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  1. Earthquake Script

    Zargabad after the earthquake
  2. addons used: CUP Terrains complete
  3. addons used: Vostok Island (arma 3) / CUP Terrains complete + Units
  4. S.E.R.E. COURSE

    TUTORIAL S . E . R . E . C O U R S E Survival,Evasion,Resistance and Escape Τo complete the Course: You need to move fast , with great caution and move away from the starting point . The mission will End , by exiting the Enemy Lines. If everyone is unconscious is a mission fail. For respawn enable from the mission parameters. Ammobox Crate: The Ammobox Crate at the Base if it is available (enabled from the mission parameters), will have some weapons and also if the survival mode is enabled (hero survive), there will be also the option for Buy - sell survival items. In the mission parameters ,at the extra mission options , there is the option to enable the virtual arsenal for the Ammobox Crate. Mission Parameters There are 7 paragraphs in the mission parameters. There are a lot of options to select , so to have a Modular Environment. ***CAUTION*** Your selections may have effect on the performance It is possible to enable everything , but have in mind that for every extra thing you will enable , there might be an FPS drop . Mainly : every extra , unit, vehicle, object or effect will count on the performance. For the Units , it is possible to count them by clicking in game ,0-0-1 (count units). Just because every PC is not the same, it is possible to manage the performance , by making the correct selections according to your system and also there will be a Great change, on the map that you are using. Paragraphs: 1.Environment Settings 2.Music + Extra Sounds 3.Player Settings 4.Killfeed Settings 5.Civilians Settings 6.Enemy Settings 7.Game Settings 2.Music + Extra Sounds The Situtional music script from Democore , is enabled by the default settings in the mission parameters , but even if it is enabled from the hoster , still you can adjust and disable this , with the standard music arma 3 options , [ press esc , configure , audio , music ] . 7.Game Settings Loot Probability : There is the option to select the loot probability , according to the map selected and preference. If the map you are using , is a large map like Altis for example , you may want to set this to lower , because it may have effect on the performance. The selection for the loot , is the Vanilla or CUP items and also the heros survive. Score Table is Disabled! DON'T check for Scores! TRY not Dying instead! or enable in parameters In case of Task Force Radio change the keybind to Ctrl + O , Alt + O , Shift + O , instead of P ( is disabled ) WORKS ON EVERY MAP TUTORIAL END
  5. S.E.R.E. COURSE

    by GEORGE FLOROS [GR] Description: Survival,Evasion,Resistance and Escape. 20 Different Enemy Faction VS NPCS or Zombies. Supporting EVERY map (ArmA 1/2/3). Gameplay with a lot of options (MODULAR environment). The mission will End , by exiting the Enemy Lines. Features: Respawn Supporting EVERY map (ArmA 1/2/3) Gameplay with a lot of options[/li] =BTC= Revive [Quiksilver Edit] by Giallustio VCOM AI JIP compatible 20 Different Enemy Faction And much more Installation: Place the mission file in the MPmissions folder inside your Arma 3 installation. Your ArmA3 installation should be in yoursteamfolder/steamapps/common - Optional VCOMAI userconfig - The mission is using the VCOMAI . To use the extra settings see the Install Instructions of VCOMAI folder . Usage: Recommended and/or optional addons and mods to use with S.E.R.E. COURSE: Heros Survive http://www.armaholic.com/page.php?id=31161 CUP Terrains Complete http://www.armaholic.com/page.php?id=30045 CUP Weapons http://www.armaholic.com/page.php?id=27489 CUP Units http://www.armaholic.com/page.php?id=29301 CUP Vehicles http://www.armaholic.com/page.php?id=29716 RHSUSAF http://www.armaholic.com/page.php?id=27149 RHSAFRF http://www.armaholic.com/page.php?id=27150 RHSGREF http://www.armaholic.com/page.php?id=30998 Zombies and Demons http://www.armaholic.com/page.php?id=28958 RSO Buildings Pack http://www.armaholic.com/page.php?id=32088 ArmA 3 Custom Buildings - Original http://www.armaholic.com/page.php?id=29678 Notes: It is supporting EVERY map ! (ArmA 1/2/3) , just by changing the name on the end of the mission name like : S_E_R_E_Course.Stratis to : S_E_R_E_Course.Tanoa It is possible even to play with an ammobox or Virtual Arsenal available , if you enable it from the Extra Mission options . The Loot spawn system from Heros Survive is DISABLED . The Loot Script by BangaBob will be running instead + it works on any map . To Check + test the spawn of the items , there is also an option on the parameters , on the Loot Probability , to Enable Debug Weapon = 0 Magazines = 1 Items + Heros Survive items = 2 Vests = 3 Backpacks = 4 Heros Survive items = 5 2 extra pics to see the spawn of the items Select your desired Environment There is included in the selections , also Loot for , Community Upgrade Project [ CUP ] to activate it you must have the certain addon [ Weapons + Units + Vehicles] . For changes , go to the mission parameters . Your Selections may have effect on the performance , check more the parameters settings. If you want to enable the Heros Survive (SURVIVAL mode) , enable from the parameters and also you MUST have enable this addon , in order to play this mode! If the Survival mode is enabled , you will see on the right side the survival icons . Every time you are starting the mission , the starting position will be on random. - Optional VCOMAI userconfig - The mission is using the VCOMAI . To use the extra settings see the Install Instructions of VCOMAI folder . Credits & Thanks: =BTC= Revive [Quiksilver Edit] by Giallustio @ Quiksilver =BTC=_TK_punishment Script by BTC Giallustio TAW view Distance Script by Tonic Heros Survive Scripts by heros Loot system Script by BangaBob Advanced Rappelling Script by Duda Advanced Urban Rappelling Script by Duda Advanced Towing - Script by Duda NRE Earplugs Script by NemesisRE VCOM AI Driving Script by Genesis92x Vcom AI Script by Genesis92x Mag Repack Script by Outlawled Monsoon Script by aliascartoons Snow Storm Script by aliascartoons Thunderbolt Script by aliascartoons Real Weather by code34 Generic Dust Particles Script by Goon Generic Snowstorm Particles Script by Goon Situational Music Script by DemoCore Randomly generated roadside IED's by brians200 Engima's Civilians Script by Engima Engima's Traffic Script by Engima [R3F] Logistics Script by Team R3F Injured Ai simple script by Persian MO Phronk's Furniture by Phronk Headshot + Killfeed Script by GEORGE FLOROS [GR] Custom DeathScreen Script by GEORGE FLOROS [GR] Earthquakes_GF Script by GEORGE FLOROS [GR] Thanks to All script contributors Thanks to everyone who tries to do the best for this game! Thanks to BIS for such a great platform . Thanks to BIS Community and BIS Community Forums . Thanks to Armaholic Community and Forums . Changelog: Version 1.0 Forum topic: - BI forums https://forums.bistudio.com/forums/topic/212277-sere-course/ - Armaholic forums http://www.armaholic.com/forums.php?m=posts&q=39691&n=last#bottom Download : Armaholic S.E.R.E. COURSE v1.0
  6. addons: vanilla Earthquakes_GF script
  7. Earthquake Script

    Thank you very much for your support! (as always!)
  8. Earthquake Script

    Earthquakes_GF Script by GEORGE FLOROS [GR] Description: Spawn Random Earthquakes,5 Random type, from small to large, with Building destruction, to spice it a little bit.You are free to do anything but i would like to give me Credits for this! Simple and easy to use and adapt . Have Fun ! Installation / Usage: Place in your mission the files . There is everything included in the init.sqf , to copy paste in your mission . Notes: You can change the time in the Earthquakes_GF.sqf by changing : sleep (500 + random 2700); //2700 seconds = 45 minutes Credits & Thanks: Thanks to All script contributors Thanks to everyone who tries to do the best for this game! Thanks to BIS for such a great platform . Thanks to BIS Community and BIS Community Forums . Thanks to Armaholic Community and Forums . Changelog: v1.0 Forum topic: - BI forums https://forums.bistudio.com/forums/topic/212274-earthquakes_gf-script/ - Armaholic forums http://www.armaholic.com/forums.php?m=posts&q=39687&n=last#bottom Armaholic download Earthquakes_GF Script v1.0
  9. Sagarmāthā Zone

    Nice! Looking forward to play there! Keep up! https://en.wikipedia.org/wiki/Sagarmatha_Zone
  10. Animal Movements

    Hello there zonekiller! Personally , i haven't notice that ( so i don't know really the issue!) but , i am using the Engima script , for spawning animals and it's working pretty good actually, aso on a dedicated server . ( the post is actually to attract the devs's attention , just in any case you want or anyone to try about , putting animals) Engima's Civilians by Engima http://www.armaholic.com/page.php?id=30371 footage from Zombie survival Course (mission)
  11. Map Markers in Direct Channel

    Indianawinny: You can create an sqf file called like "Disable_markers.sqf" and run this in your "init.sqf" _null = [] execVM "scripts\Disable_markers.sqf"; "Disable_markers.sqf" while {true} do { { private "_a"; _a = toArray _x; _a resize 15; if (toString _a == "_USER_DEFINED #") then { deleteMarker _x; } } forEach allMapMarkers; sleep 30; //set here the seconds for anything in the map to get erased }; also you might want to add theese in your "init.sqf" : // Pass params to onMapSingleClick code and disable Shift+click waypoint marker creation // player onMapSingleClick "hint (""waypoint marker disabled"" + name _this); _shift"; //Hello KK player onMapSingleClick {_shift}; and disable , the cheating "move to" waypoint feature on map : //______________ If multiplayer, then disable the cheating "move to" waypoint feature ______________ if (isMultiplayer) then { [] spawn { waitUntil {!isNull(findDisplay 46)}; // (findDisplay 46) displayAddEventHandler ["KeyDown","_nil=[_this select 1] call drn_fnc_Escape_DisableLeaderSetWaypoints"]; (findDisplay 46) displayAddEventHandler ["MouseButtonDown","_nil=[_this select 1] call drn_fnc_Escape_DisableLeaderSetWaypoints"]; }; }; Disabling the move map to player location : //_________________________ Disabling the move map to player location _________________________ h = [] spawn { disableSerialization; while {true} do { waitUntil { visibleMap }; _display = uiNamespace getVariable "RSCDiary"; _ctrl = _display displayCtrl 1202; _ctrl ctrlEnable false; _ctrl ctrlsettextcolor [0,0,0,0]; _ctrl ctrlSetTooltip ""; _ctrl ctrlCommit 0; waitUntil { !visibleMap }; }; }; Have a Good Game! ( more realistic ! )
  12. addons used: Kobbvatn terrain + CUP terrains
  13. TOP WORK !!! in one hour ???!!!!
  14. ARMA 3 Addon Request Thread

    111Insats: DEGA Parachutes by deltagamer http://www.armaholic.com/page.php?id=29552
  15. Ravage Mod

    haleks: Sorry for asking (i have a lot of time to play ravage!!) is this a script from ravage "Ambient Furnitures system" or the TPW Furniture Module?