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ClumsyBaron

helicopter mod textures not showing up...help

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so im working on a mod and when i spawn the helicopter in editor it says cannot load "somthing somthing_co.paa so yh any help will be appreciated 

enum {
	OrdinalEnum = 2,
	destructengine = 2,
	destructdefault = 6,
	destructwreck = 7,
	destructtree = 3,
	destructtent = 4,
	stabilizedinaxisx = 1,
	stabilizedinaxesxyz = 4,
	stabilizedinaxisy = 2,
	stabilizedinaxesboth = 3,
	destructno = 0,
	stabilizedinaxesnone = 0,
	destructman = 5,
	destructbuilding = 1
};

class DefaultEventhandlers;
class CfgPatches
{
	class Iron_Skulls_PMC_Ghosthawk
	{
		units[] = {};
		weapons[] = {};
		requiredVersion = 0.1;
		requiredAddons[] = {};
	};
};
class WeaponFireGun;
class WeaponCloudsGun;
class WeaponFireMGun;
class WeaponCloudsMGun;
class CfgVehicles
{
    class B_Heli_Transport_01_F;
	class Iron_Skulls_PMC_Ghosthawk_Urban : B_Heli_Transport_01_F
	{
		displayName = "Iron Skulls PMC Ghosthawk Urban";
		author = "Clumsy Baron";
		crew = "Iron_Skulls_PMC_Heli_Pilot_Urban";
		hiddenSelectionsTextures[] = {"Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext01_urban_co.paa", "Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext02_urban_co.paa"};
	};
    class Iron_Skulls_PMC_Ghosthawk_Desert : B_Heli_Transport_01_F
	{
		displayName = "Iron Skulls PMC Ghosthawk Desert";
		author = "Clumsy Baron";
        crew = "Iron_Skulls_PMC_Heli_Pilot_Desert";
		hiddenSelectionsTextures[] = {"Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext01_desert_co.paa", "Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext02_desert_co.paa"};
	};
    class Iron_Skulls_PMC_Ghosthawk_Jungle : B_Heli_Transport_01_F
	{
		displayName = "Iron Skulls PMC Ghosthawk Jungle";
		author = "Clumsy Baron";
        crew = "Iron_Skulls_PMC_Heli_Pilot_Jungle";
		hiddenSelectionsTextures[] = {"Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext01_jungle_co.paa", "Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext02_jungle_co.paa"};
	};
	class Iron_Skulls_PMC_Ghosthawk_Snow : B_Heli_Transport_01_F
	{
		displayName = "Iron Skulls PMC Ghosthawk Snow";
		author = "Clumsy Baron";
        crew = "Iron_Skulls_PMC_Heli_Pilot_Snow";
		hiddenSelectionsTextures[] = {"Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext01_snow_co.paa","Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext02_snow_co.paa"};
	};
	class Iron_Skulls_PMC_Ghosthawk_Woodland : B_Heli_Transport_01_F
	{
		displayName = "Iron Skulls PMC Ghosthawk Woodland";
		author = "Clumsy Baron";
        crew = "Iron_Skulls_PMC_Heli_Pilot_Woodland";
		hiddenSelectionsTextures[] = {"Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext01_woodland_co.paa", "Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext02_woodland_co.paa"};
	};
};

 

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I've never worked on vehicles, but try adding....

hiddenSelections [ ] = { "camo1", "camo2" };

 

Just above your hiddenSelectionsTexures line.

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Build with mikero tools - the logs can tell you which file is missing or where in the config's to look.

Ensure that all those .paa's are present in the correct location on your P:\ drive.

Try putting a "\" in front of the texture paths:

e.g.

hiddenSelectionsTextures[] = {"\Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext01_urban_co.paa", "\Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext02_urban_co.paa"};

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ok thank you very much for your answers turns out i forgot to do this \Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext01_urban_co.paa", "\Arma3_Iron_Skulls_PMC_Air\Data\pmc_ghosthawk_ext02_urban_co.paa

 

 

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