Hi !
I propose that an outfit save option be created in the "Character Customization" to save our best outfits and not have to change everything entirely manually.
What do you think?
EricJ UH-60 A3
RC65
- Used the US Army Helipilot as the default crew for the US Army helicopters
- Cleaned up the AH-96 Hit-Points LOD
- Added a basic AH-6 and MH-6 (retextured AH/MH-9s) to expand the TF 160 lineup. I wish I had sykocrazy's models, but they'll do for now until something else comes along
- Adjusted the default loadout for the AH-96 for a mission that I'm planning on releasing
- Added a BLUFOR unit, TF562. It's the opposite of the Black Raven PMC and is not designed to be a comprehensive unit, since I only have one weapon in the pack. To save my sanity and file size, it uses vanilla weapons and gear. It can be found in BLUFOR/Task Force 562. I mainly created it as a real world look at the Armaverse, as well as for the Pilot missions that I've been modifying and uploading to the Workshop.
https://drive.google.com/file/d/11mYD8Ev0VrZpz1KPQ62NP8XVTYPZHznK/view?usp=sharing
While I rest from so much head, I take the opportunity to fix small bugs (damn PNGs) and add quality details.
For example now I'm working on the eyes, they always seemed too bulging, like a toad.
With the help of two 256x256px textures (only 85Kb) I have given a great detail to the iris of the eye giving it depth and volume.
I haven't seen or heard any updates or Information about MDZ2 or their devs for years, I started wondering are they abandoned MDZ2. Or some others reasons?
Hi !
For today I propose to improve the drop!
The drop could remain green when the game is for 8 players and turn blue when there are 12 of us to attract more players!
I also propose that the price of the improvement of the drop in shipping be revised downwards, I will explain.
In elimination for an 80crowns boost, a winning team must collect 2 crates, compared to only one purple/yellow crate in an expedition game when the risk is much greater of permanent death. This is why I propose lowering the drop price to 10/15 crowns in order to balance the “risk/reward” ratio of players.