bi_hr

BI HR
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  1. For our quickly growing company we are looking for candidates who are not afraid of challenges and can improve all aspects of online services within our company. Ideal candidate should have both managerial experience and technical knowledge. We are looking for candidates who are already successful in their current job. Ensure smooth running of Online Services department Oversee 6 people in Prague offices Setting up and implementation of Online Services strategy Responsibility for technical aspect of smooth running of company e-shop Requirements Proven experience with leading a team of 5 people or more. Proven experience with leading a team developing web/server applications High level knowledge of hardware/databases/networking/ and web/server applications Experience with negotiations with suppliers and users Matured personality with natural respect Analytical thinking English knowledge on communicative level Welcomed Skills 5 or more years of experience as a developer Experience with some database system Experience with some server side language Agile/Scrum experience Driving licence B – experience driver We Offer Chance to develop ”own” international Online Services department Possibility to work on unique project with worldwide scope Possibility of development in a dynamic company Interesting and creative work Competitive salary Benefit package (annual bonus, additional leave) If you would like to join, please send your CV at aneta.gillova@bistudio.com.
  2. Black Element Software associated company of Bohemia Interactive a.s. in Thailand, independent developer of video games, is looking for a Senior Artist with passion for creating PC games. Join the production team of the newly developed game franchise and work closely with design and other teams to produce high quality assets for ingame usage, setup and improve workflows. Successful candidates will be part of the small team when they will be responsible for junior members. Requirements Modeling and texturing of various kinds of assets Prepare assets for in-game usage Collaborate with other teams to define art needs and help to make decisions according to overall project vision Create, estimate, and maintain art production schedule Overview and assist other art team members Welcomed Skills Experience in game industry Exceptional knowledge of 3D SW (3D max/Maya/Modo, Zbrush/Mudbox) Exceptional knowledge of 2D SW (Photoshop) Good communication skills Ability to work collaboratively Passion for developing games Advantages over other candidates Experience in creating game assets (especially with Real Virtuality) Moding experience We Offer Opportunity to work on the newly developed game franchise Possibilities for skill-development and growth in dynamic company Friendly atmosphere in a smaller team Competitive salary & benefits Stable job in amazing part of Thailand Guaranteed Sun and Sea
  3. Hello, BOHEMIA INTERACTIVE a.s., independent developer of video games, is looking for a Senior Engine Programmer to join the production team in our company. RequirementsRoutine C++ knowledge Strong OOP design understanding Math and linear algebra skills Teamwork and communication skills Good spoken and written English Experience with game development Welcomed SkillsExperience of working in large engines / projects Ability to adapt to and work with a large codebase Passion for video games We OfferOpportunity to work on a popular game franchise Nice atmosphere in a smaller team Possibilities for skill-development and growth Flexible working hours Competitive salary & benefits
  4. Hello, Are you an experienced Character Art Leader willing to work with us in Brno, the capital of game development in central Europe? Then we want you! Your goal will be to lead a team of kick-ass character artists to create cool looking realistic next gen characters in Unreal Engine. We are looking for a mature, experienced, creative, versatile and self-directed individual with a keen eye for quality who has solid experience in creating 3D characters, apparel and accessories. Your portfolios should demonstrate proven ability to create high quality characters for games. RequirementsSpecialized in realistic visual style Proficient experience with MAX/Maya and Zbrush to create character models Skilled in high poly modelling Highly capable of creating 2D textures for models (Photoshop, Substance painter, etc) Good knowledge of human anatomy Familiar with effective polygon use, UV sets and mesh optimization Ability to self-manage and make responsible decisions about time and project priorities Ability to lead and mentor artists - be able to listen and to give feedback Welcomed SkillsExperience with UE4 Knowledge of character art specialties (hair, skin, clothes, etc.) Drawing/painting skills Knowledge of rigging and animating We OfferParticipate in a great project Friendly atmosphere in the mid-size multinational team of passionate developers Work with living Czech gamedev veterans and legends Work for the largest and most mature game development company in the Czech Republic Possibilities for skill-development and growth Competitive salary & benefits (semi-flexible hours, extra vacation, language courses etc.) Please contact us at jobs@bistudio.com.
  5. Hello, our new team in the Amsterdam development studio is looking for an Encoder (Technical Artist) to support asset production for Bohemia Interactive games. You would contribute to the successful Arma 3 sandbox and be on board for new titles on the horizon. We are very interested to hear from multi-talented developers who have an eye for quality and apply precise work methods. Configuring: setting up asset behaviors, encoding properties, balancing parameters, etc. Scripting: supplementing engine behavior with scripted systems, using batch operations, etc. Animating: setting up animated components on assets, applying dynamic texturing methods, etc. Prototyping: trying new concepts in-game quickly, creating asset placeholders, etc. Structuring: organizing assets in consistent data structures, applying naming conventions Pipelines: preparing assets for our games and the underlying proprietary engines Evaluation: inspecting your work in-game, tweaking and iterating, and enjoying the results! Requirements An understanding of class inheritance concepts Strong focus on quality, precision and details Familiar with performance constraints and optimization techniques Able to operate autonomously and to make responsible decisions about time management and priorities Quickly able to learn new tools, methods and pipelines Experience with game development Good written and spoken English A willingness to work in Amsterdam, The Netherlands Welcomed Skills Experience with Arma (3) / Real Virtuality engine and the relevant tools, scripting language, game & model configuration files Experience with 3D modelling software (e.g. Max, Maya, MODO, etc.) Scripting abilities in 3D software packages (e.g. HLSL, Cg, Max script, Flash, Java, etc.) Game scripting / programming skills in languages like SQF, Python or C# and IEDs like Unity or Unreal Engine Familiar with effective polygon use, UV sets, mesh optimization and surface lighting An understanding of the full game development cycle and iterative development methodologies Experience with mastering and distributing game builds Experience with versioning and revision control systems (e.g. SVN) Experience with Atlassian information systems (Confluence / JIRA) Experience with working in teams, across multiple physical locations A passion for games We Offer An opportunity to work on popular game franchises Possibilities to directly influence the final products A great and friendly atmosphere in a small team Jumping on board a new studio adventure from the beginning Possibilities for skill development and growth in a dynamic company Competitive salary and benefits Get all of our games for free The satisfaction of seeing your work being appreciated by enthusiastic gamers worldwide Flexible working hours Get all of our games for free The satisfaction of seeing your work being appreciated by enthusiastic gamers worldwide Flexible working hours Please contact us at jobs@bistudio.com.
  6. Hello, our game development team in Brno has a great opportunity for a talented, self-motivated senior back-end programmer experienced in creating robust cloud based applications and well-rounded in modern development frameworks. You will be in charge of development for the back-end part of our game apps and services for players. Additionally, you would be mentoring the more junior members of the Cloud development team and actively contributing to the technical design of these Cloud apps and services, ensuring they are tailor-made to a game's needs and manageable within given constraints at the same time. Being a part of the expanding game development team at Bohemia, you’ll also contribute to our games and have an excellent opportunity to learn new skills/share ideas with a team of enthusiastic, highly-motivated colleagues. Development of server-side systems for cross-platform online games Writing re-usable server code and libraries Optimizing technologies with respect to cost and performance Oversee design, architecture and implementation of both small and large-scale Cloud projects Mentoring junior programmers R&D of new technologies that could improve current and future projects Requirements experience with cloud-based systems good knowledge of Java, JavaScript, Python, C# or Ruby experience with implementation of REST APIs Welcomed Skills experience with scalable cloud based systems experience with C++ experience with game development experience with any modern JavaScript framework (jQuery, AngularJS) We Offer Participate in a great project Friendly atmosphere in a mid-size multinational team of passionate developers Work with living Czech gamedev veterans and legends Work for the largest and most mature game development company in the Czech Republic Possibilities for skill-development and growth Competitive salary & benefits (semi-flexible hours, extra vacation, language courses etc.) Please contact us at jobs@bistudio.com.
  7. Hello, We are looking for a talented Game Capture Artist with a passion for video games to join our team in Prague, the Czech Republic. In this role, you will be responsible for the production of various assets for audio-visual promotional materials, including cinematic game footage, screenshots, and other imagery. The ideal candidate for this position is creative, pro-active and willing to learn, organized and consistent, has an excellent eye for photography and great sense of direction, plus a solid understanding of branding. Requirements Gameplay Capture Familiar with industry standard editing tools Able to problem-solve to achieve the best possible results while working within the confines of unfinished technology Able to work with varying levels of supervision and creative direction, ranging from complete autonomy, to working with a director to capture a specific requested set of shots Able to suggest and implement potential improvements to our game capture assets, tools, and workflow Video Production Experienced in the set up and use of industry standard tools (e.g. Adobe After Effects, Premiere, Encoder) Proficient knowledge of the export and encoding pipeline Video Distribution Familiar with (YouTube) video upload requirements Image Production Familiar with image editing software (Adobe Photoshop) Able to produce high-quality images for promotional distribution (screenshots, etc) Able to produce high-quality mages for in-game use (overview images, etc) Scheduling Make realistic estimations of work Time management, keeping deadlines, identifying/communicating any potential delays to leads Welcomed Skills Portfolio containing an attractive variety of self-produced images and videos Knowledge of Arma and/or DayZ, and a history of producing related videos/screenshots Experience with (Real Virtuality) engine and camera scripting Experience with live streaming We Offer Opportunity to work on existing and new game franchises Nice working atmosphere with lots of opportunities Possibilities for skill-development and growth Flexible working hours Competitive salary & benefits Please contact us at jobs@bistudio.com
  8. Hi, would you like to work on our new Tanoa terrain? Yes? So, don't hesitate and join the team in Mníšek pod Brdy as a Junior 3D Artist! We're looking for creative, versatile, self-directed artists who have solid experience in creating 3D models and who enjoy working in a smaller, yet highly collaborative environment. Applicants should also be capable of sketching their ideas on paper to help portray their ideas and thoughts. Portfolios should demonstrate proven ability to create high quality assets, and should include screen captures of in-game examples. The successful candidate knows: - Proficient experience with 3D software - Highly capable of creating 2D textures for models (Photoshop, Mari, etc) - Generate ideas and use 2D/3D work to communicate them to the team. - Familiar with effective polygon use, UV sets, mesh optimization and surface lighting - Ability to self-manage and make responsible decisions about time and project priorities Advantage over the other candidates is: - A passion for developing games - Experience with 3D software Maya and/or Modo - Scripting experience (Max script, Flash, Java) - Understanding of color and form If you like this vacancy, please look at Career page and apply there.