text and white background and overlap other elements all over the place (one example is next to the comment where it says "xxbbcc's Photo". I can't describe this element other than a label (or a tooltopi?) but it looks really out-of-place with broken layout and invalid overlaps. This is especially bad on the topic listing pages.