SHIFTY_TFD 0 Posted December 6, 2017 So I'm trying to make a mission where there are 6 or so RHS D-30 AT guns firing into a bay where the players will be making an amphibious landing. The problem: The guns fire and get launched. Sometimes up sometimes backward, it is quite spectacular but not what i want. I have tied disabling simulation, which works but then they don't fire. Parameters: The guns need to stay in their placed position, and need to be able to be destroyed by the players. Not really sure how i can get these guns to be actual guns and not wanna-be spacecrafts. any help would be appreciated. Share this post Link to post Share on other sites
HazJ 1288 Posted December 6, 2017 You could try the setMass command. Make it heavy so it doesn't move when it/they fire. https://community.bistudio.com/wiki/setMass 1 Share this post Link to post Share on other sites
SHIFTY_TFD 0 Posted December 7, 2017 Yep that fixed it. Cheers @HazJ Share this post Link to post Share on other sites