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cpt.ghost

problem with textures after export

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hello to you all :)

not sure if this is the right place for such issue so pardon me;

 

i recently downloaded the samples models by BI and tried to make a shoulder fired SPG-9 so i went on opened the original SPG9 by BI using addon builder and modified it

( removed tripod )

and applied textures as This tutorial says exactly, now packed the pbo and fired up arma3 to test my SPG9 but unfortunately the textures does not appear in game spg9 display white :( tried every possible thing i know but no luck anyone?

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Do you get a message like "cannot find file "blabla.paa" ? Be sure you start Arma with enabled logs or this alert won't show up.

 

The texture paths in your p3d must start with your pbo name :

my_pbo_name\data\my_texture.paa

my_pbo_name\data\spg9.rvmat

\my_pbo_name\data\spg9.rvmat

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thanks guys :)

 

@zgmrvn no i don't get such message and yes show logs enabled 

 

my setup for SPG9 is already like you said 

 

spg9_portable\Data\spg9_co.paa

spg9_portable\Data\spg9_co.rvmat

 

when i open my spg9.p3d file with notepad and search for .pbo the search finds nothing but shows like this

\weap_spg9_2000\Data\spg

 

i can upload the .p3d if you want 

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