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Mike Bu

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About Mike Bu

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  1. I really appreciate the help. I will try these out the next few days.
  2. I want to change the posture of placed characters. Instead of just having the stance changed to lay, kneel or stand, I also want to change how they hold their weapon. Instead of it being at the "up and ready" when I place them, I want to maybe have the weapon at the low ready or something like say they were guarding prisoners. Heck, somewhere I had seen a quick build video on utube and a character was placed laying down on his back, working on the bottom of a vehicle. I don't remember the video to go back and ask the poster about a mod or setting. As I get to know Arma, I want to make some of those pics of builds or scenarios that the pics get posted in one of these threads. Is this going to be a easy setting change or a mod of some kind, or something more challenging like scripting (which I know nothing of yet)? Thanks for y'alls time. Mike
  3. Mike Bu

    Target Range suggestions

    Rem505, I have been on some mil ranges that had stationary hulls of (wrecked/shot up) vehicles that were used as targets. We used these ranges for anything from heavy mounted weapons on a vehicle (or dismounted), mortars, call for fires for certain things... Point being, with a wrecked vehicle, it is an accet in the game and can be placed in. Since not a useable vehicle, it doesn't have a "condition" that has to be reset between uses. With pop-up or moving targets, the same "material" of the target can be usefull for using a wrecked vehicle hull and by not having to reset the target. I would suggest using the earth berm/ramparts? to wall up in front of and protect the tracts and target systems from damage (assuming that damage may make the system not work anymore). I hope this gets some ideas going for ya. For a remote target activation system to activate the target, not too sure about how to create that on the game. Let us know how your idea pans out for ya.
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