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spasmonkey

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About spasmonkey

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  1. spasmonkey

    ~ ArmA 3 Sound Modding 101 ~

    Hallo I noticed that LAxeman's sound mod was organised by the sound based on distance (0m, 50m, 150m, etc.). However the way I made my first sound mod was by taking the sounds_f_arsenal.pbo and then making my own folder, editing the sounds and exporting the final sound onto the files. I am noob. ~Few Problems~ I can't tweak the sound of the closure sounds as I want the mechanics to be more defined I can't edit any DLC weapons D: My file is made significantly larger due to the fact that the sounds_f_arsenal.pbo also has all vehicle sounds and other weapons that I do not want to edit My files doesn't look as clean and polished as yours D: I was wondering how you guys were able to setup a system where you can organize the files into simple folders with one folder for the tails. -Thanks
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