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terox

Dedicated Server .RPT entries (Reference List)

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There does not seem to be a centralised listing of .rpt entries.

So I am starting this thread in the hope that it will evolve into a reference list with wherever possible an explanation of the entry and any solutions.

References:

BIS WiKi: arma.RPT

tactical.nekromantix.com - wiki:arma.rpt

Last Updated: 2nd Feb 2010

The examples are organised AlphaNumerically to ease searching

References to objects or units may be found under U or O

THE LIST

... C ...

CCannot create object 2:1964

Cause: ?

Solution: ?

Cannot load surface info MBGwood.bisurf

Cause: ?

Solution: ?

Cannot use magazine classname in muzzle classname

Example

  • Cannot use magazine 8Rnd_9x18_Makarov in muzzle PipeBombMuzzle

Client: Object 2:3424 (type Type_86) not found.

Cause: ?

Solution: ?

Client: Object 2:9 (type UpdatePositionMan) not found..

Cause: Setpos issue, not known exactly what

Solution: ?

Config Class Missing

Examples:

  • ca\misc2\samsite\powgen_big.p3d: house, config class missing
  • ca\data\library\roadbarrier_light.p3d: house, config class missing
  • ca\misc\fort_envelopebig.p3d: house, config class missing
  • ca\misc\fort_envelopesmall.p3d: house, config class missing
  • ca\buildings\tents\fortress_01.p3d: house, config class missing
  • ca\buildings\tents\fortress_02.p3d: house, config class missing
  • ca\buildings\tents\camo_box.p3d: house, config class missing

Command STOP, id 9:59

Cause: ?

Solution: ?

Creation of 2:2201 ignored, state ROLE ASSIGNED

Cause: ?

Solution: ?

... D ...

Do not use Command::DestroyObject

Cause: ?

Solution: ?

... E ...

Error O 1-2-G:1: Invalid path - length 1

Error O 1-2-G:1: Invalid path from [2031.21, 12.65, 5872.74] to [2024.11, 12.96, 5873.58].

Cause: ?

Solution: ?

... H ...

House 2c0d000# 7334: lhd_3.p3d (from) not found in the operative map

House not found in the list

Cause: ?

Solution: ?

... M ...

Magazine 10Rnd_762x54_SVD (10 ammo left) not found

Cause: ?

Solution: ?

... N ...

NetServer::finishDestroyPlayer(1283965012): users.get failed

Cause: ?

Solution: ?

NetServer::SendMsg: cannot find channel #126628501, users.card=4

NetServer: users.get failed when sending to 126628501

Message not sent - error 0, message ID = ffffffff, to 126628501 (Domestos)

Cause: ?

Solution: ?

No player found for channel 717407744 - message ignored

Cause: ?

Solution: ?

No point in selection pilot.

Cause: ?

Solution: ?

No speaker given, patched to Male01EN

Cause: ?

Solution: ?

supply1 is not soldier nor transport.

No transport

Examples

  • 403dc00# 215625: wf_barracks_east.p3d is not soldier nor transport.
    No transport
  • 5169800# 1055254: wf_factory_heavy_east.p3d is not soldier nor transport.
    No transport

Cause: ?

Solution: ?

... O ...

Object id 8ca13cbd (1213) not found in slot 39,101

Link cannot be resolved

Cause: ?

Solution: ?

Old style material 204 used in ReportStack not available

Old style material 205 used in ReportStack not available

Old style material 206 used in ReportStack not available

Old style material 207 used in ReportStack not available

Cause: ?

Solution: ?

... S ...

Server: Network message 41844a is pending.

Cause: ?

Solution: ?

Server: cannot send message - player 2073808736 is not known.

Cause: ?

Solution: ?

Server: Object 5:0 not found (message 121)

Cause: ?

Solution: ?

When this occurs it can be duplicated anything from a small number of entries to hundreds of times

The object reference number and message number often changes

Server: Update of object 2:707 arrived from nonowner

Cause: Suspected result of a command passed on a non local object, when argument must be local (example : setPos on a non local object)

Solution: Setpos Locally, but this isn't veriifed

SetFace error: class CfgFaces.CooperHead.Custom not found

Error: Error during SetFace - class CfgFaces.CooperHead.Custom not foundr

Cause: ?

Solution: ?

String STR_Classname not found

EXAMPLE:

  • String STR_rscMenu.hppRscGroupRootMenu_Items_Suppress not found

Cause:

Solution:There is no stringtable entry for this class

... U ...

Unit 2:1991 not found, cannot update

Cause: ?

Solution: ?

unit:9 REMOTE: Getting out while IsMoveOutInProgress

Example:

  • B Delta:9 REMOTE: Getting out while IsMoveOutInProgress

Cause: ?

Solution: ?

unit: moving in direct condition failed, dist 1.95937

Example:

  • R 1-1-H:5: moving in direct condition failed, dist 1.95937

Cause: ?

Solution: ?

Unrecognized texture type '': '\'

Warning Message: Cannot load texture \.

Cause: ?

Solution: ?

... W ...

Warning: Cleanup player - person 2:1272 not found

Cause: ?

Solution: ?

Warning Message: No player was selected

Cause Every Playable unit is set to "Playable"

Solution You need to set one of those units to "Player"

.

Edited by Terox

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RPT error:

String STR_rscMenu.hppRscGroupRootMenu_Items_Suppress not found

Seems to be related to BIS Medical Module. Everytime I shoot someone, so he goes into the injured state, this line pops up in the rpt.

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Server: Update of object 2:707 arrived from nonowner

I'd suspect this is the result of a command passed on a non local object, when argument must be local (example : setPos on a non local object)

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Hi Terox

Good idea to have a central resource for this.

There is a little information in the BIS wiki.

http://community.bistudio.com/wiki/arma.RPT

I agree a location in the forum is needed so that the information can be gathered and then the BIS Wiki updated with additional information.

Hopefully BIS staff can help add info to this and then it can be transferred to the Wiki.

There is also a little information on the PMC site.

http://tactical.nekromantix.com/tactical/wiki/doku.php?id=arma:arma.rpt

From reading the BIS Wiki the errors.

Client: Object 2:3424 (type Type_86) not found.

Happens when you setPos someone (?) (Dedicated server only) I am guessing but it may be that this is desynch related ArmA is looking to update an object but it is not where it is expected to be?

String STR_rscMenu.hppRscGroupRootMenu_Items_Suppress not found

May mean that the BIS medical module may not have all string table items for all languages used. A spin off from the decision not to centralise the language system maybe?

Kind Regards walker

Edited by walker

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Hey Guys i have had my first RPT error report for a mission i have made and its got me stuck can anyone give me an idea what the hell this is about? I know about the ";" its the other parts of the RPT i cant figure out any help please? i cant find any references to any of the objects in any of the files at all?

2011/03/22, 22:06:27 [7.68183e+006,187791,0,"XEH: PostInit Started"]

2011/03/22, 22:06:27 Creation of object L 1-1-H failed, state LOGGED IN

2011/03/22, 22:06:27 Creation of object L 1-1-H:<Empty main subgroup> failed, state LOGGED IN

2011/03/22, 22:06:27 Client: Nonnetwork object 37fb3b10.

2011/03/22, 22:06:27 Client: Nonnetwork object 1c1a3c00.

2011/03/22, 22:06:27 Creation of object L 1-1-I failed, state LOGGED IN

2011/03/22, 22:06:27 Creation of object L 1-1-I:<Empty main subgroup> failed, state LOGGED IN

2011/03/22, 22:06:27 Client: Nonnetwork object 37fb8af0.

2011/03/22, 22:06:27 Client: Nonnetwork object 1c1a3300.

2011/03/22, 22:06:27 Ref to nonnetwork object L 1-1-H:1

2011/03/22, 22:06:27 [7.68183e+006,187791,0,"CBA_VERSIONING",["#CBA_HASH#",["cba","ace","acex","acex_ru","acex_usnavy"],[[[0,7,4,151],-1],[[1,9,0,473],-1],[[1,9,0,321],-1],[[1,9,0,40],-1],[[1,9,0,43],-1]],[[0,0,0],0]]]

2011/03/22, 22:06:27 Ref to nonnetwork object L 1-1-H:1

2011/03/22, 22:06:34 [7.68183e+006,187798,0,"XEH: PostInit Finished; [false,false,false,true,true,true,false,true,true,true]"]

2011/03/22, 22:06:49 Creation of object L 1-1-K failed, state LOGGED IN

2011/03/22, 22:06:49 Creation of object L 1-1-K:<Empty main subgroup> failed, state LOGGED IN

2011/03/22, 22:06:49 Client: Nonnetwork object 3720a9e0.

2011/03/22, 22:06:49 Client: Nonnetwork object 1c1a5100.

2011/03/22, 22:06:50 Ref to nonnetwork object <No group>:0

2011/03/22, 22:06:50 Creation of object L 1-1-K:1 failed, state LOGGED IN

2011/03/22, 22:06:50 Client: Nonnetwork object 1c1a5100.

2011/03/22, 22:06:50 Ref to nonnetwork object L 1-1-K:1

2011/03/22, 22:06:50 Ref to nonnetwork object L 1-1-K:1

2011/03/22, 22:06:50 Ref to nonnetwork object L 1-1-K:1

2011/03/22, 22:07:03 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:07:03 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:07:03 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:07:03 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:07:03 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:07:04 ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable

2011/03/22, 22:07:05 "############################# Start CO@25_Dan_Op_Fisherman #############################"

2011/03/22, 22:08:17 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:08:17 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:08:17 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:08:17 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:08:17 File description.ext, line 7: '.disabledAI': Missing ';' at the end of line

2011/03/22, 22:08:17 ca\missions\MPScenarios\MP_Deathmatch.chernarus: string @str_mpdeathmatch_subname cannot be localized client-side - move to global stringtable

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Server: Object 5:0 not found (message 121)
Cause: ?
Solution: ?
When this occurs it can be duplicated anything from a small number of entries to hundreds of times
The object reference number and message number often changes

The cause for this was quite commonly from throwing grenades, rockets, or anything that appears to be created on a fired event then deleted shortly after.

Occurs also with createVehicleLocal objects that are forced global IIRC; maybe inter-related incidents.

Solution? Don't play? :P; none known.

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