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FoxhoundBC

Linux and Custom Dfficulty

2 posts in this topic

So I tried using the regular profiles method of custom difficulty and it broke the crap out of the server lol. I had

 

version=1;
blood=1;
singleVoice=0;
gamma=1;
brightness=1;
maxSamplesPlayed=96;
class DifficultyPresets
{
    class CustomDifficulty
    {
        class Options
        {
            groupIndicators=0;
            friendlyTags=0;
            enemyTags=0;
            detectedMines=0;
            commands=0;
            waypoints=0;
            weaponInfo=2;
            stanceIndicator=2;
            reducedDamage=0;
            staminaBar=0;
            weaponCrosshair=0;
            visionAid=0;
            thirdPersonView=0;
            cameraShake=1;
            scoreTable=0;
            deathMessages=1;
            vonID=1;
            mapContent=0;
            autoReport=0;
            multipleSaves=0;
        };
        aiLevelPreset=3;
    };
    class CustomAILevel
    {
        skillAI=1;
        precisionAI=0.6;
    };
};
activeKeys[]=
{
    "BIS_TanoaEscape.Tanoa_done",
    "BIS_BadghisTEST3.lythium_done"
};
sceneComplexity=1000000;
shadowZDistance=100;
viewDistance=2000;
preferredObjectViewDistance=1600;
terrainGrid=3.125;
volumeCD=10;
volumeFX=10;
volumeSpeech=10;
volumeVoN=10;
vonRecThreshold=0.029999999;

 

in the server.Arma3Profile and used

 

./arma3server -name=server -config=server.cfg

 

with difficulty in server.cfg set to custom

 

Then the server wasnt able to load mods and wouldnt start the mission, I noticed the default paramteres for the profile were

version=1;
blood=1;
volumeCD=5;
volumeFX=5;
volumeSpeech=5;
singleVoice=0;
gamma=1;
brightness=1;
 

Is that all the linux profile can handle? How do you get custom difficulty working?

 

 

 

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I switched it back to default and now the server won't load mods.........

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