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Meathead

Yet another Binarize Problem...

4 posts in this topic

Allright when I run BinPBO with "Bibarize" checked I get this error in the Log file:

Parse: 0 ms

Cannot load font core\data\fonts\lucidaconsoleb8

Fonts file \core\data\fonts\lucidaConsoleB8 not found

Cannot load font core\data\fonts\lucidaconsoleb11

Fonts file \core\data\fonts\lucidaConsoleB11 not found

Does anyone have any clue on wth is going wrong?

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The folder you have specified as being the 'Path to Project' folder in the BinPBO settings...

take a copy of 'P:\core\data\fonts\*.*' and place it inside your 'Project Folder'...

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I am also getting the windows error "BinPBO has ancountered an error and needs to close" but it goes ahead and finishes the packing process

EDIT***

Then when I try and use the PBO I get a missing .ped error in game

EDIT2***

ok I get the same error as in first post no matter what I do

I got my Virtual P: drive created with all the BIS tools in it...

I created a "Temp" folder on the P: drive...

I place the "AddonNameHere" folder inside the Temp Folder...

I have tried putting the files from P:/core/data/font into my Addon folder...

I also tried putting the font folder itself in, the Data folder, and the core folder.. none of wich works! It still wont recognize thse files for some reason. help.gif

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I have tried putting the files from P:/core/data/font into my Addon folder...

No, they must be on your P drive, not in your addon folder itself (which would be in P as well)

In other words, in P you should see a folder called CORE, and inside CORE another called DATA etc etc

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