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McSniffle

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About McSniffle

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  1. McSniffle

    Combat Patrol

    Played with about 4 friends on a server I hosted yesterday and we had a blast. Some of the more simple/easy things I'd like altered: Perhaps give us finer control of enemy numbers. Maybe even just a multiplier of some kind so we could lower/raise the challenge to what we like. Just a little bit of variety of objective so we aren't looking for the exact same fuel/ammo truck each time. Make extraction further away, maybe a couple kilometers, but throw in just a few enemies or a reinforcement truck or something to keep us on our toes instead of just holding W. This one might be a stretch but is there any way to make the missions not be in cities, but perhaps give us some stuff to do in some forests or plains? Perhaps make it an option? It seemed that after a bit of fighting we killed all the AI. 4 or 5 of us totaled up about 90+ kills in the city and after that we were basically freely roaming around the town looking for the 2nd truck. Do the AI stop spawning? Maybe a few more spawned once we left the city limits for extraction and we heard a few snaps behind us. Really in the end I'd love to have all the files to play with to make custom loadouts from factions from RHS or something, just so its not always the same kits. Either way, had a blast playing the mission, I really hope you guys continue to develop it further or at the least let us pick up where you left off if you decide not to.
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