NivZiv 7 Posted December 11, 2017 What's the problem here? how to fix it? thanks for helping. Share this post Link to post Share on other sites
NivZiv 7 Posted December 11, 2017 Spoiler class CfgPatches { class IDF_Vests { units[]={}; weapons[]= { "IDF_Vest" }; requiredVersion=0.1; requiredAddons[]={}; Author[]= { "Excess" }; }; }; class cfgWeapons { class ItemCore; class InventoryItem_Base_F; class HeadgearItem; class Uniform_Base; class UniformItem; class Vest_Camo_Base; class VestItem; class IDF_Vest: Vest_Camo_Base { scope=2; displayName="IDF Vest"; picture="\IDF_Vest\data\icon.paa"; model="\IDF_Vest\idf_vest.p3d"; hiddenSelections[]= { "camo" }; hiddenSelectionsTextures[]= { "\IDF_Vest\data\idf_vest_co.paa" }; class ItemInfo: VestItem { uniformModel="\IDF_Vest\idf_vest.p3d"; containerClass="Supply100"; mass=50; armor="20"; passThrough=0.5; hiddenSelections[]= { "camo" }; }; }; }; class cfgMods { author="76561198017395715"; timepacked="1436200380"; }; This is the config of the vest. Share this post Link to post Share on other sites
NivZiv 7 Posted December 11, 2017 And it's what happening Share this post Link to post Share on other sites
bolo861 166 Posted December 13, 2017 That bug essentially killed my mission using Excess3 s IDF mod, on which I worked for better part of the month. This is not a problem with the config.cpp but rather Bohemia changed something with skeleton p3d bones structure in patch 1.78 God only knows for what reason - no one knows because there is no documentation nothing in changelog no nothing. It affected a lot of mods not only IDF. If someone has any idea please help. I give up. 1 Share this post Link to post Share on other sites