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Cruzader77

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About Cruzader77

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  1. So im sharing my little function with you guys for Ryan Zombies. Downside: This has to be client side'd for now, so every player on your server needs the mod with the custom script. Function: It rewards the "single" players for every kill they make (random money count on each kill) + it counts the kills (if ur using a statusbar, u can add a kill's status) Ryan zombie: Open up ryan zombie's mod, locate: fn_preInit, Search for line 168: RZ_fnc_zombie_onDeath_exec = { }; Between those brackets place this: params["_unit","_killer"]; if(isPlayer _killer) then { _arr=[8,9,10,11,12,13,14]; // Money range _Func=selectRandom _arr; // Random Money [_Func,0] remoteExecCall ["HG_fnc_addOrSubCash",(owner _killer),false]; // Add money [0,1] remoteExecCall ["HG_fnc_addOrSubKills",(owner _killer),false]; // Add kills }; Now u want to reset player kills / money on every death right?? In your mission.pbo create OnPlayerRespawn.sqf and add: // Reset Kills and Money player setVariable ["HG_Kills",0]; // Reset Kills player setVariable ["HG_Cash",0]; // Reset Money Goodluck! :-)
  2. Congratulations on your release HoverGuy I like everything about it! The Gear-GUI is just fantastic!
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