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Backslash95

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  1. Backslash95

    Feedback Thread

    Hi At this point I played 27 hours. I'm enjoying Clash and Raid a lot. I don't quite like Link. A few suggestions: - score system: it's kinda unfair that just being alive at the end of the match gives you lots of points. assuming you're winning a match a sniper isn't as likely to die as the assault rifle player and therefore get's more points for just being alive. because of this a of people want to be a sniper which sometimes lead to teams where everyone is a sniper which leads to 5 minutes of waiting and then 1 minute of panicking how the team should get in the zone in time (clash). you could give the points to everyone in the team. capturing points gives way to much points. a lot of times me and my friend lost games because either we or the rest of the team wanted the points for capturing instead of covering the team mates from a better position - friendly fire I mean... someone of my team shoots me and i'm just dead? a lot of times i got killed by a team mate and he left which makes it a 3v5 and almost an instant loss. meh. Instead of the way it is at the moment you could just kill the shooting player not the player who got shot at. - matchmaking and groups / team balance balanced teams would be nice. me and my friend are quite good (in games below level 15 guys). after the first match on a server our team is completely full and sometimes in the other team there is only 1 guy or 2. pls create a group join mechanic and auto balancing on servers. the next issue would be if we were 4 or 5 people. we could hardly ever get our whole group in one team because there's always that one random guy who wants to be on that team. - ghosting why is there even a possibility to pick the team? if two friends play against each other (which is a problem because there is no group join mechanic) and one of them dies, that one tells the other one where exactly his whole team is. this is a major issue. - 5v5 i would increase the number of players for a clash game to 6 or 7. 5v5 feels kinda - loadouts make it possible to copy a loadout there's a bug that the TAR-20 without any additional gear is the top listing loadout when you're choosing the spawn. (6th loadout, there only should be 5 to choose i guess?) when i'm checking out new loadouts in the armory and i'm getting out of the shooting range: pls let us keep the loadout we equipped before. it's a real pain in the ass to check out new weapons with diffrent scopes - progression system sights 1 is kinda useless, to fight high level players which already got scopes and long range weapons you at least need sights 2. so you need to be level 5 to even try to fight long range loadouts in clash. why can you get a DMR at level 6 if you have to be a higher level to get sights for your "designated marksman rifle"? - flames / clouds there's one clouds character model which looks like one of the flames. hard to tell them apart I hope you (re-)consider some of the stuff i mentioned.. best \95
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