Red Partisan

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About Red Partisan

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  1. I hope there is a way to get them to move without player intervention! I never thought I'd see trains in Arma! If there is a way to have AI drive them, will there be ways to 'stop' the train as a mission objective, etc?
  2. Has anyone else experienced an issue where the doors will not open on houses? I've not tested it on 100% of all the buildings, but the ones I've noticed seem to be all the Takistan buildings.
  3. I'm having a bit of an issue with something, and probably not this addon specifically, but this is being effected and I'm curious as to if anyone else has experienced it. I'm finding some factions are spawning with random head/face gear, and not just balaclavas, etc, but ridiculous things like hair or gas masks from other mods. As an example, the Russians in this addon will do this, and another faction I've seen effected are the Serbian units from RHS SAF. I'm wondering if anyone else is seeing this on these (or other) units too?
  4. ^ That's what I thought in regards to the SSh68, since you're using GREF it may be worthwhile to use their woodland camo and the new woodland PAGST helmet for the SAA.
  5. I thought there was a 6b7 already in RHS? It might be a 6b7-1m, however, so I'm not sure how different the 1m is from the regular 6b7.
  6. Are the flora units considered late war, if so, that'd be roughly 2007 right? Have you considered using the 6b7 for some of those units if they are in fact late war? As in a lot of photos I see of 07-12, it seems infantry used the 6b7 with the painted camo, or was the SSh68 really still that widespread at that point?
  7. Was that the GAF M56 model in the recent RHS update? I ask because I don't see anyone else making quality East German stuff, and RHS has randomly added Cold War stuff at times (Like with the M56). I'm sure a joint dev of RHS and this would just be a wet dream, but I thought I'd ask haha!
  8. So today I subscribed to a new addon (Project Opfor) after recently downloading RHS on workshop. My problem came about as I launched Arma today, it said all of my addons from the workshop were being updated, something like 28GB. The second part of this problem is that it started allocating space and downloading in the wrong damn drive, my C:/ drive that doesn't even have Arma 3 installed on it! So my first question, is how do I make Arma 3 workshop download shit to the right bloody drive again? I've tried unsubscribing, but no luck, and if I get this sorted, how will I be certain workshit won't redownload all my addons again at random? I also have noticed that despite uninstalling workshop mods, I still see them under workshop/content under my D:/ drive that contains Arma 3. Things are all kinds of fucked up for no reason, so any help would be greatly appreciated!
  9. I thought the G3A3 (Included in NiArms) was used by the West Germans by at least the mid 80's?
  10. Are the VMF Infantry portraying 2008/09 era units, or do some units still use the old flora camouflage in real life? The helmet looks like it is one of the newer Russian helmets right?
  11. As for some Greek vehicles, perhaps you could get in touch with the HAFM team and see if they'd be willing to let you use them/update them. I am not sure if they are still working on their mod, but there hasn't been an update from them in some time.
  12. I've hoped for this myself, surely it couldn't be too difficult, and to be fair having limited use of simply placing units and selecting a map would be enough on its own! The only thing that could potentially be difficult would be implementing community maps.
  13. I haven't used ACE 3 since it's early days, but I see it is more single player friendly at this point so I'm going to give it a go, however, I am curious of how well it works with other addons that may not have a compatibility patch readily available (Or up to date)? Will I basically just miss out on some weaponry from the addon not having ACE effects (ballistics, etc), or are we talking of big game breaking things?
  14. I've been trying to create an oil fire from those Takistani oil wells, and I've narrowed down my best option to being the smoke and fire modules. However, I am not 100% certain on how to use them, what would be the best settings for the modules when it comes to creating a realistic looking oil fire? Preferably I'd like to have it last the entire mission.
  15. I'm really enjoying all the addons you've released over Christmas! Absolutely amazing stuff! However, I am having one issue with the twitch effect, I get this error upon combat or whenever the twitch is supposed to start: