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sickboy

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Everything posted by sickboy

  1. ARMA 2 Free has received patch to v1.11 together with the ARMA 2 Original, and OA v1.60 patches. From the beginning it was possible to use ARMA 2 Free to combine it with Operation Arrowhead, to get Combined Ops Lite. Lite - because you are missing the ARMA 2 original campaign and missions and reduced texture quality. This gives you the ability to join Combined Ops servers, albeit with somewhat reduced texture quality for the ARMA 2 original content. You do not need the campaigns and missions for multiplayer anyway. This is especially useful for people not owning ARMA 2 original. But for full texture quality and full ARMA 2 original experience, you are still encouraged to buy the full game. Full support for ARMA 2 Free is available in Six Updater, you can also download, install and update ARMA 2 Free, directly from within the Six Updater, Games section. Check out the blog entry for more info: https://plus.google.com/104785560298357015306/posts/TxmbwrxA2FU
  2. A.C.E. Mod for Operation Arrowhead (Standalone and Combined Ops) Welcome to the ACE Mod! What is the ACE Mod? See http://ace.dev-heaven.net/wagn/Introduction Release notes (with Download Links): http://ace.dev-heaven.net/wagn/ACE_1_13 Please note: 1.13 Stable == 1.13 RC5 ACE 1.13 RC5 was hotfixed on Six Updater last night, grab by running "Verify and Repair" on the ACE Preset. ACE 1.13 Stable == RC5 plus these mentioned hotfixes. Documentation: http://ace.dev-heaven.net/documentation Questions & Answers site: http://ace.armastack.info Bug reports/feedback/suggestions on our issue tracker please: http://ace.dev-heaven.net/wagn/Bug_Reporting ACE is in Hybernation until ARMA 3 http://ace.dev-heaven.net/wagn/http://ace.dev-heaven.net/wagn/ACE_future_plans_and_ARMA_3 Thanks to all people involved, enjoy! Especially to all of you who tested it and reported problems to help us to improve ACE even more! Follow us on or Wave / Steam / Twitter for realtime updates and important announcements.
  3. Meet the new withSIX.com and improved 'Sync withSIX' client approach. Our major update to our website after months of hard work! Enjoy the new interface and all the great improvements that come with it. Discovering and experiencing mods has never been easier. Feel free to combine them in any way you want into Playlists or share them with your friends as Collections. The new withSIX.com combines our vision for a platform, dedicated to discovering and experiencing mods. Since we started on our journey five years ago we wanted to push the boundaries of how you can experience mods. Starting with the 6th Updater and later PwS, we added version control, Custom repository support and much more. Now, we integrated all these amazing features into an easy to use interface. No matter if you are a casual gamer or the manager of a major community, the new withSIX.com offers a solution for every user type. With this major upgrade, we want to give you an flexible and intuitive way to find, combine and enjoy modifications, while keeping the features we added over the years. You can quickly add mods for a casual gaming session to the newly added playlist or create major collections with version control, custom repository support and linked servers, using the same easy to use interface. We hope you enjoy the new withsix.com. Let us know how you like the new platform and what you would like us to add next. https://withsix.com/blog/experience-the-new-withsix-com
  4. We're discontinueing the old SIX Clients as of Febuary 2014. Please check http://www.six-updater.net/2014/01/happy-new-year-and-announcing.html ------ Six Updater - Keeping your Mods, Missions and Servers updated and manageable. Main Features MultiThreaded & MultiHost Mods/Missions downloads (installation/updating/repair/migration) Deploys delta patching to save time and bandwidth (only downloads changed parts) [*]Game Launcher [*]Server Browser with search and filtering - Join servers automatically with the required Mods. [*]Server Monitor - Keep track of server status, players, incl sound alarms. [*]Many popular mods available out of the box [*]Strong global mirror network (community powered) [*]Custom repository hosting for server owners and community websites (with Mods, Missions, and additional server information and automation, incl TeamSpeak3 and Mumble support). [*]GUI, Commandline and Linux support [*]Flexible and Advanced Preset and Game Profile configuration possible [*]Multi game versions and editions supported, manageable side-by-side [*]Mod dependencies supported [*]Easy access to Mod tools and 3rd party applications like Fraps/TrackIR. Including support for copying ACRE plugin dll's to TS3\Plugins, and Jayarma2lib dsound.dll to game exe folder. [*]Create shortcuts to your favorite Presets or to directly start the game with favorite mods and settings [*]Full Localization and Internationalization support (preliminary Russian and German translations included) [*]Increasing community server support [*]Active Development and Support Follow Download, Support and Info Current Version: 2.9.7pre SU Home (News, Downloads, Support, FAQ and Documentation) Roadmap (Planned Features and Known Issues) Updater Portal (Stats, Information browser and Server browser) Related projects available at the Six Projects thread. Looking For Documentation/Support assistance Network Management assistance (Collecing Mods, Missions and information) Development assistance ((Iron)Ruby, C#, .NET, WPF) Mirror hosting Server admins who wish to host custom repositories for their server and take full advantage of SU features Image Gallery SU Image Albums
  5. Here's the class lists for Weapons, Magazines, Ammo and Vehicles: Weapons Magazines Ammo Vehicles Images will probably be imported soon as well. All you addon and mission makers out there, enjoy! :cool:
  6. A.C.E - Advanced Combat Environment Mod - Public Beta Release ... when realism matters !! Dear Community, The A.C.E Development Team is proud to present to you today; the public beta version of A.C.E. Mod! The A.C.E. Mod is primarily intended as Enhancement and Extension of the game, it is a full conversion mod and it builds on it's predecessor; WGL Mod (OFP). We had to make many different choices, and we've tried to make the best choices / balance between Realism and Gameplay. The mod is intended to be fully MP Compatible, and builds on the most commonly used frameworks, like XEH and S_Hole Display Eventhandler, to be as compatible as possible with other Mods and Addons. Countless hours of hard work of many different people went into this Mod, and after a few bumps in the road, finding people, fight for motivation, etc, etc, we can finally deliver this release to you. Our Documentation is also still being worked on, please excuse it's current state We hope that we can improve the mod with your feedback and possible help. We also like to inform you, that the A.C.E team intends to move the A.C.E. Mod project over to ArmA2, once released. A.C.E. Mod is looking for dedicated Scripters, Texturerers and Modelers, please visit our Member Application Thread Thanks to all who have made this Mod Possible! A.C.E. Islands Pack is a Seperate Release, not included with the A.C.E. Mod For more information, please visit the BIKI page. Downloads ACE Biki Releases Mirrors much appreciated ! Latest available version: Patch 9 We will keep this posting up to date to inform you about the latest releases
  7. SIXREP 5, 4 and 3, for those who missed! :) SIXREP #0005: We've been busy adding thousands of great mods for STELLARIS, STARBOUND and more Read on for more details and highlights of our latest progress ----- SIXREP #0004 is here! For this release we've improved the Playlist and expanded the Collections feature! Read on for all the details and highlights of this release ----- It is time for a new SIXREP, this time with Improvements to our login and registration system and enhancements for the management of collections. Collections now show the option to either only launch the game with them or to join their connected server too. Read on for more highlights and this release's changelog.
  8. We try only to update PwS for bug fixes, while this is considered a bigger change. If we can better understand the desire to stick with PwS we can consider porting the change. Actually the option to "Keep Compressed files" is in PwS under the "Transfers" settings category. The installation implementation (Download, Compression, Decompression, Summing etc) in Sync is however considerably optimized and also faster in practice.
  9. I see, could this be related? https://community.withsix.com/topic/268/error-cefsharp-core-dll-could-not-be-loaded/4
  10. We try only to update PwS for bug fixes, while this is considered a bigger change. If we can better understand the desire to stick with PwS we can consider porting the change.
  11. Play withSIX, not Sync? In case of PwS, it might be related to graphics tweaking utilities, any change in those recently?
  12. Apologies, this was by mistake, it was part of a private test with Authors publishing by Steam integration and got activated accidentally, another approach was also already devised and evaluated. The fix should be live shortly in an API update. I'm sorry for the late response, I was on holiday, and notifications were off.
  13. Welcome to Sync withSIX. The new Discovery, Publish and Synchronize Mods platform by withSIX. After a long and hard time with SIX Updater and Play withSIX, we decided to take a new approach to the problem, leading to a much more streamlined, stable and well performing result. Posts Introduction Focus on our core features, going open source and becoming 'lean' Find & Follow Us Changelog withSIX Community Forums | | | | Background Vision Simple Small Fast Reliable (as in stable and predictable results) Flexible (as in easily support new use cases, and games) Open (as in OpenSource and Public APIs) Built with web-technologies (so we can be fast and simplify and unify our architecture across devices/clients) Features Download, Install and Updates Mods and Collections [uses Delta patching to keep updates small] - Directly from the website! Simple playlist design to quickly and easily manage the content you wish to play Launch your game vanilla, or with mods or collections. Publish Collections with optional Custom Repository content and Servers to have your users directly join Projects Sync BETA (Source) - Background software to facilitate the functionality that a browser can't. Also includes a small UI to give you access to your recent and installed content, and settings. In case you are offline. SyncUI ALPHA - (Source) - Don't like to use your browser or the mini-UI that Sync provides? Use this all-in-one solution. SyncAPI.JS - (Source) - Want to build your own frontend with e.g NodeJS, Electron, or even a website? You can! withSIX.com Frontend - (Source) - The withSIX.com web experience SyncAPI.C# - (Source: TBA) - Want to build your own frontend with e.g Microsoft .NET, Mono, WPF/WinForms/WinRT? You can! withSIX-docs - (Source) Roadmap Sync STABLE releaseStabilize Finalize functionality Finalize and optimize the design/styling Evaluate the desire for an integrated Server Browser (knowing that we are currently limited to auto-provide the list of required mods due to limitations in the Steam Query protocol) Improved support for Mod Authors Improved support for Custom Repository hosters. Publish the rest of our source code. Evaluate SyncUI and the unification with Sync itself.
  14. sickboy

    JSRS4 - APEX 1.2

    This addresses the problem with the ServerSide mod folder problem on the PwS network and is just the 1.4 RC release.
  15. SIXREP #0002 It's the end of week 2 since the release of our major website upgrade. And here's already the result of our second bug bash round! Aptly named SIXREP from now on, thanks to a great suggestion on our previous release post. This release we've also added some niceties again, especially for communities and server admins. Read on for more highlights and this release's changelog.
  16. Requires: Take on Helicopters Rearmed (OA or CO). See for full details: http://wiki.ace-mod.net/Take_on_ACE ACE for OA thread: http://forums.bistudio.com/showthread.php?129084-ACE-for-OA-1-13 Enjoy!
  17. The new withSIX.com - Week 1, Update 1.1 It's now exactly one week since our major relaunch, it has been our most successful release yet, in terms of scope, stability and reception! We've been actively patching some smaller holes over the past days, to further stabilize and smoothen the experience. The team figured it would be great to celebrate with a 1.1 release, bringing a much improved download experience. Downloading has never been so smooth! Oh and withSIX no longer uses double disk-space. All you SSD users out there will be pleased! Read on for more highlights and this release's changelog.
  18. Meet the new withSIX.com and improved 'Sync withSIX' client approach. Our major update to our website after months of hard work! Enjoy the new interface and all the great improvements that come with it. Discovering and experiencing mods has never been easier. Feel free to combine them in any way you want into Playlists or share them with your friends as Collections. The new withSIX.com combines our vision for a platform, dedicated to discovering and experiencing mods. Since we started on our journey five years ago we wanted to push the boundaries of how you can experience mods. Starting with the 6th Updater and later PwS, we added version control, Custom repository support and much more. Now, we integrated all these amazing features into an easy to use interface. No matter if you are a casual gamer or the manager of a major community, the new withSIX.com offers a solution for every user type. With this major upgrade, we want to give you an flexible and intuitive way to find, combine and enjoy modifications, while keeping the features we added over the years. You can quickly add mods for a casual gaming session to the newly added playlist or create major collections with version control, custom repository support and linked servers, using the same easy to use interface. We hope you enjoy the new withsix.com. Let us know how you like the new platform and what you would like us to add next. https://withsix.com/blog/experience-the-new-withsix-com
  19. The new withSIX-GSD version (v0.3.0) now includes support for mod folders that are named after their steam id ;-) https://forums.bistudio.com/topic/188490-withsix-gsd-game-server-daemon-released/?p=2986976
  20. Following the ARMA3 1.56 release with steam workshop server mods support (more info) A quick tool to assist ARMA 3 Server admins with linking mods easily to Steam / server browser, and to the withSIX network Features Retrieve SteamID for one or more modfolders Write meta.cpp for modfolders who's SteamID was retrieved Report existing meta.cpp's to the withSIX platform so other GSD users retrieve them (See feature 1 above) Report used mods of server to the withSIX platform so users can join with the right mods Daemon mode so new running servers are detected and handled automatically Works on Windows, Linux, Mac Download: https://github.com/SIXNetworks/withSIX-GSD/releases Please report issues and feedback at the issue tracker (feel free to fork and create pull requests!); Read More
  21. A new version was released! v0.3.0: https://github.com/SIXNetworks/withSIX-GSD/releases/tag/v0.3.0 Add support for the 'name' field. Add support for modfolders that are named after their steam ID. Thanks! *blush*
  22. Useful for Server admins :) https://forums.bistudio.com/topic/188490-withsix-gsd-game-server-daemon-released/ But there's still something really cool incoming.. for everyone :) Might be a short-while longer though :p
  23. New mod v0.13.1-alpha available at withSIX. Download now by clicking: Hey Thedog88 , you can upload updates or new mods to withSIX yourself now! Make your own promo page, get the power to release your work at your own point of choosing. To learn more, follow this guide.
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