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hafm
Hellenic Armed Forces Mod (HAFM) - v5.1

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hafm_release_v5_1.jpg

 

MOD current version 5.1

 

Hellenic Armed Forces Mod - (HAFM) ... as known this is my primary mod which was started during ArmA 1 era and is continuous till now for ArmA 3 Stable Branch only.


This version consisted by Aircrafts, Helicopters, Ground Vehicles (Wheeled & Armored), Units & Weapons, trying to reflect parts of real Greek Armed Forces.


Current version of the mod is version 5.1 and the only requirement / dependency is the use of CBA_A3 addon (Community Base addon).


For anyone have already installed any previous version of the mod, you must to completely delete the old folder and install the new one in order to avoid any conflicts.


The mod have been tested only in vanilla game, using CBA_A3, so I'm not responsible for any conflicts might be occur using other mods.


A Classnames.txt file is also provided for mission makers use. Also note that this mod is playable on both Blufor and Indep sides.

 

REQUIREMENTS : CBA_A3

 

 

v5.1 Changelog

 

AIRCRAFTS

 

- PhysX compatibility added
- New F-16 cockpit (new model)
- F-35B aircraft import (from A2) with new cockpit and underwing carriages (new models)
- Flight dynamics tweaked as possible
- Weapons and sounds issues fixed
- Sensors system added
- Hidden selections for all aircrafts added (camo)
- Afterburner exhaust effect added

 

UNITS

 

- Headgear and Vests armor corrected (visible in Arsenal)

 

WEAPONS

 

- Flipped iron sights (new models) added to M110 and MK12 rifles
- Some animations changed or corrected
- Improvements on ammo and sounds

 

GENERAL

 

- Minor improvements to many parts of the MOD

 

Dropbox Download Link : https://www.dropbox.com/s/xv2figlmxxp4o4n/%40HAFM_A3_v5_1.rar?dl=0

 

Steam Workshop : http://steamcommunity.com/sharedfiles/filedetails/?id=862564410

 

Armaholic Link : http://www.armaholic.com/page.php?id=20288

 

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congrats on the update :)  wil like seeing the HAF fighting the AAF regaining control of there island again :) 

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Yay! Great to see HAFM back on its previous glory! May I assume that there´s no new asset, but everything now works as it should (ergo no errors), or you may have added something since good ol´v4.0 HAFM?

 

Anyways, great to see it back... if played along with your NAVY mod, it will add those nifty vessels to the Greek Navy? Or they´re still NATO/BLUFOR generic warships?

 

Cheers!

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On 13/2/2017 at 6:45 AM, corporal_lib[br] said:

Yay! Great to see HAFM back on its previous glory! May I assume that there´s no new asset, but everything now works as it should (ergo no errors), or you may have added something since good ol´v4.0 HAFM?

 

Anyways, great to see it back... if played along with your NAVY mod, it will add those nifty vessels to the Greek Navy? Or they´re still NATO/BLUFOR generic warships?

 

Cheers!

 

This mod is my basic mod represents only Greek armed forces so my NAVY addon is not included to them I'm afraid.The mod have been tested by me and some of my friends and found that is now error free. There some additions on it and includes my aircrafts which has been released at the past as seperate addon. Also some parts of previous version have been removed as I found that need improvement so I might add them at next version (for example the weapons optics).

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46 minutes ago, Jack Ost said:

Page Versioning is still 4.0

 

Thanks aplion for upgrade, no changelog ?

 

Please read my release post on top ...

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9 hours ago, Αplion said:

 

Please read my release post on top ...

My bad, I've read too fast ;)

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Hey buddy, hope you doing good ;)

So i was thinking to bring my old NH90 BW Retexture to the workshop. The think is, i need to set a dependency, obviously :D
My question is, should i set a dependency to "Hellenic Armed Forces Mod" or do you have any plans to release a SA version of the NH90 to the Workshop?

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1 hour ago, audiocustoms said:

Hey buddy, hope you doing good ;)

So i was thinking to bring my old NH90 BW Retexture to the workshop. The think is, i need to set a dependency, obviously :D
My question is, should i set a dependency to "Hellenic Armed Forces Mod" or do you have any plans to release a SA version of the NH90 to the Workshop?

 

Hi mate,

 

you can set dependency from the "Hellenic Armed Forces Mod" but this mod will also force users to download parts might don't want.

The best I believe is to wait until upload the SA version, but as it needs some work, I cant set the release time for the new update yet ... 

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I am aware of the "side effect" when setting HAFM as dependency, but since you have plans for a SA i can wait. Thx for the cheering response.

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hi Applion,

 

first thank you for you job very nice mod.

 

I found some bug on Mirage 2000, you can have first  lock ennemy plane but missile (magic and mica) never have second lock (the one with bip-bip). The missile always go in front (like you don't have lock) and never follow ennemy plane. This bug is only with mirage plane other don't have problem.

 

And i think you can rename Mirage 2000 C by Mirage 2000 EG, specific version of mirage for greek army.

 

 

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Just now, theunitbettyblue said:

hi Applion,

 

first thank you for you job very nice mod.

 

I found some bug on Mirage 2000, you can have first  lock ennemy plane but missile (magic and mica) never have second lock (the one with bip-bip). The missile always go in front (like you don't have lock) and never follow ennemy plane. This bug is only with mirage plane other don't have problem.

 

And i think you can rename Mirage 2000 C by Mirage 2000 EG, specific version of mirage for greek army.

 

 

 

Thanks for reporting that ... I'll check it. 

 

Greek Airforce have both Mirage 2000 C and EG versions ... thanks again.

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7 hours ago, theunitbettyblue said:

hi Applion,

 

first thank you for you job very nice mod.

 

I found some bug on Mirage 2000, you can have first  lock ennemy plane but missile (magic and mica) never have second lock (the one with bip-bip). The missile always go in front (like you don't have lock) and never follow ennemy plane. This bug is only with mirage plane other don't have problem.

 

And i think you can rename Mirage 2000 C by Mirage 2000 EG, specific version of mirage for greek army.

 

 

I´ve noticed that the Mirage turns horribly slow... the Phantoms and Corsairs turns faster (and they´re a 3rd generation fighter and an attack jet, should be way around)... the Falcon is OK thou (I mean, break turns, sustained G turns, combat turns etc)

 

Cheers 

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3 hours ago, corporal_lib[br] said:

I´ve noticed that the Mirage turns horribly slow... the Phantoms and Corsairs turns faster (and they´re a 3rd generation fighter and an attack jet, should be way around)... the Falcon is OK thou (I mean, break turns, sustained G turns, combat turns etc)

 

Cheers 

 

I'll work on Mirage flight characteristics more and it will be improved at next update. Thanks.

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Is there any template to re-texture f-4 and apply it via script?

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