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Dwarden

Community driven Bug&Issue Tracker (CIT) for ARMA 2: Operation Arrowhead and ARMA 2

Are You going to use CIT ?  

247 members have voted

  1. 1. Are You going to use CIT ?

    • Yes - I would like help developers to easily find and fix my issue
      245
    • No - I'm not interested in helping developers
      8


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yes there was some BAF fixing these days :)

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Some quick question, I didn't no where to put otherwise: How come some objects (for example "Land_Sack_EP1") do not respect gravity, once they've gained some velocity/momentum? They simply won't decelerate and fly away as if they were in space...

Probably some config error, but still... you'd assume such objects would simply inherit from a simple land-object class (where things are well defined) or something, so that was screwed up intentionally or what? :D

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What is the difference when Status is Closed or Resolved (how do the moderators know which one to use)?

I see some World category tickets have Expired even though pretty much everyone here know World category bug fixes are really rare and maps like Charnarus are unlikely to get fixes regularly if ever.

I understand that some category issues are meant to be expired because changes in engine may fix them as a side effect or change original issue behaviour so much that issue ticket just comes obsolete, but could we have some exceptions here like World category issue tickets, so they would never have to expire?

Suma wants demomissions or good bug reprduction steps and says screenshots and videos are not as good evidence in CIT, however I feel that in World category demo missions or repro steps are pretty much waste of my limited CIT time or can anyone disagree that in World category issues GPS COORDS in title name and screenshots of the bug are much faster evidence than downloading demomission, extracting it and launching it in game? So basically what I want to hear here is that if provinding demo missions for Wold category issues increases chances to get them fixed or not?

CIT is also a great tool, but to improve activity there even more, it would be crucial that at least original reporter would automatically become watcher for his own issue also those who change title or description or provide replys should automatically become watchers. I personally set all issue tickets that I'm involved with any change or comment to Watch state so I can get email as soon as there is new info on the issue. I would like more people to do that too. For moderators it is understandable not to set everythting to Watch since they would be flooding in update email with all their great voluntery work.

Edited by Hanzu

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Resolved = Fixed (set by BI normally)

Closed = Confirmed fixed (by 2nd entity)

Expired = No enough evidence provided.

Normally only set after multiple requests to provide.

Normally one should be able to set to Feedback from Expired/Closed/Rejected.

This seems faulty right now. Investigation in progress.

Edited by .kju [PvPscene]

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Resolved = Fixed (set by BI normally)

Closed = Confirmed fixed (by 2nd entity)

Expired = No enough evidence provided.

Normally only set after multiple requests to provide.

Normally one should be able to set to Feedback from Expired/Closed/Rejected.

This seems faulty right now. Investigation in progress.

Thanks for clearing that up for me.

You automatically receive notifications for tickets you create, depending on the notification settings you've setup in your account (http://dev-heaven.net/my/account).

"Only for things I watch or am involved in"

Thank you. I began to wonder how is it, since I have barely never seen orginal ticket creator for some old ticket to wake up and comment when I add or change something in there. Maybe their notifications go to some email they do not use anymore or maybe they just do not care anymore.

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Just a humble opinion:

Filter->Status->closed should show only Closed and Expired tickets, not Duplicates. It is confusing to see both Duplicates of open tickets and Duplicates of closed tickets under same filter.

I have 3 different suggestions to improve this:

1) The best way to do it would be to make Duplicates show up in open or closed filter depending on their host issue status (the issue that made them Duplicate in the first place)

2) Filter->Status->closed function could be fixed to not to show Duplicates.

3) Adding new filter called Filter->Status->closed excluding duplicates

What do you think?

Hopefully I don't need to use time for writing what I need it for, but believe it is for common good. :)

Edited by Hanzu

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Thank you. I began to wonder how is it, since I have barely never seen orginal ticket creator for some old ticket to wake up and comment when I add or change something in there. Maybe their notifications go to some email they do not use anymore or maybe they just do not care anymore.
Long gone, or otherwise not interested / lazy are perhaps other reasons.

---------- Post added at 10:01 ---------- Previous post was at 10:00 ----------

Just a humble opinion:

Filter->Status->closed should show only Closed and Expired tickets, not Duplicates. It is confusing to see both Duplicates of open tickets and Duplicates of closed tickets under same filter.

I have 3 different suggestions to improve this:

1) The best way to do it would be to make Duplicates show up in open or closed filter depending on their host issue status (the issue that made them Duplicate in the first place)

2) Filter->Status->closed function could be fixed to not to show Duplicates.

3) Adding new filter called Filter->Status->closed excluding duplicates

What do you think?

Hopefully I don't need to use time for writing what I need it for, but believe it is for common good. :)

Filter -> Status -> Is -> Closed. Apply.

You can also click the small +, to select multiple statuses.

You can save the filter for ease of use.

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Hanzu simply do:

# Status

# is <- the key

# Select as desired, like: Closed or a combination.

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Filter -> Status -> Is -> Closed. Apply.

You can also click the small +, to select multiple statuses.

You can save the filter for ease of use.

Hanzu simply do:

# Status

# is <- the key

# Select as desired, like: Closed or a combination.

Aha! Thank you guys. Never realized there can be multiple filters of same type and only now I noticed that there is indeed square + gadget (in my resolution it was just too tiny for my eyes to comprehend).

What a great tool this is. Probably the best bug managing system in whole world we got here. :)

Save filter seems to demand filling out the fields once more before there is actually something to save. So I think I'm going to keep on using browser bookmarks of set filters like I have done, just because it is easier for me ( again there could be something better in CIT I have not realized).

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Aha! Thank you guys. Never realized there can be multiple filters of same type and only now I noticed that there is indeed square + gadget (in my resolution it was just too tiny for my eyes to comprehend).

What a great tool this is. Probably the best bug managing system in whole world we got here. :)

;) Redmine is indeed rather powerful, for those willing to dig a little deeper :)
Save filter seems to demand filling out the fields once more before there is actually something to save. So I think I'm going to keep on using browser bookmarks of set filters like I have done, just because it is easier for me ( again there could be something better in CIT I have not realized).
Strange, normally if you click Save, the filtering that is currently active should appear in the Save filter page.

What browser are you using and what exact version?

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;)

Strange, normally if you click Save, the filtering that is currently active should appear in the Save filter page.

What browser are you using and what exact version?

Firefox 6.0.2 and now that I look it again, I realize I was just fooled by all those blank lines and it does save the filters and the only thing you need to do is to write name for save and manually set is "Sort" which in Browser bookmarks is automatically included. Save seems to be great feature too. I will utilize it now on.

Browser booksmarks for set filters will however stay in use too, because I can share them with others and this is something I can't do with CIT query saves.

Edited by Hanzu

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Should any of these be changed from World category to Model category?

http://dev-heaven.net/issues/18666 Chernarus GPS COORDS 068128 Chernogorsk International Hotel ID 969757 ladders not working and soldiers float on roofs

http://dev-heaven.net/issues/1619 Chernarus GPS COORDS 096016 Pobeda Dam gap between bridge parts ID 70492 and ID 70496

http://dev-heaven.net/issues/3961 Chernarus GPS COORDS 101100 Staroye traffic sign arrow point Msta west when it should point east

http://dev-heaven.net/issues/2143 Chernarus GPS COORDS 103117 Topolka Dam gap between bridge parts ID 354791 and ID 354797

http://dev-heaven.net/issues/16344 Chernarus GPS COORDS 103117 Topolka Dam water sticking out of the wall on dry side tunnels

http://dev-heaven.net/issues/24864 Chernarus GPS COORDS 120062 Berezino advertising pillar ID 262127 is completely missing collision

http://dev-heaven.net/issues/2143 Chernarus GPS COORDS 103117 Topolka Dam gap between bridge parts ID 354791 and ID 354797

http://dev-heaven.net/issues/17099 Chernarus GPS COORDS 133024-133025 Olsha house ID 96480 has terrain inside all over furniture

http://dev-heaven.net/issues/19886 Utes GPS COORDS 042018 (and other locations) stonepilefences prevent going prone when standing near them

I have hard time identifying what is World issue and what is Model issue. If some model like Popeda Dam or Topolka Dam is not used in any other map is that World category issue then?

Or if two models are set inside each other it is ofcourse World issue and not Model issue, right?

When same Model in various locations of a map is lacking collision always in a same way it is Model issue, right?

Also now that I have gone through whole World category by cleaning titles & descriptions, adding screenshotting or missing repro demos. It feels kind of bad to give away issues to Model category which is more of a mess to look at and contains 4-5 times more open issues, but ofcourse if you are sure something should go to Model category please change category for above issues.

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Hey Suma,

I think it is really unfortunate that there are so many remaining issues in CIT still that could be fixed by a dedicated designer in 2-3 days of work without any code or art support.

Many of those really shouldn't be hard to deal with, but could greatly enhance the gameplay and actually make certain game components usable again, which are broken or buggy for ages.

It would be really awesome, if you could go through the items below and perhaps talk to some of the designers about the impact of investigating them. I can assure you that there are gems on that list, a large part of mp community has been hoping would get fixed for a long time.

  1. make weapons lose less power over distance (http://dev-heaven.net/issues/11479)
  2. increase range for all manually guided missiles beyond 1500m (http://dev-heaven.net/issues/18656)
  3. AT weapons in T90 and BTR90 not working (http://dev-heaven.net/issues/14436)
  4. Reduce off-road speed for vehicles on Takistan to match experience on Chernarus (http://dev-heaven.net/issues/13834)
  5. Reduce bouncyness of handgrenades (http://dev-heaven.net/issues/3513)
  6. Tweak down countermeasures (http://dev-heaven.net/issues/12692)
  7. Add important soldier classes to factions missing them, like engineer (http://dev-heaven.net/issues/16577)
  8. Balance pass on AA-12 to tone down range (http://dev-heaven.net/issues/16538)
  9. Set up backup ironsights for those weapons clearly featuring them on them models already (http://dev-heaven.net/issues/13857)
  10. Fix Mi24 Falanga missiles almost always missing locked targets (http://dev-heaven.net/issues/11850)
  11. Increase Little Bird airspeed (http://dev-heaven.net/issues/11767)
  12. Don't allow carrying AS50 and AT weapons at same time (http://dev-heaven.net/issues/15969)
  13. BAF medic cannot equip handguns (http://dev-heaven.net/issues/15666)
  14. Fix double the amount of flares in 120rnd flare mag (http://dev-heaven.net/issues/13914)
  15. Change standalone grenade launchers to be sidearms (http://dev-heaven.net/issues/13216)
  16. Balance all TI-equiped weapons by treating them as machineguns in the inventory (http://dev-heaven.net/issues/15970)
  17. AS50 damage not matching damage from M107 sniper (http://dev-heaven.net/issues/14888)
  18. Add range-adjustments to grenade launchers (http://dev-heaven.net/issues/15184)

I am sure others could expand that list with a large number of other minor issues that should be easy to fix, but could have a very positive impact on playability, like for example stronger ballistic curve and reduced range on infantry AT weapons, allow using the FAL's nightsight during daylight, etc.

Also, it would be really sweet, if you guys would consider making some units available to other factions as well. For example, the PMC-introduced Ka-60 would be perfect as an EAST unit as well without the need to do any texture adjustments.

Thanks!

Marked the faulty damage drop over distance off as well, now that this got addressed in the last beta. Turned out to be a code issue afterall and not related to assets and config setup, so let's keep that in mind for the future... ;)

Any chance to get some more issues from that list looked into before 1.60 ships? :)

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1.60 is supposed to ship asap because of the huge improvements and it has been already a long time since the last official patch.

So currently only regressions, and bugs introduced with 1.60 are mainly handled.

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I was wondering about the way that users at dev-heaven in the community issue tracker can vote a bug/feature/etc. up in the same way that a Product Owner (as viewed within a Scrum development framework) decides priorities for a product backlog item?

So th BI devs use the CIT tickets to monitor potential product backlog items and pick 'public CIT' items for the next sprints ?

Just curious about the similarities - Don't know if this is the right forum for this post.....feel free to move this post to the sprint backlog ;-)

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BI checks high voted tickets more likely yes. Yet it is not the only aspect for that.

Very important is ticket quality (short, precise, required info present), as well as type

(CTD/AI/engine and a few others have high(er) chance, model/world and a few others

are unlikely to get look into at this point).

Finally there is also personal interest of the coder and usefulness for future products.

I cannot answer your main question, but from what I can tell they dont use strict

SCRUM product backlog principles.

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I'd like to ask a question. Will someone of the devs browse through the CIT to close tickets which won't be taken care of anyway? This way it would be far more easier to browse the latest issues.

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In dev-heaven, how does one add a project to one's Favorite Projects list?

Edited by OMAC

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You need to get member status for it. Ask a manager of the project to make you tester or another role.

Edited by .kju [PvPscene]

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You need to get member status for it. As a manager of the project to make you tester or another role.

Got it. Thanks.

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