granQ

SFP: Objects

36 posts in this topic

This pack includes Scandinavian objects and houses. To be used for the SFP island but also other islands if they want.

 

Here are pictures on all the objects at their current stage.

http://hosted.anrop.se/sfp/screens/@sfp_objects/

 

 
Military:
Firing range
Coastal cannon
Coastal cannon decoy
Coastal radar
Coastal sights
Bunker
Target
 
Industry / Commercial / Public
 
Houses
Apartment (Big)

Wooden house 3

House 1

 

Download

 

Version 0.1.4

http://sfp.granq.se/files/@sfp_objects_016.zip

 

 

 

news_download_a3_3.png

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Holy crap there is a lot of stuff in this thing. Amazing work.

 

Great addon! Thanks for sharing it with a community. :)

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Thank you, there are a lot of bugs in them as well, its been very low priority for our team.

 

Now however our goal is to stop making new objects and make these ones 100%, priority has gone up.

 

For next release I will make a better post with which objects we consider done, whats WIP and such.

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Thank you, there are a lot of bugs in them as well, its been very low priority for our team.

 

Now however our goal is to stop making new objects and make these ones 100%, priority has gone up.

 

For next release I will make a better post with which objects we consider done, whats WIP and such.

 

Could whoever is doing those objects, post somekind of tutorial on how to make those buildings?

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Updated mod v0.1.1 available at withSIX. Download now by clicking:

banner-420x120.png

Hey Swedish Forces Mod Team , you can upload updates or new mods to withSIX yourself now!

Make your own promo page, get the power to release your work at your own point of choosing.

To learn more, follow this guide.

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thanks kecharles28 for helping with PWS.

 

This project contains around 100 "major objects" (radar, houses, gas station and similar). The quality has been far from done but with this release I would say a majority of the objects are functional (doors working, you can blow it up and similar) while around 25% of all is complete with good textures, code and everything. 

 

We finally got some good internal support for this, big thanks to Loffa thats been fixing almost all doors and steel rat for not only making the models but now textures and fixing bugs.

Armandur, our quality assurance guy, have made a long list of issues still remaining and that somehow gives us a roadmap forward. I am hoping we will have 95% complete around christmas. Anyway, new update.. very much update :p

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0.1.4 is released

 

Changelog includes;

 

Industry now have textures.

Improved picture quality of the text on the large ICA store.

Fixed a geolod issue on the target range.

Alpha problem on a wooden house.

The school lacked collision.

Doors didn't work on the guard house.

Cabin lacked textures on the door.

and many more..

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Whow ! Cool stuff. I wonder what will the bunker look like....

:rolleyes:

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Any chance on more run down textures, or toning down the brightness a little? Buildings look amazing!

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This is nice...Very nice...

 

Every one else is making guns, but thers

not alot of ppl doing avarage day stuf..

insert Hancock...

 

GOOOD JOOOOOB

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I have tested the version 0.1.5 of your mod. I found a lot of bugs. :(

 

- There is a lot of buildings that have white texture (on some structure) or low resolution texture (on some walls or floor)

- Some doors can't be openned or player walk through.

- The ladder of the watchtower can't be climbed

- There is no glass in the windows (only greenhouse have breakable windows glass)

 

However your objects and houses pack is very interesting. :rolleyes:

The houses are empty so we can put objects in it. It is very cool.

And th pack contains nice houses and buildings. B)

I wish you will be able to fix bugs because your mod can contribute to create immersive missions ! :wub:

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Yeah we got a long list of things to do.. here you can see our "work in progress" issue board.

https://trello.com/b/qvk5q5oW/sfp-objects

 

 

 

I have tested the version 0.1.5 of your mod. I found a lot of bugs. :(

 

- There is a lot of buildings that have white texture (on some structure) or low resolution texture (on some walls or floor)

- Some doors can't be openned or player walk through.

- The ladder of the watchtower can't be climbed

- There is no glass in the windows (only greenhouse have breakable windows glass)

 

However your objects and houses pack is very interesting. :rolleyes:

The houses are empty so we can put objects in it. It is very cool.

And th pack contains nice houses and buildings. B)

I wish you will be able to fix bugs because your mod can contribute to create immersive missions ! :wub:

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0.1.6 has been released.

 

 

Changelog in brief: No new objects but many fixes and better support for Eden editor.

A major patch is expecting later before christmas which hopefully will bring this close to a "1.0" release state

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