soronelite

=ARC= Japan units (by Goticwar)

98 posts in this topic

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Screens :
- http://arma3.fr/files/media/user/1_28d35c66eba031ff.png
- http://arma3.fr/files/media/user/1_c6cefb62e78b0c21.png
- http://arma3.fr/files/media/user/1_7cae721be7f7ec0e.png
- http://arma3.fr/files/media/user/1_e5a07b8e72384f4d.png
- http://arma3.fr/files/media/user/1_13ec264e65e81007.png
- http://arma3.fr/files/media/user/1_1c09a0fbbd399e30.jpg
- http://arma3.fr/files/media/user/1_590436b51fa65ff7.jpg
- http://arma3.fr/files/media/user/1_e36521a5f3754c15.jpg

Description:
The "Japan Units" mod ( by Goticwar) aims to add japan contents on BLUFOR side of Arma 3. More precisely, the mod add new units and vehicles.
From a technical standpoint, units and vehicles that use 3D models of the game Vanilla with new HD textures.
You must keep in mind that it is only re- texturing , so that some units will use clothes and gear that are not used IRL .

Links :
Japan Units V0.3


Dev-Team
- Goticwar (Code / Textures)For ARC Team

Changelog:
v0.1
- HD icons for all unifomrs and Vests
- Uniforms camo Types:

- (JGSDF) Jeitai
- (JGSDF) Jeitai Desert
- (JGSDF) Jeitai Desert 2012 (Iraq)
- (JASDF) Pattern Digital
- (JMSDF) Pattern Navy

- Vests camo Types:

- (Japan) Kaki
- (Japan) Tan
- (Japan) Grey
- (JGSDF) Jeitai
- (JGSDF) Jeitai Desert
- (JGSDF) Jeitai Desert 2012 (Iraq)
- (JASDF) Pattern Digital
- (JMSDF) Pattern Navy

- Vehicules Types

- GhostHawks Camo & Blue
- Commanche Rh 66 Camo
- MATV Camo & OD
- L39 Albatross Blue

 

Credit
Helicopter by GrumpyRhino (Huey Pack)

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New mod v0.1 available at withSIX. Download now by clicking:

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Hey Soronelite , you can upload updates or new mods to withSIX yourself now!

Make your own promo page, get the power to release your work at your own point of choosing.

To learn more, follow this guide.

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Goticwar submit a new version :

 

Changelog:

v0.3

 

- News: Patchs

- News: Color Black all Vests and helmet

- News: Vehiclues

- News: Vests and helmet

 

- News HD icons for New unifomrs, Vests and helmet

- Uniforms camo Types:

 

- News camo (Japan) Police/Swat

- New uniform light short handle

 

- News Vests and helmet Arma 2 Import Types:

 

- A2 Vests and helmet  (Japan) black

- A2 Vests and helmet  (Japan) Kaki

- A2 Vests and helmet (Japan) Tan

- A2 Vests and helmet (Japan) Grey

- A2 Vests and helmet (JGSDF) Jeitai (Texture WIP For helmet)

- A2 Vests and helmet (JGSDF) Jeitai Desert (Texture WIP For helmet)

- A2 Vests and helmet (JGSDF) Jeitai Desert 2012 (Iraq) (Texture WIP For helmet)

- A2 Vests and helmet (JASDF) Pattern 1988 (Texture WIP For helmet)

- A2 Vests and helmet (JASDF) Pattern Digital (Texture WIP For helmet)

- A2 Vests and helmet (JMSDF) Pattern Navy (Texture WIP For helmet)

 

 6 New Vehicules Types Truck:

-Tempest Retexture (Kaki and Tan Version)

 

- 7 New Vehicules Types A2 import: 

-Retexture made ​​in HD camo with Japanese

 

- 2 Bell -212 version escorts (2 gunner with 50 cal. ) And a transport Version

- 1 Bell -412 transport Version

- 1 UH -1Y ( Venom ) transport Version

- 2 AH -1 Cobra a Hydra Version 52 ( rocket ) & a Cas Version (6 HellFire )

- 1 Super Cobra AH -1W a CAS version ( TOW Missile 8 )

 

-Vehicules Texture correction:

-Commanche 

-MATV (Hunter)

 

Credit

Helicopter by GrumpyRhino (Huey Pack)

 

Link :


 

 

Screens :

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1 person likes this

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Will be great with Firewills F-2A

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Will be great with Firewills F-2A

Yes it is true that F-2A is lacking in mods but I would have to speak to a modeurs of F-16 to be able to got back a 3D model, I can take care of Retexture afterward.

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Did you use a script to get that HMG on the Hunter. Also maybe the armed versions could be included in a future update?

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Did you use a script to get that HMG on the Hunter. Also maybe the armed versions could be included in a future update?

I try to set up a script to be able to have an external gunner on Hunter MATV, which will serve to have a 5 soldiers carriage instead of 4 basic soldiers. And yes I do think a version of Hunter Army base game.

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I cannot seam to find the new A2 helicopters in MCC or in the Zeus Editor. Am I missing something?

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I cannot seam to find the new A2 helicopters in MCC or in the Zeus Editor. Am I missing something?

I do not still know the command(order) which allows to put the units as the vehicles in the Zeus / MCC

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Goticwar submit a new version :

 

Changelog:

v0.4

- News: logo

- News: Patchs

- News: Markers

 

- News HD icons for New unifomrs, Vests and helmet (Correction Bug)

 

- Helicopters correction fuel Capacity & fuel Consumption Rate

- Vehicules Texture correction:

 

Link :


 

Screens :

 

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2 people like this

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The download link seams to not be working, I have tried to download it 3 times. It may be broken.

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Goticwar submit a new version :

 

Changelog:

v0.4

- News: logo

- News: Patchs

- News: Markers

 

- News HD icons for New unifomrs, Vests and helmet (Correction Bug)

 

- Helicopters correction fuel Capacity & fuel Consumption Rate

- Vehicules Texture correction:

 

Link :

Japan Units V0.4

 

Screens :

 

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1_e7d9b2f9837a9a07.png

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1_89c471e0a4e02bf0.png

1_5b8ceb7d8d533c98.png

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1_f40a6a1a14b026fc.png

1_7a9e513e79914741.png

1_7d9a844bc505aefa.png

Awesome work!

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Hey guys, love the work you've done. 1 question though. Do you intend to make the ported vests compatible with the current feature for showing the holstered sidearm?

Please keep up the good work.

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The Hunter HMG script looks genius. downloading to try it out!

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Hey guys, love the work you've done. 1 question though. Do you intend to make the ported vests compatible with the current feature for showing the holstered sidearm?

Please keep up the good work.

 

The Hunter HMG script looks genius. downloading to try it out!

 

Hey, thank you the guys for your messages. For the visible weapon in the holster a help is not of refusal for those who if knows a little better that I. I try to have a complete mod and with least bugs, the problem is that I am quite alone to work on this mod and that of the help(assistant) of the side modding 3D or Scripts is not of refusal. For the M-ATV Hunter the script of an external gunner is not ready(in position) in the mod still. 

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Would love to see an A3 timeline only version...means futuristic units only that can be used for the 2035 setting, especially since there is a Pacific terrain on the horizon.

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Is it possible to replace the weapons with RHS weapons? And to add Groups to Zeus?

I am always in search of the line of code to add the units to the module Zeus. And why not create a faction Opfor. For weapons you can change them thanks to the arsenal with an equipment personalized on the units for your missions. But the mod does not have to depend on the mod RHS.

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