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Shadow NX

RHS Hind v1.0 for ArmA

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Well,actual error is in ZGB_FFARSs.pbo which i fixed too.There were some errors(missing ;)in Hind also.

Hind_Fix

ZGB_FFARSs_Fix wink_o.gif

Hello all,

Where do the .h & .cpp files go (for the RHS Hind fix) ?

Do I have to repbo them ??

EDIT : Yes i had to depbo, replace the files then repbo the whole thing.

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Hi,

I really apreciate that someone made a fix for this problem, but I would apreciate even more if instructions on how to install this fix would be posted as well! icon_rolleyes.gif

Without instructions I don't know for example if:

Do we need both fixes?

Where will the Hind fix go? Like Frantz said, I supose that we have to unpack the Hind .pbo, replace the fixes inside the fix and pack the Hind again, is this correct?

Where will the ZGB_FFARSs_Fix go? Inside the Addons folder? to an another place?

Anyway, I did the unpack/replace/pack thing in the RHS_Hind.pbo and moved the ZGB_FFARSs.pbo file into the addons folder and I still get the same "'burst/' is not a class" error. sad_o.gif

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Yep,you have to depbo rhs hinds and replace those files.I'm not rhs member,so i don't dare to release whole fixed pack.I have to investigate that message yet,but there was many errors in those configs.One of those was related to burst,so i thought that was corrected.

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Hamis

It seems your fix is not fully working (for me).

Is your version fully working?

Can you explain where the problem was or release a new version?

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Well,it seems there is some error somewhere yet but i can't find it. sad_o.gif

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Well,the error is not in hind pack,i think.I have researched all configs i have,and it's not few.Some errors are about impossible to find.

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Your fix didn't work.

Well at least now all but one chopper has working turrets now. Any idea how to get rid of the "Burst is not a class error message"?

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william1 & hamis and others who wanted to fix this - you are my heros!notworthy.gif

I tried to find this bug 6 months ago, and failed to do this now-

can you say me where you found it??

It also seems there is a conflict between the BIS and the RHS config files. With the fix the cobra shows the error now.

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william1,

Which tool did you use to unpbo and then repack it?  There's a couple out there but I would like to know the easiest for someone like me (noob).

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william1,

Which tool did you use to unpbo and then repack it?  There's a couple out there but I would like to know the easiest for someone like me (noob).

i use Pboview , is the first i used and it works perfectly . The problem was in the FFARlauncher baseclass , and i don't get any error with the cobra , it works perfectly too smile_o.gif

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Thanks william1,

That was pretty easy (I think).  I unpacked the RHS_hind.pbo, then replaced the cfgweapons.h with the one you provided.  Then repacked it.  Hopefully that is all I had to do.  smile_o.gif

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Is there a fix for the main & tail rotors?  They rotate the wrong way during start-up.  Is that an easy fix?

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yes , as simple as that , not sure about the rotor spin direction though , i think it has to do with the 3pd model, but i think only the original authors can do that modification because the addon belongs to them and it is not a error message.

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Hi,

i've tested to fix it by re-pbo-ing but it didn't help ?

I've Arma 1.14 + GQ running. Any idea ? banghead.gif

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I have trid to fix the 1.14 issues and contacted Shadow NX for release permission. He gave me the permission after a check.

DL-Link Modem's RHS Hind 1.14 fix

modEmMaik's RHS Hind fix for ArmA 1.08+

required addons: RHS_Hind v1.0 (http://www.armaholic.com/page.php?id=1099)

Changes:

- Adjusted trackLead for homing missiles (improves tracking on moving vehicles)

- Changed 12.7mm to airlock=1 (attacks airborn vehicles now)

- Added maxLeadSpeed to magazines (AI will use FFAR and MG on moving vehicles now)

- Removed burst entry on FFAR launchers (BI introduced a burst class to the FFAR's in 1.08)

- Adjusted threat values for Hind-P's (to prevent them from attacking airborn vehicles. More prio on ground targets now)

Main Features:

- Homing missiles behavior improved

- "Burst Class"-issue since ArmA 1.08 fixed

Be aware that the hind shows much more activity now. Some older missions, including the hind, might be a bit difficult now ;)

I have not fixed the rotor direction, because it needs to be fixed in the .p3d. This is a config-only fix.

Permission for release is granted be shadow NX.

Credits to:

RHS for this beauty.

Burns, WGL.Q, Sauerbraten and King Homer @hx3.de for their support and material

T_bone, CameronMcDonald, hamis, Gedis, A.T.R.F. special: Marijus plus all the others @http://www.flashpoint1985.com/cgi-bin/ikonboard311/ikonboard.cgi for tests, photos and suggestions

Rellikki (http://www.rellikki.armaholic.net/)

piranha-dl (http://www.denny-piranha.com/)

Vilas (http://ofp.gamepark.cz/_hosted/vilas/)

WGL mod team (http://ofpc.de/wargames/news.php) for their great mod

ACE team (http://ace.usmc-warriors.org/), successors of the former WGL team

Solus & Killswitch for their Extended_Eventhandlers implementation

BI (http://www.armedassault.com/) for their sample models

Wikipedia Project (en.wikipedia.org) for additional information

have fun and good luck,

modEmMaik

@Hosters: Shadow NX mentioned that the RHS-Hind 1.0 addon should get a link to this fix, to pervent further issue reports ;)

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