@soldierXXXX Thanks for your warm welcome, and detailed response.
I suppose a simple:
deleteVehicle this;
... at the end of the On Activation field in the trigger itself won't suffice here? The trigger will still be respawned locally for the JIP player?
Download, Mission briefing, loadout, and more:
https://steamcommunity.com/sharedfiles/filedetails/?id=3106408748
Languages supported:
English and Portuguese.
This mission AI was dynamically built by CSWR:
Cheers,
thy_
SneakyDog
This issue was resolved with a folder placed on github called Code - update revive
Link: https://github.com/CaptainPStar/co10_Escape/tree/master/Code
This might be a very simple suggestion but, I think a chainsaw could be an incredibly useful tool in such a game as dayz where base building mostly rely on wood, of course it would be loud and needs fuel to work but who wouldn't need a chainsaw even as a weapon?