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Dractyum

T-72B/BA pack from Dractyum

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T-72B/BA pack from Dractyum v1.1

Game: Arma 2.

Author: Dractyum from Flashpoint.ru

This addon contains the main battle tanks:

1) Russian Army - T-72B and T-72BA;

2) Chernarussian Defence Forces - T-72B;

3) Chernarussian Movement of the Red Star - T-72B.

Features:

1) Correct model of tanks and machine gun (NSVT);

2) The marching mode for the driver is realised;

3) Realistic weapons and armour of tanks;

The list of changes

1) Tanks T-72B on CDF and ChDKZ are added;

2) Animation of a reload of a gun Is entered;

3) Models of tracks and blocks ERA are improved;

4) Optimisation.

Screens:

60425999.jpg

41696469.jpg

27332618.jpg

59816890.jpg

67875162.jpg

Downloads (26.53 MB):

http://www.filefront.com/16133355/undefined

http://ifolder.ru/17311620

Thanks:

USSRsniper

Piligrim

Udaloy

Demon-pinky

gms

Leet

†SLAYER†

ofpwarior

BLACKMETAL

Leopotam

St[]rm

Ingeneer

King Size

Dead_Kennedy

AK'86

WazZzaaa...

...and Sacred Kozlice!!!

P.s. Sorry for repost old thread.

P.p.s. Sorry for my english.

Edited by Dractyum

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Awesome and good to see the B model added to otherfactions. Top work

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ЭХ вÑÑ‘ таки Хорошие танчики)))

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Demon-pinky please write in English only since this is after all an English forum, thanks. :)

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By default, these T-72 tanks feature a 3-digit random unit designation ('310').

Here is how to set a specific unit designation:

Save the following code as file 'set_t72b_unit_designation.sqf' in your mission's folder:

comment "Script to set T-72B/T-72BA unit designation after initalization.";
comment "Usage: scrdummy = [this, 127] execVM 'set_t72b_unit_designation.sqf';";

private ["_unit", "_designation"];
_unit        = _this select 0;
_designation = _this select 1;

comment "Wait for unit to be initialized with random designation...";
waitUntil { time > 0 };

comment "Now replace the random designation with the intended designation.";
_unit setObjectTexture [0, format ["\T_72B\data\numbers\n%1.paa", floor(_designation / 100) % 10]]; 
_unit setObjectTexture [1, format ["\T_72B\data\numbers\n%1.paa", floor(_designation /  10) % 10]]; 
_unit setObjectTexture [2, format ["\T_72B\data\numbers\n%1.paa", _designation % 10]]; 

exit

Then add to each T-72's init line (and replace '127' by the number you like):

scrdummy = [this, 127] execVM 'set_t72b_unit_designation.sqf';

This line will replace the random designation by your designation in the opening second of the mission.

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hi..

is there any replacements for these tanks?

These are best of work ever tank mod..

i hope there is a chance that some make a good model that can also replace default T-90A.

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Was there a signed version ever release?

Also, does anyone know Dractyum's contact details, like e-mail?

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This addon causes problem in some animations of infantry soldiers! Place a soldier without any equipment excpected an handgrenade on map and try to throw it... :mad:

I updated CIT http://dev-heaven.net/issues/2200 and found out the problem is definitly this addon...

:eek:

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