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Call Support Module Un-effect after Respawn ?

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In a Muti-play mode.

1.  Set a support module connection(Requester+Supporter+ArtilleryUnits) to infantry player.

2.  All run good.  

3.  Player died. Respawn.  (By respawn module + BASE + MENU)

4.  Player CAN NOT call any support at all.

 

How to solve ?

 

I am a noob at editing and not familiar with scriptings but I will try best.

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In MP you do not need to sync this to player because the synced  player object gets null when not connected or respawns.

I am using initPlayerLocal.sqf for that.

	if ((typeOf player) == "B_Soldier_SL_F") then  {

		[player, suppreq, supporter] call BIS_fnc_addSupportLink;

	};

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