Friendly reminder that placing a SlotMarker inside of an Area and Layer allows you to place markers such as the ones placeable on the map by players in-game
How do you modify a Spawn AI Module's Expression Field via a Script? Particularly, how do you modify it while retaining the existing input? For instance:
Call with: [SpawnModule] execVM ScriptPath
_SpawnModule = _this select 0;
_Expression = ?? Get variable ??
_NewExpression = _Expression + (New Stuff)
Thanks
I usually document myself with a mix of BI Forums, YouTube videos, the BI Wiki and the Arma Platform Discord.
On top of everything, Blackheart Six's tutorials are top-notch:
https://www.youtube.com/@blackheart_six
Also, these are some of the useful playlists/videos I am watching: