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The Man Without Qualities

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About The Man Without Qualities

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  1. The Man Without Qualities

    [MP][CTI] Warfare missions (WASP edition)

    well, I am not a coder, to mee it seems he is removing lots of player stats stuff which is stored in an DB. The player related templates as well. It is basically gear loadout which can be also used as template for AI soldiers (like at ARMA.RU). At ARMA.RU they have the same functionality of generating High Command Groups available to the commander, but no AI commander on top taking over when no human is assigned to that role.
  2. The Man Without Qualities

    [MP][CTI] Warfare missions (WASP edition)

    Maybe you have an outdated version, had same issues in one of the RCs but Spayker fixed it before he dissappeared. @hottehotte and @rorydev Try to grab here: https://github.com/Spayker?tab=overview&from=2021-04-01&to=2021-04-30 https://github.com/Spayker?tab=repositories ...there are the latest changes included. You need all 4 WASP repos to make your own test setup. Once you manage to run the mission with excellent serve+HC FPS you are at least able to replicate and run the successful WASP server.
  3. The Man Without Qualities

    [MP][CTI] Warfare missions (WASP edition)

    No signs of Spayker, maybe life caught him or he was pissed by community or BIS, dunno. Sad. @SpaykerMan or @Spayker : if it is cash, just get in contact to finance server for hosting WASP.
  4. The Man Without Qualities

    [MP][CTI] Warfare missions (WASP edition)

    https://arma3-servers.net/server/199223/ wtf happened to my favorite mission? Server dead since 27th. Discord too. https://discord.me/arma3wasp
  5. The Man Without Qualities

    [SP/MP] BeCTI

    Well, BIS can't waste time with cruising around in T72 cus to tight for corona - they will make huge progress on A4 cus no distraction by normal life 🙂
  6. The Man Without Qualities

    [SP/MP] BeCTI

    gc8, vanilla BECTI for A3 by Benny is not much different from ....wasn't it WFBE in A2? ....so the very same general game concept which is there since OFP. Many "users" of BECTI core disabled AIcommander and AIsquadleader modules because of performance reasons. That makes games unfortunately very unbalanced and unfair depending on how long on side has to suffer from unfortunate player distribution. Nevertheless, I still play BECTI as SP on a dedicated from time to time, you can run it in persistance mode and I can jump in every few ours and see what AI comms did so far and join one side to have some fun.
  7. The Man Without Qualities

    [SP/MP] BeCTI

    OFPS is BECTI minus AI routines. They are still present in the code of the OFPS fork of BECTI, but not properly maintained and due to performance issues deactivated. Thats the minus. The big plus of the OFPS fork is the excellent maintenace of new added addon packs, almost all weapons/units are fairly good balanced and interact pretty realistic with the other addons. Another big plus are the defensive structures for base defense. Sometimes unrealistic combinations of defensive constructions + ship weaponary, but it gives BECTI a nice tower-game spin. It is worth to check the OFPS announcements for sheduled matches since a 2vs2 match with deactivated AI squads is not much fun. I am going to host a core BECTI with vanilla units soon since I recognized that the game browser is full of 80+ server with Antistasi + Liberation but all empty. How boring! The idea hosting the OFPS-fork as-is is dead since OFPS staff started banning people in discord and OFPS - server just for rising the idea or having just a different opinion. Hi Tookatee! 🙂 You fit perfectly in the footsteps of Spanish! Nevertheless, at OFPS there is the only available addon collection with well-maintained configs as we remember from the holy @DVD collections made for crCTI. Even a IFA3 setup is in progress, hope it will be released soon. @AllCanor95: try to catch Benny in Steam, he can tell you how to add another faction.
  8. The Man Without Qualities

    General Discussion (dev branch)

    Well, at least I got ANY reaction, not just ignored(when I asked polite), so mission accomplished. I will spend the next 5 years guessing the hidden hints behind 🐿️
  9. The Man Without Qualities

    General Discussion (dev branch)

    even no response by devs is telling very loud...
  10. The Man Without Qualities

    General Discussion (dev branch)

    you bring no value add, true what you say, but if A4 would be a desaster, we would still have A3, right? Can we stop it here? I would rather get some hints from BI instead of you.
  11. The Man Without Qualities

    General Discussion (dev branch)

    to few AI can be managed by server SW, we still live with that HC. Was a nice workaround some...100? years ago. But it is time for a capable server that can utilize server HW monsters and even clusters to be able to have maps complemented with masses of AI. What is wrong using your old phone/car/wife? Why you want a new?
  12. The Man Without Qualities

    General Discussion (dev branch)

    Will there be a ArmA 4 before 2025? Will there be an A4 at all? BI came to conclusion that OFP/ArmA is dead and just not telling us? Any dev involved in anything that smells like a new engine?
  13. The Man Without Qualities

    Arma 4 a look to the future

    ??? I thought there is no future? All I need is: - brand new server/client SW without HC able to deal with hundreds of human players and thousands of AI Rest is chicki-chacka
  14. The Man Without Qualities

    [SP/MP] BeCTI

    The map that comes with GM DLC is a nono for BI AI. The border barriers (fence, ditches, tiny concrete walls) are obstacles that even a human cannot break through, even with tanks. Paths to avoid the border are limited/not existing. Hence, BECTI @ GM maps is DOA.
  15. As soon as there is a prize target of <600€ for a X570+3700X combo met, I will give my X470+2700X combo to a friend and get a new. But it helps just for SP and pure client experience. MP still suffers from the bad utilization of server HW by BIS. BIS promised massive battles which I translate into 100 human players among 1000+ AI. BIS server SW + 2x HC on a monster server can't do that. Since the server must pump all he gets from the HC also throught the entire stack and sync it like all from a normal client, I do not see how BIS want to fullfill their promise with this approach. So I am happy with all eye-candy served by BIS, the MP experience is ...well...decades after initial promise still not simulating battles properly....maybe shooting of some gangs in the backyard is performing well.
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