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[IceBreakr/IBIS] FAP Units (Foes & Allies Pack)

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FAP UNITS for A3

Latest version: 1.4 (Apr 1 2017)

Here comes the FAP .... Foes & Allies Pack, of course <g> :) this addon features:

Shots made by: scruffy.

20160406173320_1vzq3q.jpg 20160406173705_1m7qgy.jpg 20160406172233_1qwp4z.jpg 20160406173009_1dlrj0.jpg

20160406174051_17jo0f.jpg 20160406174559_1a6r3p.jpg 20160406175018_1sdq0o.jpg 20160406175049_1w8r3y.jpg

 

 

I. Factions for my released islands such as:

  • Afrenian Army & Police
  • Molatian Army & Armed Civilians
  • ARL Lingor Rebels
  • GAL Government Army of Lingor
  • Cecanian Army (currently occupying Isla Abramia, in regular & winter camo)
  • Abramian Rebel Alliance & Police (four tribes with 4 camos, trying to restore order on the same island + policemen that operate mainly from capitol of Yolandi)
  • Red & Blue Gangs
  • Alienz Zetaborn & Reptile
     

II. Vehicles

There are some vehicles present, but mainly A3 skinned ones:

  • Antonov An-12 Cub (Military & Civil variants)
  • Fennek recon vehicles for Afrenian army (Afrenian Leopard camo)
  • Leopard 2A5 (Afrenian Leopard camo)
  • Abramian Police car (working lights & siren as horn/LMB)
  • Kamaz trucks for almost all factions
  • etc.

III. Weapons & Equipment

  • AKM, AKMS and RPK rifles && 40mm Grenade launchers
  • M16A2s/ AR-15s
  • RPG-7
  • SVD Dragunov
  • PKM
  • M1911
  • Igla AA
  • Steyr AUG A1
  • Gasmask SF-10
  • 1 Kilo of Cocaine
  • 1 Stack of Dollars
     

List of classnames for Units:

Available at -> http://www.icebreakr.info/fap/classnames.txt
 

Contributors/Credits
- NZDFCrash (soldier model, weapons, configs, etc.)
- Sahbazz (mags, configs, help, etc.)
- TRYK xmosmos, zabb (Gasmask).
- Kiory (head mask for Natives, coming with next version)
- LordJarhead (sounds)
- Rocket (Steyrs)
- Kol9yN (Cocaine pack model)
- RobertHammer (Grenade Launcher Hand Animation)
- Bad Benson | alien model, scripts, energy weapons for Zetaborn faction
- Ryan_D, Colonel26 | Aliens A1 Mod conversion for Alienz/Zetaborn Faction
- Hitcher | Spaceships & Tanks Creations used for Alienz/Zetaborn faction
- HcPookie | An-12 Cub
 

Download

Available here | 7zip archive 200MB 

 

Official Website

http://www.icebreakr.info

20160406173320_1vzq3q.jpg 20160406173705_1m7qgy.jpg 20160406172233_1qwp4z.jpg 20160406173009_1dlrj0.jpg

20160406174051_17jo0f.jpg 20160406174559_1a6r3p.jpg 20160406175018_1sdq0o.jpg 20160406175049_1w8r3y.jpg

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Very nice! Congratulations on the release!

 

It is time to persuade Scruffy of making some new unit setups for co10 Escape making your terrains match the enemies one encounters  :D

 

Are the weapons and their magazines CUP compatibley yet?

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What?......only 1 kilo of coke, you guys are lightweights.

 

A beautiful Island and now some cool units.....thanks for sharing icebreakr.

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Awesome work! Are there any screens to glance at for some of us at work? :P

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Great work icebreakr. Also, I'm glad to see your units armed with more modern and less future weapons for ease of use with contemporary mods.

I did have a question...I only saw a few factions that had cfg groups with most showing up in individual unit placement. Will you ultimately be grouping all of your factions so they can be used with ALiVE?

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What?......only 1 kilo of coke, you guys are lightweights.

 

A beautiful Island and now some cool units.....thanks for sharing icebreakr.

 

Well, you can stack them up ;) or use this AddWeaponCargo["ibr_cocaine_item",99]"; ;)

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Can we see some screenshots?

 

Can't do that right now... maybe in a day or two when things clear up ;)

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Well, you can stack them up ;) or use this AddWeaponCargo["ibr_cocaine_item",99]"; ;)

 

Tony Montana would approve of this.

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I sure do like these fap units  :D

 

Tony Montana would approve of this.

 

You filthy cockroach. <3

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Just a heads up, the Steam version isn't installing properly.

 

The addons folder isn't in the mod folder where it should be, but rather in a sub-folder.

 

I know how to fix this manually, but many folks on Steam won't.....

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Aloha :)

 

First a thanks to you and everyone involved for these. They nicely complement your islands and some different OPFOR is always nice.

They could use some more vehicles, but with the new 3D editor you can pretty easily add from whatever other addons you have without the need to add big dependencies to a lightweight pack like this.

 

Since they are missing so far I took some pictures of most of the units, but there are more included:

20160406173320_1vzq3q.jpg 20160406173705_1m7qgy.jpg 20160406172233_1qwp4z.jpg 20160406173009_1dlrj0.jpg

20160406174051_17jo0f.jpg 20160406174559_1a6r3p.jpg 20160406175018_1sdq0o.jpg 20160406175049_1w8r3y.jpg

 

 

Some small bugs I found:

- RPG backpacks are missing part of a texture or aren't properly mapped, some parts are just a single colour

- medics don't have a medkit or FAKs with them, they need a backpack class with them included

- AA soldiers have the AT backpack, so they carry RPG rounds

- AUG with M203: the GL sight doesn't work for different distances

- the drugs depend on addon "CAData", was renamed to "A3Data", so will pop an error message if playing without CUP

- PKM mags are too small, you can fit 3 into a uniform. Making them larger will require new backpacks with them included for the machinegunners though

 

Edit:

Oh, and the classnames link doesn't work for me.

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Whoaaa nice shots there Scruffy! Mind if I put them to 1st post?

 

p.s. classnames link updated, it works now.

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Whoaaa nice shots there Scruffy! Mind if I put them to 1st post?

 

 

I think that was his idea/intention ;)

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icebreakr, That happened with this content? or where can I find it? thanks   Airforce: consists of aging Mig-21s multi-role aircraft and Su-24MK Fencer bombers. 

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icebreakr, That happened with this content? or where can I find it? thanks   Airforce: consists of aging Mig-21s multi-role aircraft and Su-24MK Fencer bombers. 

 

I don't have neither Mig-21 nor Su-24MK ported to A3 yet :/ A2 content only....

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