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ardvarkdb

Special Forces Detachment Alpha

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Nothing much new to report. I've been away for business. Now I'm sick - and I'll be pretty well busy through most of the week.

Still, work is continuing, however slowly.

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Ok, cool!

One question, will your weapons pack have the new 7.62 Sabre assault rifle in it?

notworthy.gif

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Are you referring to the LWRC SABR?

No. That will not be in this pack - though it had caught my eye when I was gathering references for the IAR model I made.

I think the planned SR25k and the SCAR H are plenty in the 7.62mm assault rifle role.

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LOL rofl.gif

If I could I would make it for you to texture, however I'm no modeler! I'll just stick with your SCARS.

notworthy.gif

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Ok, the M110s are done. Here is the MK13 wip. Next, I think, will be the CompM4S version of the SCARs and then onwards and upwards.

mk13hh2.jpg

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Hi, any plans on do any Short Barrel & Standard Barrel iron sighted

SCAR L & H versions?, i miss 'em a bit. Let's C ya

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Hello Scubaman,

your MK13 EGLM looks great.

Could you please post some screenshots of your finished M110s?

Cheers,

Jan

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Like the MK13 a lot..........

Will there be HK416's added to the future versions of this weapon pack? I know they are in your previous SIX weapons pack, however they seem to be scaled to large!

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scubaman3D r u going to changing the backpacks and release some special forces cars in the next release or patch? xmas_o.gif

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Glad you like it laborj456Oh. We're planning on follow on releases with some different gear (and weapons and possibly vehicles). So you'll just have to see what happens. wink_o.gif

Not sure if you caught this before, I figured it may help though. wink_o.gif

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We are slowly working on some updates. New units, new weapons, maybe some vehicles. Stay tuned.

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There where some photos posted on mp.net with the scar is use with US SOF. Here the LINK to get some inspiration. biggrin_o.gif

Lennard.

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Quick Question...

After doing some testing with the SCAR, it seems the SD suppressed versions aren't very... well.. suppressed.

At first I noticed some issues when I was trying to replace them into a mission I had, swaping out the M4s with the SCAR-L SD. But all of a sudden, ever shot was triggering the opfor. When me and my clan mates spread out, there could hear my shots with it... The snapping sound, where as the M4 wasn't detectable

I then tried out my theory. I put in a wall between me and some enemies on a test map. I then shot a single round of the M4, and nothing, they acted like nothing changed. I swaped it out for the SCAR-L SD and the minute I shot it they droped down and looked at the wall I was behind.

has there been a fix for this that maybe I didn't download?

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Old topic. Ohwell.

How can I possible make units to start with any of those weapons?

I've tried;

Removeallweapons this; This addweapon "SIX_SCAR_L_CQB_rifle.p3d";

Removeallweapons this; This addweapon "Scar_L";

Removeallweapons this; This addweapon "Scar L CQB";

Removeallweapons this; This addweapon "Scar_L_CQB"; etcetc.

But it doesn't work. =/

EDIT: I fixed it! I just removed the .p3d and it worked fine! :)

Edited by Cyper

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