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submdi

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About submdi

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  1. submdi

    Headless Client - hourglass

    HC needs to be enabled in the mission on the server, but HC clients can run from anywhere as long as the server.cfg has the HC clients IP listed.
  2. submdi

    Headless Client - hourglass

    Switched from Arma 3 Server folder installation to Arma 3 Game installation folder and it now seems back to normal. Ping to the server at 30 - 40
  3. What does the hourglass icon (as depicted in the link) mean? Image of HC in-game The server is a rented dedicated server, and I'm running the HC from a different PC to the one I play on, with a different Steam Account. Arma 3 is installed on the HC PC, but is not purchased on that Steam account. Yesterday it didn't have the hourglass icon, but today I had to update the IP address in the server.cfg because my home IP changed today (?) The HC connects okay and gets the welcome messages and reports player joins and disconnects. Is the HC actually working in this state?
  4. SaOk, I've loaded your 8 player version onto my server and modified a couple of things like less foggy weather, longer view distance, earplugs and a few others I can't remember right now. I mostly end up playing by myself, but I've had a few friends join in occasionally, and they've been pretty impressed by the mission. Currently I have an instance that has been running for about 4-5 days now and it's still running fine. I really wish you would still support this mission. Anyway, I just wanted to let you know you have another fan. Thanks for your awesome work mate. PS: Is there a keybind to hide the UI? I like to use the camera to zoom around the map and capture screenshots, but would like to do so without the UI.
  5. Disregard. I uninstalled, re-downloaded and reinstalled and it's working.
  6. Having some problems here. TFAR seems to be partially working for me. I can access the radio via Ctrl+P, I can hear the Radio when I press to talk and release. But this is what my screen looks like. (Screenshot: http://imgur.com/Bvcw52u) When I press to talk, I briefly see the Transmitting graphic, but the Fail message remains constant. Also the chat at bottom left of screen is absent while TFAR is loaded? I've been looking for ages trying to see if this is a problem for other people, but I've found no help so far.
  7. Links don't seem to be working at the moment. EDIT: Working just slow to open. Thanks for updating.
  8. I'm sitting here looking at the Steam page trying to resist a purchase. I'll hold out for a bit more yet for the Supporter pack to come up again, but damn it's hard. ---------- Post added at 00:19 ---------- Previous post was at 00:05 ---------- woohoo!!!!!!!!!!!! Supporter pack available again! Purchased and downloading now. All took just minutes. PayPal didn't work but CC did. Thank you BIS
  9. Hope this is sort of the right place to ask this? As the title says; can not add a player to the editor. When trying to, can only put down vehicles, but then when preview just get an elevated view of the landscape with no control. Tried to play a single player mission and get same elevated view over the land with no control. Was working fine a week ago, but not now. I am playing DayZ a fair bit, and I assume this has been caused by the last update from DayZ, but I have no idea how to fix it. Anyone?
  10. submdi

    Change Player ID

    That's what I was wondering? Why else would anyone care or want to change it? If so, then suffa!! Hackers not welcome! If not, explain why you want to change it.
  11. Thankyou, I worked out I was causing them not to respawn by being too close to the camp while testing. Works fine now. Now, can you tell me how to make a spawn point (camp) without the camp? I want to spawn soldiers from within some barracks and also vehicles from a hanger or compound. I have tried using: case 11 but it doesn't work for me?
  12. Having some trouble getting a camp to spawn for a zone. I have: Zone 1 nil = ["z1",[1,0,0],[3,3,20,8],[],[],[],[0,0,3,0,1]] spawn DAC_Zone Camp fun=["z4",[4,0,0],[],[],[],[1,2,50,1,100,5,[z1]],[0,0,0,0]] spawn DAC_Zone I have markers enabled, so i can see the camp is linked, but it never spawns replacements. Ideally I want the null camp to do this, but I can not get any evidence of it linking. I get the flag and text saying 5 spawns left, but no link. Please help
  13. I don't know what was going on, but I seem to have both working fine now. I have only just started playing with this excellent tool, and have never used earlier versions. Going okay so far with trial and error.
  14. Fantastic work! having a lot of fun. However... Having a bit of trouble getting units(infantry) to pause at waypoints. Have tried adjusting... _setPause = [[10,60],[40,80],[30,100],[20,30,5,5],[1,3],[10,60]]; ...but they stop only for a few seconds at the most. Sometimes it does vary, but they never stop for more than a few seconds. I have successfully adjusted some of their other parameters, but this on doesn't seem to work for me? Also, they don't seem to keen on getting in empty guns, despite... _setEmpVeh = [[150,100],[150,100]]; I've spent so much time messing with a couple of small groups, just trying to get these two things to work.
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