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W0lle

Cold War Rearmed² Discussion

Do you want first aid modules used in the Missions/Campaigns?  

46 members have voted

  1. 1. Do you want first aid modules used in the Missions/Campaigns?

    • Yes, please add the ability to provide first aid and drag wounded
      23
    • No, please keep it as the original, without the First Aid module and only medics can heal
      23


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That looks awesome! I don't recall that building model being an enterable one back in the day. I like your redesign! Thanks for putting in that extra effort!

I like it being enterable as well :)

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:icon_evil:

Well... for now there is CWR², after that we'll see what comes. We surely don't dump CWR² just because A3 has been released like we did last time. :)

This is how it has to be! :)

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:icon_evil:

Well... for now there is CWR², after that we'll see what comes. We surely don't dump CWR² just because A3 has been released like we did last time. :)

That is very relieving... Good luck, and thank you guys!

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I just hope it will get finished before ArmA3

At least CWC campaign and islands except Nogova.

Would be a great expansion seeing how BIS won't release one.

Here's hoping we'll see something nice for christmas too, like the last time.

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I think the plan is, at this point, to complete CWR2 as much as possible. I do not believe there are any solid plans for after that point is reached. It would seem a bit premature to make any serious gestures in that direction right now. We'll all have to wait and see what the future is like :)

Edited by Max Power

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whether vposle out your mod to use it in conjunction with ACE?

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whether vposle out your mod to use it in conjunction with ACE?

At this point, if CWR² works with ACE, it is a happy accident.

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Would be a great expansion seeing how BIS won't release one.

Hey, no pressure. We're doing this as a hobby. ;)

That's why it's so hard to give definite answers as to when we release anything. We're not pretending to be a company and thus forcing silly deadlines upon us.

Rough time frames? Yes - the occasional whipping from W0lle? Yes - Doing this so you can play with these units and islands as soon as possible? In my case: No. I do it because I like doing it. :D

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More great news!

Lord Jarhead, creator of the well known J.S.R.S. - Jarhead's Sounds Redeployment Systems, has contributed his weapon and vehicle sounds for use in CWR². We are quite excited, and we are now working to incorperate his sound files into our mod.

We think this will allow us to better achieve our vision in sound character, in addition to the realism of the sounds we were formerly using (thanks to sickboy and those responsible for ace_sm).

Expect the new sounds in our final release!

:yay:

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Great news indeed! I'm using JSRS now and loving it.

Another indication of the high standard we can expect from CWR2. Good job!

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Evolution of an Ammobox: :cool:

evolutionoftheammobox.th.png

Model/Texture by Mondkalb.

Edited by W0lle

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Now thats a real Evo mate! Great job! I like that you care about all the small details. I mean, you could use ammoboxes from Arma, but that would not be the same :D

Jarhead

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I'm currently making a new mission for my campaign exactly in this region around Slapy with that beautiful lake in the distance. :D Of course, it's in original Arma:CWA environment.

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i hope kenvort gona make super duper ofp and cwr2 evolution mix trailer, hours before full version will be released :)

if not in the plans, pursue him to make it :D

p.s. i just can't wait >.<

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wow - simply wow, that looks great. Going to love using my Nogovan Units on here :)

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Haxx, W0lle. :(

Can you say FFG?

Edited by Celery

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