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    • CSWR script already has an option where you easily define if the AI should use a flashlight or night vision. Also, if they can even have them in their loadout. Check this out:    
    • We used your script and loved it. It works fine with sounds but with light it is laggy on a dedicated server with 5 or 6 players.
    • Hi, I am trying to save players position on a mission map using prifilenamespace of each player. Its working fine in editor, but refuse to work on dedicated server ... I wonder where is the problem?
        //PERSISTENT PLAYER POS AND RATING //saves players pos and rating every five min //loads players pos and rating when they join server //initServer.sqf []execVM "stats.sqf"; //stats.sqf while {true} do { _kibaPos = getPosATL kiba3x; profileNamespace setVariable ["KIB_kibaPos", _kibaPos]; _kibaRating = rating kiba3x; profileNamespace setVariable ["KIB_kibaRating",_kibaRating]; _kavhanPos = getPosATL kavhan; profileNamespace setVariable ["KIB_kavhanPos", _kavhanPos]; _kavhanRating = rating kavhan; profileNamespace setVariable ["KIB_kavhanRating", _kavhanRating]; _konalPosition = getPosATL konal; profileNamespace setVariable ["KIB_konalPos", _konalPosition]; _konalRating = rating konal; profileNamespace setVariable ["KIB_konalRating", _konalRating]; sleep 300; }; //initPlayerLocal.sqf //playable units are given variable names "kiba3x","kavhan","konal" in the editor if ((str player) == "kiba3x") then { _kibaPos = profileNamespace getVariable "KIB_kibaPos"; player setPosATL _kibaPos; _kibaRating = profileNamespace getVariable "KIB_kibaRating"; player addRating _kibaRating; } else { if ((str player) == "kavhan") then { _kavhanPos = profileNamespace getVariable "KIB_kavhanPos"; player setPosATL _namalskPos; _kavhanRating = profileNamespace getVariable "KIB_kavhanRating"; player addRating _kavhanRating; } else { _konalPos = profileNamespace getVariable "KIB_konalPos"; player setPosATL _konalPos; _konalRating = profileNamespace getVariable "KIB_konalRating"; player addRating _konalRating; }; };  
    • Who knows how it is possibile form logical side?? (live and dead in the same time?) are we on quantum computing already in A3? :)
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