Thankfully Blackheart_Six came to the rescue so for anyone who needs this information in the future when you're testing the mission SHIFT+ESC will bring up the game menu so you can change your keybinds and settings etc
I've made a mission using Alive and a bunch of other mods, including ACE3, Project injury reaction etc with compatibility patches. My error always happens mid game, during gunfights etc, the game freezes, I lose sound for about 30 seconds and then it goes back to normal for 5 seconds and repeats cycle.
I have attached my RPT as well.
I am sure it isn't my PC as I have no issue with it in anything else apart from this, but for convienience, here are my specs.
https://fastupload.io/46ff971ad9e53d60
32GB RAM
i7 13700K
RTX 4080
Windows 11
I have this code snippet in initPlayerLocal.sqf
addMissionEventHandler ["EachFrame",{if (getOxygenRemaining foreach player < 0.1) then { player setOxygenRemaining 0.1}}];
this prevents players from dying under water when swimming or incapacitated.
I attempted to add this code to initserver.sqf
addMissionEventHandler ["EachFrame",{if (getOxygenRemaining foreach allunits < 0.1) then {foreach allunits setOxygenRemaining 0.1}}];
to prevent the stupid AI from killing themself when swimming under water SMH.
I don't know how hard this would actually be, but making a mod page for DayZ SA console and PC version. To allow to community to add content they would like. Something like the mod page for Arma Reforger. It could allow the community to make certain mods and maybe even allow the devs, to add some of those mods to standalone also