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Hi,

I got some dramatic trouble with daytime. When jip, all PCs (hosted server + clients) are thrown to JIP daytime (reset at mission start) instead of the contrary.

Environment:

MP mission hosted, time multiplier as parameter in description.ext (class params), daytime also as parameter in description.ext.

Mission starts at morning, no problem, all players sync for daytime. time multiplier for 4 hrs == 1 day.

one player quit the game (at night time), then come back soon (JIP)

All players (server hosted incl.) are now at morning daytime like when mission starts!

 

I figured out JIP was sync to server in a couple of seconds, not the contrary! Why is it server and all players who are sync to JIP???

 

Sorry for my English.

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