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Description:
JSRS SOUNDMOD is a sound modification for ArmA3. The purpose of this modification is to bring new sounds to the game, making it more exciting. Many would say it makes the game much more realistic, but that is not the initial purpose of this modification. Even if some sounds are authentic to what we call "modern warfare", the main purpose was just to create a certain type of sound feeling.

 

Visit the new JSRS-Studios.com website for more information about my work!

https://www.jsrs-studios.com/

Download:
JSRS SOUNDMOD - CE.20.0419

 

In addition, I have a small selection of supported modifications:

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The Armaholic mirror version:


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JSRS Soundmod

 

Videos:

 

 

 


 

Installation:

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The mod can be subscribed on Steam Workshop and will update automatically!
Once its in there you have multiple options. Either you start up the game, go under settings and into the "expansions" menu and select the mod and restart ArmA3. Or you use the integrated ArmA3 launcher that you can find in the ArmA3 main folder, go under parameters and select JSRS Soundmod (and additional) under mods.

 

Changelogs

JSRS Soundmod Update CE.20.0419

Tweaks:
- Tweaked firing sound for Zubr revolver, was way over the top
- Tweaked firing sound for M4 rifle family (CUP and RHS)
- Tweaked fring sounds for all vanilla weapons plus all CUP/RHS compat weapon sounds
- Tweaked many minor tweaks all across the soundscape
Addidions:
- Added new sounds/cfg for vehicles of Tank DLC

 

JSRS Soundmod Update CE.20.0417C:

Tweaks:
- Tweaked some volume values for M249, M240, AKM, AK74, SCAR and more weapons as they used a wrong layer.
- Tweaked new sounds for DSHK and M2 50cal

 

JSRS Soundmod Update CE.20.0417:
Again: New signature Key. JSRS_Soundmod_2020_V2. Admins be aware!
(Do to some issue with the signing tools, it had my keys deleted!)

Tweaks:
- Tweaked small arms pistols volume and overall power
- Tweaked Mar10 to be more powerful (SD sounds still missing the cracks)
- Tweaked close explosion sounds have a bit more bass and sound clearer
- Tweaked vehicle engine sounds. Tested a new idea and it came out pretty good
- Exhanged/New engine sounds for Offroad, MWB, SUV, Van, Van_02
- Tweaked M249 and M240 sounds, tho I'm not quite happy with the results yet
- Made some adjustments to have a better immersion playing Old Man Scenario

- Deleted all reloading sounds out of RHS compat files as these cause RPT logs during multiplayer

 

 

Attention: NEW KEY!
JSRS Soundmod Update CE.20.0331:
NEW KEY signature. JSRS_Soundmod_2020

Fixes:
- Fixed some weapons where muted interior
Tweaks:
- Tweaked some sounds and explosions

 

 

Old Changes:

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Support:
 If yoi like to support me, or you like what I do here or just want to get me drink, feel free to do so 🙂 Every cent donated to JSRS goes a 100% back into the project!
Patreon or PayPal

END USER LICENSE AGREEMENT:

Arma Public License No Derivatives (APL-ND)
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  • Like 21
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Whaaaa???

 

Is..this..a new JSRS?

 

Do you want me to lock you previous thread LJ?

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  On 2/10/2017 at 9:27 PM, ineptaphid said:

Whaaaa???

 

Is..this..a new JSRS?

 

Do you want me to lock you previous thread LJ?

 

Yeah you can actually do that. I'll want this thread to be moved to the complete section once this has enough feedback!

 

Thanks,

LJ

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Thanks for your continued effort with this mate, and congrats on the release. (one little error on launch listed below).

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Not even 10% of what this has to offer, but here is a little look a things for people, cheers again LJ.
 

 

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Yeah, thanks for bringing us an updated version of your sound mod LordJarhead. In my mind this is an absolute essential for optimum enjoyment of ArmA 3.

 

-edit-

 

I'd also like to request a non-steam download link as well. Maybe once the mod is complete.

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So many sound mods, hard to choose which one is better, this one does "sound" amazing

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To me LJ mod is ever the only choice.

 

This has not only the correct sound, volume etc. even has the gaming idea of the "punch" of a weapon.

 

Sadly right now the game has the same weapon sound that a poor youtube video and the weapons has no "feeling".

 

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  On 2/11/2017 at 12:05 AM, jeza said:

Not even 10% of what this has to offer, but here is a little look a things for people, cheers again LJ.
 

 

 

Don't forget you have to activate the Apex content! It's separated in the "Extra" folder and need to be applied manually. Thats why there is no Apex weapon sounds in your video!

 

LJ

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Hi LJ. I have a one word summary of JSRS5: epic.

 

Thank you!

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I subscribed to this, but it's not showing in my steam workshop folder :shrug:

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  On 2/11/2017 at 9:26 AM, road runner said:

I subscribed to this, but it's not showing in my steam workshop folder :shrug:

Works fine here. Did Steam download 790MB after you subscribed? Does it show up in the launcher?

 

LJ, you should probably mention how to enable the extras in installation instruction. It isn't very obvious when you usually just subscribe to WS and be done with it.

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  On 2/11/2017 at 9:36 AM, Greenfist said:

Works fine here. Did Steam download 790MB after you subscribed? Does it show up in the launcher?

Yeah it's in my main workshop folder as a number, normally it then creates a little @ blahblahblah link, that then shows up in my ArmA3Sync launcher, I don't use the game launcher at all, but might do so to refresh the stuff.

I manually copied it across to the A3 directory instead! :smileee:

Yeas as soon as I load up the A3 default launcher it adds the shortcut so all is good.

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Hey LJ, i posted it in workshop but want to write it here too:

 

First, it is the best Soundmod ever! Love it since ArmA II... But i found 2 Bugs in this release: Minigun has no sounds, and with supressor you can hear the Weapon echo.

 

And please, add the Apex Sounds into Addon Folder... Why did you pack them in the Extras Folder? Many Mates wont copy and paste some shit, theay just wanna play with all sounds. I played with spar16 1-2 hours and i was thinking they sound really bad... Till i found the Extras Folder

 

Keep on!

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Wow, what a nice surprise!

 

Congrats for the release of this new JSRS version and thank you for your hard work LJ!

 

That will be a pleasure to try this new build, as always :)

 

 

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Congratulations on the release, I appreciate your hard work into this :thumb:

 

Weapons with supressors they have sound echo, it is intentionally? 

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Congratulations on the release LJH it sounds badass!

I did find a bug though all gatling type guns have no sound anymore. 

Also is there a way to prevent RHS AH-64 engines/rotors from being overridden?  Atm it sounds like a lawnmower not an Apache ;)

 

Apart from that fantastic work gonna be an essential mod

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Holy shit.

 

Guys, just put your character in the Tanoan jungle, mid day, with the AK12 silenced. Then go hunt for one or two OpFor squads you've placed in the woods as well.

 

And just...listen.

 

Environment, movements, punchy gunshots and echoes...That's glorious.

 

 

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The Gatling Minigun 30mm on the A-164 Wipeout has no sound both from outside and inside the cockpit. Confirming the miniguns have no sounds.

 

I think this may be just me, but do the gear rustling noises seem a bit too loud?

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LJ an idea for you is to move your APEX sounds to a separate mod and just name it JSRS: APEX Extension so it can just be loaded through workshop and don't have to do it manually. 

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LordJarhead, I belong to a group that does a lot of TvT's. We currently do not allow people to use sound mods of any kind because of fairness. Do you know if JSRS would offer any advantages over a person running vanilla sounds? Thank you for your contributions and cheers mate.

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