R3vo

3den Enhanced

805 posts in this topic

3den Enhanced

by Revo

 

4C828C46D35355217841220BA0C0AF2D2FA67D9E

 

Description:

This modification adds new functionalities to 3den, without creating any dependencies for players.

That means, mission builder can use this mod to make their lifes easier without making the lifes of the players harder by forcing them to download additional mods.

 

Features:

 

- Many new and easy-to-use tools

 

- Briefing Editor

 

- Uncountable new attributes, both for units and the scenario

 

 

Feedback:

 

Feedback is always welcome and will help me to find bugs and improve this modification.

 

Contributors & Credits:

 

dixon13
dardothemaster
niquenen
solentis
Clipboard icon made by Vaadin from www.flaticon.com
XerXesCZ
Artenis


 

Translation:

You can help with the translation of this modification.

For more information visit GitHub

 

 

Download:

Armaholic

Steam Workshop

PlayWithSix

 

 

Download LEGACY Version 1.7 (Last version with ambient animations)

 

https://www.dropbox.com/s/2onhtumtdnydkr7/3den Enhanced v1.7 LEGACY.zip?dl=0

40 people like this

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This is R3volutionary! ;)

I think some of these features should have been in the vanilla editor.

1 person likes this

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This is R3volutionary! ;)

I think some of these features should have been in the vanilla editor.

They hopefully will be ;) but until then...

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I downloaded this for the inclusion of an Arsenal check box alone. The rest is bonus. Thank you for sharing this.

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This sounds like a VERY nice mod. (I was looking forward for the first Eden Editor Mod :3)

Thanks R3vo

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Really like this mod, very nice. So helpful. Have sent you a PM re some suggestions.

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Really like this mod, very nice. So helpful. Have sent you a PM re some suggestions.

 

Saw your PM, gonna look into but that's quite a difficult task.

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Saw your PM, gonna look into but that's quite a difficult task.

 

Yea agreed, it's not easy but would certainly be a great feature. Happy to pass over the pseudo code I have for it. Just not sure how well it will work since it'll have to be executed once the scenario starts. 

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Holy crap that looks great dude! 
I'd just finished posting in the 3DEN ideas post that adding something for the ambient animations would be awesome.

Can't wait to get home and check this one out

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hmmm where is the one click clear cargo?

 

Special States for vehicles.

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This is absolutely fantastic!

The only unfortunate thing is, that when somebody who doesn't have 3den Enhanced activated opens the mission and saves it again, the mission.sqm entries (for subskills like accuracy, etc.) get lost.

But I take it this is just how the system works, right?

 

Anyways, thanks for adding all the functions that frankly already should have been in the game. :P

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