Grester

gui
VPHUD (Virtual Pilot Head-Up Display)

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VPHUD stands for Virtual Pilot Head-Up Display

 

What is VPHUD?
Have you ever felt the need to look at the aircraft fixed gauges, because it had no HUD?
Have you ever crashed your aircraft because you were distracted looking at such gauges?
Have you ever wished the Advanced Flight Model GUI existed in the Standard Flight Model?

If that's your case then I'm glad to tell you that VPHUD seeks to solve all those problems and wishes you ever had before.


VPHUD is a seamless addon that adds two virtual gauges to all aircraft which do not have native HUD support.
A Artificial Horizon to help you understand when your airplane is upside down, or if you're landing your helicopter perfectly leveled.
A Vertical Speed Indicator to give you crucial information if the landing you're attempting to make is too harsh for your aircraft to handle.
Some other misc information is also available such as height from surfaces (not ground terrain) and speed.

 

 

How it works?
As mentioned before, the addon works seamlessly without the need for any configuration.
All you have to do is get in a aircraft as pilot, and the VPHUD will pop up immediatly.
At the left will show up the Vertical Speed Indicator and at the right the Artificial Horizon.
Aircraft that have built-in HUDs will not make VPHUD appear.

 

Issues
None that I'm aware. Lemme know if you find any.
Yes, the altitude bar sometimes getting behind the Vertical Speed Indicator is a expected behaviour.

 

Planned Improvements

  • Currently only ARMA3 native aircraft are filtered, I seek to extend the filtering to other mods such as CUP and RHS. (By filtering I mean VPHUD not showing up for aircraft that have native HUD.)
  • In Progress: A settings menu to adjust the VPHUD ingame to your needs and liking, such as position and scale.
  • In Progress: Aiming reticle.
  • Another VPHUD styling that replicates real aircraft HUDs. Meanwhile this may interest you.

 

Licensing
No Redistribution - You may not publicly redistribute VPHUD without my consent. As such public modpacks/mod compilations are not authorized. The ONLY EXCEPTION are communities/clans that may PRIVATELY share VPHUD on their own PRIVATE repositories for PRIVATE IN-HOUSE use without noticing me. (I'll personally take care of distributing and keeping updated VPHUD on the most popular Arma public repositories. If you wish for VPHUD to be available on a public repository that is not yet available please contact me.)
Attribution - You may create your own derivative works as long as you credit me for the original work on which your derivative work is based on, but not in any way that suggests that I endorse you or your derivative work.
Noncommercial - You may not use VPHUD for any commercial purposes whatsoever.
Share Alike - Your derivative work must also be open for derivative works and not be used for commercial purposes as well (both Arma derivatives and non-Arma derivatives). You may opt to openly allow your derivative work to be publicly distributed.

 

Download Repositories

Steam Workshop

Armaholic

withSIX

 

Feedback and suggestions are always welcome! Thank you.

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Since you addressed me and indicated you wanted to submit the content to our website I was so free to add it already. When I misunderstood and you object this please let me know!

 

An Armaholic mirror is now available:

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VPHUD (Virtual Pilot Head-Up Display) v1.0


PS:
When your account is not automatically activated upon registration it means you have missed the additional captcha question "hidden" (but clearly visible for anyone) on our registration page. You will then automatically recieve a verification email to which you need to reply in a certain manor. Failing to do so will prevent validation of your account. The whole process is automatic so I do not even see your registration attempt, neither any reply email ;) **

** except in my logs of course

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2 hours ago, foxhound said:

Since you addressed me and indicated you wanted to submit the content to our website I was so free to add it already. When I misunderstood and you object this please let me know!

PS:

When your account is not automatically activated upon registration it means you have missed the additional captcha question "hidden" (but clearly visible for anyone) on our registration page. You will then automatically recieve a verification email to which you need to reply in a certain manor. Failing to do so will prevent validation of your account. The whole process is automatic so I do not even see your registration attempt, neither any reply email ;)

I did the math captcha. I also did reply to the email a couple days later so I thought it simply hadn't been reviewed yet. That's fine the upload, I'll register again so you can associate the account like you do with other mods ;)

Edit: Login works, account name is the same as in here, please do the association, thank you.

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Finally! I have been looking for something like this. Will be checking it out! Keep it up!

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Very nice work. Any chance you could add a targeting reticle to the AH-9? When playing with crosshairs off it is impossible to aim it's weapons. Kimi's HMD mod adds a target to the Ah-9, but would be great if this could include one also.

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5 hours ago, ineptaphid said:

Very nice work. Any chance you could add a targeting reticle to the AH-9? When playing with crosshairs off it is impossible to aim it's weapons. Kimi's HMD mod adds a target to the Ah-9, but would be great if this could include one also.

Never thought of that idea, I'll certainly add it once the menu functionality exists.

 

3 hours ago, kimi_uy said:

Is it possible to have it in imperial units?

Velocity in MPH and altitude in feet?

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2 hours ago, Grester said:

Velocity in MPH and altitude in feet?

 

speed in Knots, altitudes in feet, and vertical velocity in 100x ft per minute. :f:

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To those that use "odd" resolutions or normal UI size try this Alfa build and tell me how it works for you. Using the scroll menu you'll see "VPHUD options" that allow you to fiddle with the HUD gauges size and spacing between them.

Note that this a development build, not all new features are yet implemented while others are still buggy, I'm just letting people test it a bit before releasing the important scaling/spacing release.

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