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icewindo

ArmA1 SF

17 posts in this topic

A port of the ArmA1 Special Forces. I mainly did this as some people requested a updated version of this.

Also maybe the MLOD helps some people in creating new units...

They need ArmA2 as they use the marine wound textures but work in combined operations too and can be found under BLUFOR-> ArmA1 -> Special Forces.

(Click for Large res)

frontsf.jpg

(Click for Large res)

backsp.jpg

Download

Mirror 1

http://www.armaholic.com/page.php?id=11291

Mirror 2

http://arma2base.de/include.php?path=download&contentid=2335

Mirror 3

http://www.2shared.com/file/DQBsUnMB/arma1sf.html

Thanks for the mirrors :)

Download MLOD

http://arma2base.de/include.php?path=download&contentid=2335

http://www.armaholic.com/page.php?id=11291 ("MLOD available" further down)

http://www.2shared.com/file/srHyiZhY/arma1_sf_port_mlod.html

As long as you stay inside the sample model license and mention me and BIS, you can do anything with these models, so take these as a sort of new updated example model package.

BIS License

ArmA - Sample Models

====================

Copyright © 2008 Bohemia Interactive a.s. All rights reserved. Unauthorized use is strictly prohibited.

For more information about ArmA addons modelling visit http://community.bistudio.com/wiki/Modelling

This archive contains sample models, configs and model configs to be used in BI Editing Tools to create custom models for ArmA.

To distribute or modify or use the ArmA Sample Models in any way, you must agree to the following license:

THE LICENSE

============

1) Bohemia Interactive grants to you a personal, nonexclusive License to open, modify and distribute the ArmA Sample Models for the purpose of designing, developing, testing, and producing non-commercial game content for PC game ArmA and its sequels or expansion packs.

2) You acknowledge and agree that you will not commercially exploit any game content you may created using the models without Bohemia Interactive prior written permission.

3) Bohemia Interactive doesn't give you permission to exploit ArmA Sample Models in any other way, especially not to convert them for use in any other game or engine than ArmA or its sequels and expansion.

4) If you create and distribute a work based on the ArmA Sample Models you must license the entire work, as a whole, under this License to anyone who will be using it. This License gives no permission to license the work in any other way, but it does not invalidate such permission if you have separately received it.

What has been done

- updated rvmats with ArmA2 settings

- *pokes BIS* in contrast to BIS ArmA2/OA units these units have working wound textures for the hands

- resaved textures, changed paths

- model edits to allow ArmA2/OA heads/hands

Credits

BIS

Icewindo

Edited by Icewindo

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These are only thing I really missed from ArmA1 (mainly because of the coolness helmets), thanks :)

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That kneeling guy on the left in the fisrt picture remember me of those fisrt OFPDR cutscenes :p

Awesome, they look so cool. Thanks.

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I was literally just converting these :p

Nevermind, these look awesome, thanks.

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thanks icewindo!

enad is nuts over these guys.... well, he was.

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YAYAYAYAY.

Pro-Tec helmets. I've been waiting for these guys. Naow all they need is some updated textures n stuff.

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Now iam just missing the regular A1 Infantry, is it in the works too?

Would be nice !

THANKS :)

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I was wondering how these guys would look in Arma2. They look great! Thanks a lot.

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