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AnimalMother92

AnimalMother92 Presents...

214 posts in this topic

Single Player/Coop Missions



AM92_A2_ACE2_medium.jpg

All missions (unless otherwise specified) work in Single Player and Coop. They also feature:

  • Custom weapon/gear loadouts
  • Full briefings and tasks
  • Intro cutscenes
  • Random elements
  • Group respawn
  • Integration with ACE mod (spectator, wounding, radio, gear etc)

-> Missions: for an overview of my work, including pictures and descriptions.

-> Testimonials: Wondering if these are worth your time?

-> Credits: for a full list of acknowledgements.

-> Donate: Had fun? Please feel free to tip.

Any constructive feedback is appreciated. If you find bugs or have ideas to improve these missions, please leave a reply. Or, if you prefer, leave bug reports and mission ideas at my Dev-Heaven project space. Beta missions will be hosted there as well.

Advanced Combat Environment (ACE)

With the release of ACE 1.6 Stable and newer for OA/CO, you can find fairly recent versions of my missions bundled in the @ACEX and @ACEX_USNavy folders. The missions will appear in the MP Create Game screen.

download_button.jpg?t=1280449960

Download Mission Pack from DevHeaven

Armaholic mirror:

AnimalMother92's Mission Pack (@)

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Guerrilla Radio v2.1 [sP/COOP-10]

Original release - October 13 2009

Latest release - February 26 2013

Required addons:

Arma 2: Combined Operations v1.62

ACE (Core and ACEX)

Description:

Marines assault Green Mountain to secure the radio station.

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Trapdoor v2.1 [sP/COOP-8]

Original release - October 21 2009

Latest release - February 26 2013

Required addons:

Arma 2: Combined Operations v1.62

ACE (Core and ACEX)

Description:

A quick reaction force investigates an ambushed convoy.

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Crash & Grab v2.1 [sP/COOP-7]

Original release - December 13 2009

Latest release - February 26 2013

Required addons:

Arma 2: Combined Operations v1.62

ACE (Core and ACEX)

Description:

US special forces extract a downed pilot from an enemy camp.

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Hearts & Minds v2.1 [sP/COOP-10]

Original release - February 7 2010

Latest release - February 26 2013

Required addons:

Arma 2: Combined Operations v1.62

ACE (Core and ACEX)

Description:

Green Berets lead local guerrillas to eliminate a ChDKZ leader.

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Pest Control v2.2 [sP/COOP-10]

Original release - March 15 2010

Latest release - February 26 2013

Required addons:

Arma 2: Combined Operations v1.62

ACE (Core, ACEX, ACEX_RU)

Description:

Airborne troops are sent to comb Gorka for enemy caches.

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Reaper v1.2 [sP/COOP-10]

Original release - August 18 2010

Latest release - February 26 2013

Required addons:

Arma 2: Combined Operations v1.62

ACE (Core and ACEX)

Description:

SF operators, aided by a UAV, strike a Takiban hideout.

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Hind in Sight v1.2 [sP/COOP-7]

Original release - September 13 2010

Latest release - February 26 2013

Required addons:

Arma 2: Combined Operations v1.62

ACE (Core, ACEX, ACEX_RU, ACEX_USNavy)

Description:

MARSOC operators raid a helicopter supply base.

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Steamroller v1.2 [sP/COOP-8]

Original release - February 25 2011

Latest release - February 26 2013

Required addons:

Arma 2: Combined Operations v1.62

ACE (Core, ACEX, ACEX_USNavy)

Description:

A USMC squad pushes into a mountainous killzone.

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Betas / Unfinished:

WIP TBA...

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Media:

A collection of gameplay footage from various people.



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ENJOY!

Edited by AnimalMother92

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ArmedAssault.info Mirror and News:

3958442.gif

We have also added this release to your personal author profile

If a release or contact information is missing, feel free to drop a PM, it will then be added.

And here is the BBCode if you want to add our Mirror to your release post :

[url=http://www.armedassault.info/index.php?cat=multi&game=1&id=165][img=http://www.armedassault.info/mirrorgen2/3958442.gif][/url]

If you prefer a text only BBCode please copy and paste the code below :

[b]ArmedAssault.info Mirror :[/b]
[url=http://www.armedassault.info/index.php?cat=addons&game=1&id=165]DOWNLOAD - Guerrilla Radio (v.1.0) - [2 MB] from ArmedAssault.info[/url][/spoiler]

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Lots of required addons, but I really enjoy this mission! Thanks!

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Thanks for the mirrors! I may make a version with fewer required addons in the future.

Glad you enjoy the mission Binkowski, how was the balancing? too easy, difficult? i have only tested it with a few friends so I'm interested to see what others think

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I'll try this one soon. Good to see someone taking advantage of the splendid addons created recently.

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Hey, thanks for the comments guys. Christian.1987, your weapons rock, so they had to be included! I'll release a version 1.1 with slightly reduced addon requirements and a reworked briefing along with some other tweaks in the near future. I've been bug squashing in some other missions that are close to release. Expect more soon hopefully!

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I am enjoying playing the mission, but the other squad that my squad inserts with always gets annihilated rather quickly, I find that my main objective is to save their skins from AI stupidity. :)

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I am enjoying playing the mission, but the other squad that my squad inserts with always gets annihilated rather quickly, I find that my main objective is to save their skins from AI stupidity. :)

Don't worry about them too much. I find it's easier to take a different angle from them and let them thin out the opposition a bit. Basically I wanted the MH53 to be full, but I found that managing a squad of 18 was a bit cumbersome. The idea behind this was that your squad assists in assaulting the tower, then extracts; whereas the other squad "holds" the tower until relieved :)

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Props to anyone who gets the mission name reference.

*shrug* Rage against the Machine? Second track on "The Battle of Los Angeles"

-K

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*shrug* Rage against the Machine? Second track on "The Battle of Los Angeles"

-K

Roger that. Great song/album/band :)

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Nice missions, the radio tower though is hard as hell!! Not sure if I find the enemy locations to be the most logical either.

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Nice missions, the radio tower though is hard as hell!! Not sure if I find the enemy locations to be the most logical either.

Any areas in particular you have problems with? I found that if they were grouped too close to the tower, it turned into a giant mess of grenade spam.

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I've played Trapdoor yesterday and I like the heart of the mission. You've created a pretty intense fight in the village.

I've also noticed that many of the scrolls need work. Overview, briefing, ticking off waypoints and objective, no cut scenes, no dialogs.

Deduced from your join date, I would like to tell you about my favorite editing site ofpec.com. It's got many tutorials and a board where you can ask for serious beta testing of your missions.

I think you've reached a point in mission editing to from which on you're able to care about those established scrolls.

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yup, I've gotten a lot of very helpful feedback. thanks all! i'm gonna try to learn a lot more and make some better missions in the future when i get more time :)

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New mission released!

Crash and Grab version 1.0 (Singleplayer/Coop-7)

12/13/09

CrashandGrab.jpg?t=1260769331

Rapidshare

http://rapidshare.com/files/320976270/Crash_and_Grab.7z

Required addons:

ACE2 (Core and ACEX)

http://www.armaholic.com/page.php?id=8601

ADuke's Helo pack

http://www.armaholic.com/page.php?id=7356

Description:

An American pilot has been shot down during a recon mission over Chernarus. The US sends in the Army Special Forces to quickly retrieve the captured pilot.

Edited by AnimalMother92

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When I'm trying to play this mission A2 immediately CTD (out of memory error, accordind to *.rpt file) after difficulty selecting and hitting Play button. Doesn't matter - with or w/o beta patch. For me it's only mission that leads to A2 crash.

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