iv got a repro ready , where can i show i send it to you?
https://www.mediafire.com/file/lw4e50iopx1ktbx/mission.sqm/file
ok there it is,simple scenario example with markers to illustrate and while yes,point one isnt reproducable,it is happening at times. Point 2 however is as shown in example,100% reproducable and a fall from 100-150 meters causes no catastrophic destruction of helo. Just to clarify,incase theres misunderstanding,as you say "helo is done for"...im talking about the vehicle exploding as is vanilla behaviour,done for = underwater. but it isnt showing same behaviour as vanilla and it maybe related to point one? unlikely but check out the repro anyway if you like.
also about point one,i was refering to AI landing,iv not yet noticed anything odd about damage if i land it,it lands find even on a roll with gear down.
17-4-2024 EXE rev. 151725 (game)
EXE rev. 151725 (Launcher)
Size: ~81 MB
DATA
Fixed: Typo in respawnLinkedItems of the FIA Autorifleman - FT-T178528
Fixed: Hole in the bottom part of the MRD scope mesh
ENGINE
Tweaked: isADS animation source now uses an .index suffix - FT-T175562
Fixed: HashMapObject lost its object properties (methods and special functions) when transferred over network
Fixed: Some Eden Editor script commands had a wrong return type reported in their command info
Fixed: clear3DENAttribute always returned false and its command info return type was also wrong
Don't know how people are landing to destroy it on touchdown. Even in my hardest landings everything is fine. And in the harsher ones where I manage to get it damaged, even vanilla helicopters will be damaged. My guess is people aren't landing it straight but angle it or something? In that case the dampers probably won't work their magic correctly, so it's a pilot error? In any case, without repro, nothing can be done.
2. Same here, need repro, else nothing can be done. If I touch down hard from height into the water (even "just" 2 or 3 meters), the helicopter is usually done for.
Iv noticed 2 issues with the cougar now upon more testing.
1) often a touchdown(at least one involving TR unload) causes a hard landing damaging helo to the point where pilots bail.
and
2) unlike vanilla helicopters,(even with flotation disabled) the helo crashing into the water from heights high enough to cause vanilla helicopters to be destroyed(tested 100-150 Flyinheight) doesnt cause the cougar to get destroyed.
All tests noticed with the Blufor Cougar