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psrkallez06

VTOLPitchInfluence has no effect on plane.. help

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I'm trying to make the superhornet plane into a VTOL by reading this: https://community.bistudio.com/wiki/A3_CfgVehicles_Plane_class_config_reference#VTOLPitchInfluence

 

So i have added VTOL=3 in the config and it works fine, but the plane is turning really slow in hover mode so i tried:

 

VTOLPitchInfluence=500.0;
VTOLRollInfluence=500.0;
VTOLYawInfluence=500.0;

 

That should in theory make the plane turn like CRAZY. but nothing happens once I'm ingame.. I tried changing the same parameters on the Apex VTOL and it works on that one (it turns like crazy)

 

Can someone give me some pointers on why this is? Cheers!

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this might sound stupid, but just thought id check. when you load in game, have you checked in the config viewer to make sure that the config of the superhornet actually reflects the 500,500,500 values youve put into it, and that for some reason its not still using the default values?

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