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derfalpha

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About derfalpha

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  1. I've tried the search function with no luck: 1. Is there a RACS M2 machine gun (manned) available as a mod? I checked the editor and I dont think RACS have it. 2. Where do i paste scripts after i've downloaded them? E.g. objects placer. 3. Is there a closed bar gate in Arma. Im using a couple of editor updates but i cant find a bar gate that is closed. Do you know what its called? 4. Have you ever seen some kind of SAM addon? The vulcan and stingers are a bit unsophisticated in my eyes. 5. Is there a C130 hercules addon? I cant seem to find one. 6. Is there a dock/platform object in the editor? I need something that looks like a pier for PBR's and such. (Yes i know theyre not PBR's in ArmA.) Any help would be great.
  2. derfalpha

    New to Armed Assault editing ?

    Suppose I download a script. Where do i install it?
  3. derfalpha

    6 Questions

    I have used the search function, and found nothing of the sort? Where is this located?
  4. How do i access the script?
  5. Where do i paste this file? There is no readme/instructions.
  6. I tried: object setVectorUp [10000, 10000, 10000] on a radio's Initialization and it doesn't do anything. Am i doing something wrong?
  7. When i want to make a loing fence consisting of many linked fences, its often a pain in butt because I need to link, preview, check, adjust, check, copy&paste, link, preview, adjust, check.... repeat, repeat.... Is there a quicker way?
  8. 1. Is there some kind of trigger for activating the lights of Stoplights, if they do infact even activate? 2. Is there a way to set a particular weapon to a soldier other than by assigning him as a Rifleman/AT/Machine Gunner etc...? 3. Any way yet of getting men to sit in chairs/ on floor? 4. Any way of triggering a soldier to salute? 5. Is it possible to move objects during some kind of in-game mode, rather than moving them a little in the map editor, then previewing? 6. Is there a way to remove objects that are preset into the islands? E.g. Road signs?
  9. #1: I don't believe there's an option in ArmA to have soldiers stand with their weapons more at ease (e.g. Slinged, holstered, etc). Is this true? If so, is there any progress being made? If not, what's the closest we can come to this? #2: How do I place a soldier on the map without a weapon? I have seen this somewhere (aside from Captives) and would like to dot a few around in order to give that "off-duty" look. #3: Is there a way that I can determine the placement of an object other than specifying the 2D direction? Ie, is there a way to place objects in 3D? (elevated, rotated, facing) #4: Is there a way to put simply a weapon on the floor and manipulate its placement?
  10. They did a great job for OFP: http://www.mapfact.net/include....4f2af47 Oh right. So nothing of the sort is out yet for ArmA.
  11. I guess that's MAPFact.net's Area ^^ How in particular?
  12. This is good, but the "objects" themselves are still lacking. Is there an objects pack for ArmA with additional objects? Like new fences, control towers, etc...?
  13. My insatiable thirst for creating lively airbases is futile without a massive selection of objects. Is there a pack out yet for ArmA?
  14. derfalpha

    The next step in gaming should not be graphics...

    I agree with the idea of concentrating not primarily on graphics technology, but the artistic pursuit instead. Unfortunately the video games industry is just that, an industry. Driven by sales and how better to sell something than to make it look very very attractive. The funny thing is that there seems to be some trend regarding widespread reduction in profitability within big games, as I read in a BBC article some time ago. Unless games developers adapt to the changes required (smaller projects, more artistic innovation) the downward spiral will continue and there will be a dramatic fall in the PC video game industry. I sincerely hope that the industry falls and reforms itself in a revolutionary way because there is far too much crap out there.
  15. derfalpha

    Should We Sticky 2 Lists

    It would make searching SP/MP missions easier.
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