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SaDaKo@Sanchez

NAVY SEAL THE PUNISHER & NAVY SEAL SPARTAN (TEXTURE HD)

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en el Desarrollo de la Marina de Estados Unidos Sueã creido conveniente change Nombre del Proyecto para Incluir Otro Cuerpo en la Marina de los Estados Unidos
667F67820DCADB86B1973460FAE59FF827C53EF2

 

 

C90B78832635779C5BF00AB3F36E54E1B61DA2CF

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Looking very nice nothing like seeing HD uniforms to brighten your day :D keep up the good work 

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standard textures uniform Class Arma 3 are 2048x2048 . I 'm processing to 4096x4096 .

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Where does the Punisher and Spartan fit into the addon?

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standard textures uniform Class Arma 3 are 2048x2048 . I 'm processing to 4096x4096 .

You're going to run into technical problems doing that because of how the engine handles it. 

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being able to customize patches and graphics. I looked away are separated into different PBO .

there are schemes that match team , with changing patches. It will also include more schemes .

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You're going to run into technical problems doing that because of how the engine handles it.

Not have a powerful pc and works well. I5 3,200mhz 8ram GT640 graphics NIVIDIA 2gigas. :-)

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Not have a powerful pc and works well. I5 3,200mhz 8ram GT640 graphics NIVIDIA 2gigas. :-)

The engine will try to downscale it automatically once there's enough going on on screen, and it'll end up looking much worse then if you'd just used 2048x2048 in the first place, it's not a PC issue, it's a game engine issue. I'm not going to bother arguing the point, I'm just giving you fair warning of why 2048 is the Arma 3 standard in the first place. 

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Working in Photoshop to work on 4096x4096 2048x2048 there is a difference point twice .

I have already done work in 2048x2048 and not see them as much definition as work in

4096x4096 .

In 2048x2048:

A3E398905FF60DD58A4E7F3EF4B8F1E87418123D

just observe the patches difference is seen .

Regards.

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I have to correct , reverse the punisher logo .

seal-team-punisher-emblem.jpg

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and resize .

Regards...

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previous beards are an addon. which now can not say .

I'm riding a template Customization faces. of which I have not decided not to use the faces of the film or real .

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