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About gossamersolid

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    Second Lieutenant


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    Software Developer

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  1. Yeah I agree with you here. It's unfortunate to miss out on some good mods out there, but the process of keeping them all manually up-to-date just isn't worth the effort anymore. Either it's because my attitude towards it has changed as the years have went on and/or workshop has made me lazy. Also as I've pointed out before, if you ever want to play with other people, workshop is simply the easiest route. I had way too many headaches getting people to unzip a folder the arma root and add a parameter to the shortcut or use a launcher. It's amazing how difficult this process was for people (because, it really isn't difficult).
  2. No it's not. It's probably the best thing to happen to the series. More exposure and easier mod installation/updates for a vast majority of the playerbase. It's actually viable to run a public server with required mods now because the launcher + workshop allow people to easily join. Before it was a complete headache.
  3. Speaking of ArmA extensions, whatever happened to a non blocking version of callExtension (spawnExtension?). Also why is the 10KB return limit there in the first place? If there's a reason for a hard limit, why can't it be something much larger?
  4. and these are two examples are extremely un-intuitive ways to implement menus because unless somebody tells you about the key to press, you have no clue there is a menu. At least the action menu is something that's just so built into ArmA that people will see an entry there.
  5. I wouldn't say get rid of it. It's still very useful for scripted content to put an easily visible option.
  6. This is amazing. Further down the line, we'll have a very complete WW2 asset pack available in ArmA 3.
  7. It's flattering that you enjoy my work, but I don't currently have plans to work on GWAR3. I am in the process of possibly joining the development team of a fairly popular gamemode though. We'll see how things go.
  8. My opinion is that if you used any public resources or learned off of anybody else's work, you should leave your work unobfuscated as to "pay it forward" and allow others to learn from you. The whole protectionism way of thought when it comes to addons and missions is something very new and in my opinion, negative.
  9. GWAR3 is not in active development currently, I was merely going through old posts and saw some incorrect information :)
  10. People can still take your obfuscated scripts and reverse engineer them. Don't underestimate somebody who wants to steal your stuff. If they really want to, they still will. Bottom line, if you don't want your work stolen, just don't bother uploading it to the internet.
  11. Old post, but it's actually just enforced by the mission. First person - infantry Third person - commander placing buildings or crewing vehicles
  12. I have and I'm against the idea of obfuscating/encrypting the mission. I learned a lot from other people's work and I know a majority of people fall under that same category.
  13. I say it has no seeds because it sat at 0Kb/s for a half hour before I cancelled it. I just let armaholic crawl overnight and it's downloaded now.
  14. I'd love to download this and give it a shot, but armaholic downloads at a snails pace, mega has a quota for non paid accounts (news to me) and the torrent seemingly has no seeders. Any way 3.1 full could be uploaded to Google Drive? On a side note, it seems that file sizes are wildly varrying. The torrent is trying to download 10GB, while armaholic was only 6.xGB
  15. Agreed. Basically the same concept as people obfuscating their scripts as well under the guise "I don't want anybody to steal my missions". If you ever learned off of anybody else's scripts/code and then you go around and purposely make your's unreadable - you're a piece of shit. This community was built upon people learning off of each other and helping each other out. As long as credit is provided, I see no harm in people learning off of each other's work. I always encourage people to feel free and use my work, as long as credit is provided.